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EggDuino/README.md
2014-11-16 13:50:01 +01:00

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Eggduino

Arduino Firmware for Eggbot / Spherebot with Inkscape-Integration

Version 1.2

Regards: Eggduino-Firmware by Joachim Cerny, 2014

Thanks for the nice libs ACCELSTEPPER and SERIALCOMMAND, which made this project much easier. Thanks to the Eggbot-Team for such a funny and enjoyable concept! Thanks to my wife and my daughter for their patience. :-)

Features:

  • Implemented Eggbot-Protocol-Version 2.1.0
  • Turn-on homing: switch-on position of pen will be taken as reference point.
  • No collision-detection!!
  • Supported Servos: At least one type ;-) I use Arduino Servo-Lib with TG9e- standard servo.
  • Full Arduino-Compatible. I used an Arduino Uno

Tested and fully functional with Inkscape.

Installation:

  • Upload Eggduino.ino with Arduino-IDE or similar tool to your Arudino (i.e. Uno)

  • Disable Autoreset on Arduinoboard (there are several ways to do this... Which one does not matter...)

  • Install Inkscape Tools wit Eggbot extension. Detailed instructions: (You yust need to complete Steps 1 and 2) http://wiki.evilmadscientist.com/Installing_software

  • Because of an bug in the Eggbot-extension (Function findEiBotBoards()), the Eggduino cannot be detected by default. Hopefully, the guys will fix this later on. But we can fix it on our own. It is quiete easy:

      - Go to your Inkscape-Installationfolder and navigate to subfolder .\App\Inkscape\share\extensions
      - open File "eggbot.py" in texteditor and search for: "self.svgSerialPort" around row 1348
      - Replace "self.svgSerialPort" in "line serialPort = self.testSerialPort( self.svgSerialPort )" with your COM-port-number.
          COM1 is 0
          COM2 is 1
          COM3 is 2 etc....
    
      example:
          So if your arduino / eggduino is located at COM3 it should look like:
          "line serialPort = self.testSerialPort(2)"
    

Todos and Feature-Wishlist:

  • collision control via penMin/penMax
  • implement homing sequence via microswitch or optical device
  • implement hardware-button , EGGBOT-Guys call it "PRG-Button"