* Asyncwebserver * Squashed commit of the following: commit 575ef02f593918ec6654c87407a4d11fc17071b8 Author: technyon <j.o.schuemann@gmx.de> Date: Mon Aug 12 17:56:11 2024 +0200 merge master commit 35e5adf4ecd80f9829e8801181f35dd2c1d94759 Merge: a2cc7be221adca01Author: technyon <j.o.schuemann@gmx.de> Date: Mon Aug 12 17:41:04 2024 +0200 Merge branch 'master' of github.com:technyon/nuki_hub into DM9051 commit a2cc7be2954cbd8767ab8186296c0b14134d1d0b Author: technyon <j.o.schuemann@gmx.de> Date: Mon Aug 12 10:51:50 2024 +0200 update nuki ble commit 20c809f3dca28b29b219d1ff3a183f1981316de5 Author: technyon <j.o.schuemann@gmx.de> Date: Mon Aug 12 10:44:46 2024 +0200 backup commit dd41c218efb5270f5efeb734e64dff695920db16 Merge: 153000b5e84b944aAuthor: technyon <j.o.schuemann@gmx.de> Date: Mon Aug 12 10:40:03 2024 +0200 Merge branch 'master' of github.com:technyon/nuki_hub into DM9051 commit 153000b5b1af7df1fbeb5263df94eb26f689cc0a Author: technyon <j.o.schuemann@gmx.de> Date: Mon Aug 12 10:23:07 2024 +0200 fix linker error commit a93bbfbfc4301e46ff3696a763dd13c6c89efefb Author: technyon <j.o.schuemann@gmx.de> Date: Sun Aug 11 11:27:07 2024 +0200 backup commit f611c75ce8c35f829bcad6cf7e86188f4b3ec331 Merge: f1964917063fbab6Author: technyon <j.o.schuemann@gmx.de> Date: Sun Aug 11 11:24:47 2024 +0200 merge master commit f1964917b4dade3920f1ecdb699c58630199e6da Author: technyon <j.o.schuemann@gmx.de> Date: Sat Aug 10 15:17:45 2024 +0200 update platformio.ini commit f448e5e8a7e93be38e09e2ab0b622199a3721af6 Author: technyon <j.o.schuemann@gmx.de> Date: Sat Aug 10 11:28:09 2024 +0200 add SPIClass instance for DM9051 commit 1f190e9aa08033535a2eb442a92e6e20409bbda1 Author: technyon <j.o.schuemann@gmx.de> Date: Sat Aug 10 11:22:26 2024 +0200 add definitions and constructor for DM9051 commit 726b3602ae91594ee1210ad5b6714f75cc5e42a7 Merge: 50a2eb134af90cbcAuthor: technyon <j.o.schuemann@gmx.de> Date: Sat Aug 10 10:19:34 2024 +0200 merge master commit 50a2eb136d75d90921f1c6974f18bc107bddc123 Author: technyon <j.o.schuemann@gmx.de> Date: Fri Aug 9 11:52:09 2024 +0200 add comment commit 9437e485cae169efdf8e5a7bf188a1c7e792d1e5 Author: technyon <j.o.schuemann@gmx.de> Date: Sun Aug 4 08:29:21 2024 +0200 move LAN8720 definitions to seperate file * Remove Core 2 Ethernet library * Custom Ethernet * GPIO and Preferences * H2
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ESPAsyncWebServer
Asynchronous HTTP and WebSocket Server Library for ESP32, ESP8266 and RP2040 Supports: WebSocket, SSE, Authentication, Arduino Json 7, File Upload, Static File serving, URL Rewrite, URL Redirect, etc.
This fork is based on yubox-node-org/ESPAsyncWebServer and includes all the concurrency fixes.
Coordinate and dependencies:
WARNING The library name was changed from ESP Async WebServer to ESPAsyncWebServer as per the Arduino Lint recommendations.
mathieucarbou/ESPAsyncWebServer @ 3.1.5
Dependency:
- ESP32:
mathieucarbou/AsyncTCP @ 3.2.4(Arduino IDE: https://github.com/mathieucarbou/AsyncTCP#v3.2.4) - ESP8266:
esphome/ESPAsyncTCP-esphome @ 2.0.0(Arduino IDE: https://github.com/mathieucarbou/esphome-ESPAsyncTCP#v2.0.0) - RP2040:
khoih-prog/AsyncTCP_RP2040W @ 1.2.0(Arduino IDE: https://github.com/khoih-prog/AsyncTCP_RP2040W#v1.2.0)
Changes in this fork
- @ayushsharma82 and @mathieucarbou: Add RP2040 support (#31)
- @mathieucarbou:
SSE_MAX_QUEUED_MESSAGESto control the maximum number of messages that can be queued for a SSE client - @mathieucarbou:
write()function public inAsyncEventSource.h - @mathieucarbou:
WS_MAX_QUEUED_MESSAGES: control the maximum number of messages that can be queued for a Websocket client - @mathieucarbou: Added
setAuthentication(const String& username, const String& password) - @mathieucarbou: Added
setCloseClientOnQueueFull(bool)which can be set on a client to either close the connection or discard messages but not close the connection when the queue is full - @mathieucarbou: Added
StreamConcatexample to show how to stream multiple files in one response - @mathieucarbou: Added all flavors of
binary(),text(),binaryAll()andtextAll()inAsyncWebSocket - @mathieucarbou: Arduino 3 / ESP-IDF 5.1 compatibility
- @mathieucarbou: Arduino Json 7 compatibility and backward compatible with 6 and 6 (changes in
AsyncJson.h). The API to use Json has not changed. These are only internal changes. - @mathieucarbou: CI
- @mathieucarbou: Depends on
mathieucarbou/AsyncTCP @ 3.2.4 - @mathieucarbou: Deployed in PlatformIO registry and Arduino IDE library manager
- @mathieucarbou: Firmware size optimization: remove mbedtls dependency (accounts for 33KB in firmware)
- @mathieucarbou: Made DEFAULT_MAX_SSE_CLIENTS customizable
- @mathieucarbou: Made DEFAULT_MAX_WS_CLIENTS customizable
- @mathieucarbou: MessagePack Support (#62)
- @mathieucarbou: Remove filename after inline in Content-Disposition header according to RFC2183
- @mathieucarbou: Removed SPIFFSEditor to reduce library size and maintainance. SPIFF si also deprecated. If you need it, please copy the files from the original repository in your project. This fork focus on maintaining the server part and the SPIFFEditor is an application which has nothing to do inside a server library.
