Files
nuki_hub/lib/PsychicHttp/src/PsychicFileResponse.cpp
2024-08-26 21:47:10 +02:00

160 lines
4.8 KiB
C++

#include "PsychicFileResponse.h"
#include "PsychicResponse.h"
#include "PsychicRequest.h"
PsychicFileResponse::PsychicFileResponse(PsychicRequest *request, FS &fs, const String& path, const String& contentType, bool download)
: PsychicResponse(request) {
//_code = 200;
String _path(path);
if(!download && !fs.exists(_path) && fs.exists(_path+".gz")){
_path = _path+".gz";
addHeader("Content-Encoding", "gzip");
}
_content = fs.open(_path, "r");
_contentLength = _content.size();
if(contentType == "")
_setContentType(path);
else
setContentType(contentType.c_str());
int filenameStart = path.lastIndexOf('/') + 1;
char buf[26+path.length()-filenameStart];
char* filename = (char*)path.c_str() + filenameStart;
if(download) {
// set filename and force download
snprintf(buf, sizeof (buf), "attachment; filename=\"%s\"", filename);
} else {
// set filename and force rendering
snprintf(buf, sizeof (buf), "inline; filename=\"%s\"", filename);
}
addHeader("Content-Disposition", buf);
}
PsychicFileResponse::PsychicFileResponse(PsychicRequest *request, File content, const String& path, const String& contentType, bool download)
: PsychicResponse(request) {
String _path(path);
if(!download && String(content.name()).endsWith(".gz") && !path.endsWith(".gz")){
addHeader("Content-Encoding", "gzip");
}
_content = content;
_contentLength = _content.size();
if(contentType == "")
_setContentType(path);
else
setContentType(contentType.c_str());
int filenameStart = path.lastIndexOf('/') + 1;
char buf[26+path.length()-filenameStart];
char* filename = (char*)path.c_str() + filenameStart;
if(download) {
snprintf(buf, sizeof (buf), "attachment; filename=\"%s\"", filename);
} else {
snprintf(buf, sizeof (buf), "inline; filename=\"%s\"", filename);
}
addHeader("Content-Disposition", buf);
}
PsychicFileResponse::~PsychicFileResponse()
{
if(_content)
_content.close();
}
void PsychicFileResponse::_setContentType(const String& path){
const char *_contentType;
if (path.endsWith(".html")) _contentType = "text/html";
else if (path.endsWith(".htm")) _contentType = "text/html";
else if (path.endsWith(".css")) _contentType = "text/css";
else if (path.endsWith(".json")) _contentType = "application/json";
else if (path.endsWith(".js")) _contentType = "application/javascript";
else if (path.endsWith(".png")) _contentType = "image/png";
else if (path.endsWith(".gif")) _contentType = "image/gif";
else if (path.endsWith(".jpg")) _contentType = "image/jpeg";
else if (path.endsWith(".ico")) _contentType = "image/x-icon";
else if (path.endsWith(".svg")) _contentType = "image/svg+xml";
else if (path.endsWith(".eot")) _contentType = "font/eot";
else if (path.endsWith(".woff")) _contentType = "font/woff";
else if (path.endsWith(".woff2")) _contentType = "font/woff2";
else if (path.endsWith(".ttf")) _contentType = "font/ttf";
else if (path.endsWith(".xml")) _contentType = "text/xml";
else if (path.endsWith(".pdf")) _contentType = "application/pdf";
else if (path.endsWith(".zip")) _contentType = "application/zip";
else if(path.endsWith(".gz")) _contentType = "application/x-gzip";
else _contentType = "text/plain";
setContentType(_contentType);
}
esp_err_t PsychicFileResponse::send()
{
esp_err_t err = ESP_OK;
//just send small files directly
size_t size = getContentLength();
if (size < FILE_CHUNK_SIZE)
{
uint8_t *buffer = (uint8_t *)malloc(size);
if (buffer == NULL)
{
/* Respond with 500 Internal Server Error */
httpd_resp_send_err(this->_request->request(), HTTPD_500_INTERNAL_SERVER_ERROR, "Unable to allocate memory.");
return ESP_FAIL;
}
size_t readSize = _content.readBytes((char *)buffer, size);
this->setContent(buffer, readSize);
err = PsychicResponse::send();
free(buffer);
}
else
{
/* Retrieve the pointer to scratch buffer for temporary storage */
char *chunk = (char *)malloc(FILE_CHUNK_SIZE);
if (chunk == NULL)
{
/* Respond with 500 Internal Server Error */
httpd_resp_send_err(this->_request->request(), HTTPD_500_INTERNAL_SERVER_ERROR, "Unable to allocate memory.");
return ESP_FAIL;
}
this->sendHeaders();
size_t chunksize;
do {
/* Read file in chunks into the scratch buffer */
chunksize = _content.readBytes(chunk, FILE_CHUNK_SIZE);
if (chunksize > 0)
{
err = this->sendChunk((uint8_t *)chunk, chunksize);
if (err != ESP_OK)
break;
}
/* Keep looping till the whole file is sent */
} while (chunksize != 0);
//keep track of our memory
free(chunk);
if (err == ESP_OK)
{
ESP_LOGD(PH_TAG, "File sending complete");
this->finishChunking();
}
}
return err;
}