160 lines
4.8 KiB
C++
160 lines
4.8 KiB
C++
#include "PsychicFileResponse.h"
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#include "PsychicResponse.h"
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#include "PsychicRequest.h"
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PsychicFileResponse::PsychicFileResponse(PsychicRequest *request, FS &fs, const String& path, const String& contentType, bool download)
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: PsychicResponse(request) {
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//_code = 200;
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String _path(path);
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if(!download && !fs.exists(_path) && fs.exists(_path+".gz")){
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_path = _path+".gz";
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addHeader("Content-Encoding", "gzip");
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}
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_content = fs.open(_path, "r");
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_contentLength = _content.size();
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if(contentType == "")
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_setContentType(path);
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else
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setContentType(contentType.c_str());
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int filenameStart = path.lastIndexOf('/') + 1;
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char buf[26+path.length()-filenameStart];
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char* filename = (char*)path.c_str() + filenameStart;
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if(download) {
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// set filename and force download
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snprintf(buf, sizeof (buf), "attachment; filename=\"%s\"", filename);
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} else {
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// set filename and force rendering
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snprintf(buf, sizeof (buf), "inline; filename=\"%s\"", filename);
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}
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addHeader("Content-Disposition", buf);
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}
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PsychicFileResponse::PsychicFileResponse(PsychicRequest *request, File content, const String& path, const String& contentType, bool download)
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: PsychicResponse(request) {
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String _path(path);
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if(!download && String(content.name()).endsWith(".gz") && !path.endsWith(".gz")){
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addHeader("Content-Encoding", "gzip");
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}
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_content = content;
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_contentLength = _content.size();
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if(contentType == "")
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_setContentType(path);
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else
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setContentType(contentType.c_str());
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int filenameStart = path.lastIndexOf('/') + 1;
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char buf[26+path.length()-filenameStart];
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char* filename = (char*)path.c_str() + filenameStart;
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if(download) {
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snprintf(buf, sizeof (buf), "attachment; filename=\"%s\"", filename);
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} else {
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snprintf(buf, sizeof (buf), "inline; filename=\"%s\"", filename);
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}
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addHeader("Content-Disposition", buf);
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}
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PsychicFileResponse::~PsychicFileResponse()
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{
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if(_content)
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_content.close();
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}
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void PsychicFileResponse::_setContentType(const String& path){
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const char *_contentType;
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if (path.endsWith(".html")) _contentType = "text/html";
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else if (path.endsWith(".htm")) _contentType = "text/html";
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else if (path.endsWith(".css")) _contentType = "text/css";
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else if (path.endsWith(".json")) _contentType = "application/json";
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else if (path.endsWith(".js")) _contentType = "application/javascript";
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else if (path.endsWith(".png")) _contentType = "image/png";
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else if (path.endsWith(".gif")) _contentType = "image/gif";
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else if (path.endsWith(".jpg")) _contentType = "image/jpeg";
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else if (path.endsWith(".ico")) _contentType = "image/x-icon";
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else if (path.endsWith(".svg")) _contentType = "image/svg+xml";
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else if (path.endsWith(".eot")) _contentType = "font/eot";
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else if (path.endsWith(".woff")) _contentType = "font/woff";
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else if (path.endsWith(".woff2")) _contentType = "font/woff2";
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else if (path.endsWith(".ttf")) _contentType = "font/ttf";
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else if (path.endsWith(".xml")) _contentType = "text/xml";
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else if (path.endsWith(".pdf")) _contentType = "application/pdf";
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else if (path.endsWith(".zip")) _contentType = "application/zip";
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else if(path.endsWith(".gz")) _contentType = "application/x-gzip";
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else _contentType = "text/plain";
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setContentType(_contentType);
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}
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esp_err_t PsychicFileResponse::send()
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{
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esp_err_t err = ESP_OK;
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//just send small files directly
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size_t size = getContentLength();
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if (size < FILE_CHUNK_SIZE)
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{
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uint8_t *buffer = (uint8_t *)malloc(size);
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if (buffer == NULL)
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{
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/* Respond with 500 Internal Server Error */
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httpd_resp_send_err(this->_request->request(), HTTPD_500_INTERNAL_SERVER_ERROR, "Unable to allocate memory.");
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return ESP_FAIL;
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}
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size_t readSize = _content.readBytes((char *)buffer, size);
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this->setContent(buffer, readSize);
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err = PsychicResponse::send();
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free(buffer);
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}
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else
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{
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/* Retrieve the pointer to scratch buffer for temporary storage */
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char *chunk = (char *)malloc(FILE_CHUNK_SIZE);
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if (chunk == NULL)
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{
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/* Respond with 500 Internal Server Error */
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httpd_resp_send_err(this->_request->request(), HTTPD_500_INTERNAL_SERVER_ERROR, "Unable to allocate memory.");
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return ESP_FAIL;
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}
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this->sendHeaders();
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size_t chunksize;
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do {
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/* Read file in chunks into the scratch buffer */
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chunksize = _content.readBytes(chunk, FILE_CHUNK_SIZE);
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if (chunksize > 0)
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{
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err = this->sendChunk((uint8_t *)chunk, chunksize);
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if (err != ESP_OK)
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break;
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}
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/* Keep looping till the whole file is sent */
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} while (chunksize != 0);
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//keep track of our memory
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free(chunk);
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if (err == ESP_OK)
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{
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ESP_LOGD(PH_TAG, "File sending complete");
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this->finishChunking();
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}
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}
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return err;
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}
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