- @mathieucarbou: Resurrected
AsyncWebSocketMessageBufferandmakeBuffer()in order to make the fork API-compatible with the original library from me-no-dev regarding WebSocket. - @mathieucarbou: Some code cleanup
- @mathieucarbou: Use
-D DEFAULT_MAX_WS_CLIENTSto change the number of allows WebSocket clients and usecleanupClients()to help cleanup resources about dead clients - @nilo85: Add support for Auth & GET requests in AsyncCallbackJsonWebHandler (#14)
- @p0p-x: ESP IDF Compatibility (added back CMakeLists.txt) (#32)
- @tueddy: Compile with Arduino 3 (ESP-IDF 5.1) (#13)
- @vortigont: Set real "Last-Modified" header based on file's LastWrite time (#5)
- @vortigont: Some websocket code cleanup (#29)
- @vortigont: Refactor code - replace DYI structs with STL objects (#39)
Documentation
Usage and API stays the same as the original library. Please look at the original libraries for more examples and documentation.
- https://github.com/me-no-dev/ESPAsyncWebServer (original library)
- https://github.com/yubox-node-org/ESPAsyncWebServer (fork of the original library)
AsyncWebSocketMessageBuffer and makeBuffer()
The fork from yubox-node-org introduces some breaking API changes compared to the original library, especially regarding the use of std::shared_ptr<std::vector<uint8_t>> for WebSocket.
This fork is compatible with the original library from me-no-dev regarding WebSocket, and wraps the optimizations done by yubox-node-org in the AsyncWebSocketMessageBuffer class.
So you have the choice of which API to use.
Here are examples for serializing a Json document in a websocket message buffer:
void send(JsonDocument& doc) {
const size_t len = measureJson(doc);
// original API from me-no-dev
AsyncWebSocketMessageBuffer* buffer = _ws->makeBuffer(len);
assert(buffer); // up to you to keep or remove this
serializeJson(doc, buffer->get(), len);
_ws->textAll(buffer);
}
void send(JsonDocument& doc) {
const size_t len = measureJson(doc);
// this fork (originally from yubox-node-org), uses another API with shared pointer
auto buffer = std::make_shared<std::vector<uint8_t>>(len);
assert(buffer); // up to you to keep or remove this
serializeJson(doc, buffer->data(), len);
_ws->textAll(std::move(buffer));
}
I recommend to use the official API AsyncWebSocketMessageBuffer to retain further compatibility.
Important recommendations
Most of the crashes are caused by improper configuration of the library for the project. Here are some recommendations to avoid them.
- Set the running core to be on the same core of your application (usually core 1)
-D CONFIG_ASYNC_TCP_RUNNING_CORE=1 - Set the stack size appropriately with
-D CONFIG_ASYNC_TCP_STACK_SIZE=16384. The default value of16384might be too much for your project. You can look at the MycilaTaskMonitor project to monitor the stack usage. - You can change if you know what you are doing the task priority with
-D CONFIG_ASYNC_TCP_PRIORITY=10. Default is10. - You can increase the queue size with
-D CONFIG_ASYNC_TCP_QUEUE_SIZE=128. Default is64. - You can decrease the maximum ack time
-D CONFIG_ASYNC_TCP_MAX_ACK_TIME=3000. Default is5000.
I personally use the following configuration in my projects because my WS messages can be big (up to 4k).
If you have smaller messages, you can increase WS_MAX_QUEUED_MESSAGES to 128.
-D CONFIG_ASYNC_TCP_MAX_ACK_TIME=3000
-D CONFIG_ASYNC_TCP_PRIORITY=10
-D CONFIG_ASYNC_TCP_QUEUE_SIZE=128
-D CONFIG_ASYNC_TCP_RUNNING_CORE=1
-D CONFIG_ASYNC_TCP_STACK_SIZE=4096
-D WS_MAX_QUEUED_MESSAGES=64