Add and remove libs and components for Arduino Core 3 (#400)

* Add and remove libs and components for Arduino Core 3

* Add back NimBLE-Arduino in resources
This commit is contained in:
iranl
2024-06-20 18:34:49 +02:00
committed by GitHub
parent 90d13068c9
commit b673fb4d5c
1217 changed files with 118233 additions and 140 deletions

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# The following lines of boilerplate have to be in your project's
# CMakeLists in this exact order for cmake to work correctly
cmake_minimum_required(VERSION 3.5)
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
set(SUPPORTED_TARGETS esp32)
project(BLE_client)

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PROJECT_NAME := BLE_client
include $(IDF_PATH)/make/project.mk

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set(COMPONENT_SRCS "main.cpp")
set(COMPONENT_ADD_INCLUDEDIRS ".")
register_component()

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#
# "main" pseudo-component makefile.
#
# (Uses default behaviour of compiling all source files in directory, adding 'include' to include path.)

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/**
* A BLE client example that is rich in capabilities.
* There is a lot new capabilities implemented.
* author unknown
* updated by chegewara
* updated for NimBLE by H2zero
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include "BLEDevice.h"
***********************/
#include "NimBLEDevice.h"
extern "C"{void app_main(void);}
// The remote service we wish to connect to.
static BLEUUID serviceUUID("4fafc201-1fb5-459e-8fcc-c5c9c331914b");
// The characteristic of the remote service we are interested in.
static BLEUUID charUUID("beb5483e-36e1-4688-b7f5-ea07361b26a8");
static bool doConnect = false;
static bool connected = false;
static bool doScan = false;
static BLERemoteCharacteristic* pRemoteCharacteristic;
static BLEAdvertisedDevice* myDevice;
static void notifyCallback(
BLERemoteCharacteristic* pBLERemoteCharacteristic,
uint8_t* pData,
size_t length,
bool isNotify) {
printf("Notify callback for characteristic %s of data length %d data: %s\n",
pBLERemoteCharacteristic->getUUID().toString().c_str(),
length,
(char*)pData);
}
/** None of these are required as they will be handled by the library with defaults. **
** Remove as you see fit for your needs */
class MyClientCallback : public BLEClientCallbacks {
void onConnect(BLEClient* pclient) {
}
/** onDisconnect now takes a reason parameter to indicate the reason for disconnection
void onDisconnect(BLEClient* pclient) { */
void onDisconnect(BLEClient* pclient, int reason) {
connected = false;
printf("onDisconnect");
}
/***************** New - Security handled here ********************
****** Note: these are the same return values as defaults ********/
void onPassKeyEntry(const NimBLEConnInfo& connInfo){
printf("Server Passkey Entry\n");
/** This should prompt the user to enter the passkey displayed
* on the peer device.
*/
NimBLEDevice::injectPassKey(connInfo, 123456);
};
void onConfirmPIN(const NimBLEConnInfo& connInfo, uint32_t pass_key){
printf("The passkey YES/NO number: %" PRIu32 "\n", pass_key);
/** Inject false if passkeys don't match. */
NimBLEDevice::injectConfirmPIN(connInfo, true);
};
/** Pairing process complete, we can check the results in connInfo */
void onAuthenticationComplete(const NimBLEConnInfo& connInfo){
if(!connInfo.isEncrypted()) {
printf("Encrypt connection failed - disconnecting\n");
/** Find the client with the connection handle provided in desc */
NimBLEDevice::getClientByID(connInfo.getConnHandle())->disconnect();
return;
}
}
/*******************************************************************/
};
bool connectToServer() {
printf("Forming a connection to %s\n", myDevice->getAddress().toString().c_str());
BLEClient* pClient = BLEDevice::createClient();
printf(" - Created client\n");
pClient->setClientCallbacks(new MyClientCallback());
// Connect to the remove BLE Server.
pClient->connect(myDevice); // if you pass BLEAdvertisedDevice instead of address, it will be recognized type of peer device address (public or private)
printf(" - Connected to server\n");
// Obtain a reference to the service we are after in the remote BLE server.
BLERemoteService* pRemoteService = pClient->getService(serviceUUID);
if (pRemoteService == nullptr) {
printf("Failed to find our service UUID: %s\n", serviceUUID.toString().c_str());
pClient->disconnect();
return false;
}
printf(" - Found our service\n");
// Obtain a reference to the characteristic in the service of the remote BLE server.
pRemoteCharacteristic = pRemoteService->getCharacteristic(charUUID);
if (pRemoteCharacteristic == nullptr) {
printf("Failed to find our characteristic UUID: %s\n", charUUID.toString().c_str());
pClient->disconnect();
return false;
}
printf(" - Found our characteristic\n");
// Read the value of the characteristic.
if(pRemoteCharacteristic->canRead()) {
std::string value = pRemoteCharacteristic->readValue();
printf("The characteristic value was: %s\n", value.c_str());
}
/** registerForNotify() has been removed and replaced with subscribe() / unsubscribe().
* Subscribe parameter defaults are: notifications=true, notifyCallback=nullptr, response=true.
* Unsubscribe parameter defaults are: response=true.
*/
if(pRemoteCharacteristic->canNotify()) {
//pRemoteCharacteristic->registerForNotify(notifyCallback);
pRemoteCharacteristic->subscribe(true, notifyCallback);
}
connected = true;
return true;
}
/**
* Scan for BLE servers and find the first one that advertises the service we are looking for.
*/
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
/**
* Called for each advertising BLE server.
*/
/*** Only a reference to the advertised device is passed now
void onResult(BLEAdvertisedDevice advertisedDevice) { **/
void onResult(BLEAdvertisedDevice* advertisedDevice) {
printf("BLE Advertised Device found: %s\n", advertisedDevice->toString().c_str());
// We have found a device, let us now see if it contains the service we are looking for.
/********************************************************************************
if (advertisedDevice.haveServiceUUID() && advertisedDevice.isAdvertisingService(serviceUUID)) {
********************************************************************************/
if (advertisedDevice->haveServiceUUID() && advertisedDevice->isAdvertisingService(serviceUUID)) {
BLEDevice::getScan()->stop();
/*******************************************************************
myDevice = new BLEAdvertisedDevice(advertisedDevice);
*******************************************************************/
myDevice = advertisedDevice; /** Just save the reference now, no need to copy the object */
doConnect = true;
doScan = true;
} // Found our server
} // onResult
}; // MyAdvertisedDeviceCallbacks
// This is the Arduino main loop function.
void connectTask (void * parameter){
for(;;) {
// If the flag "doConnect" is true then we have scanned for and found the desired
// BLE Server with which we wish to connect. Now we connect to it. Once we are
// connected we set the connected flag to be true.
if (doConnect == true) {
if (connectToServer()) {
printf("We are now connected to the BLE Server.\n");
} else {
printf("We have failed to connect to the server; there is nothin more we will do.\n");
}
doConnect = false;
}
// If we are connected to a peer BLE Server, update the characteristic each time we are reached
// with the current time since boot.
if (connected) {
char buf[256];
snprintf(buf, 256, "Time since boot: %lu", (unsigned long)(esp_timer_get_time() / 1000000ULL));
printf("Setting new characteristic value to %s\n", buf);
// Set the characteristic's value to be the array of bytes that is actually a string.
/*** Note: write value now returns true if successful, false otherwise - try again or disconnect ***/
pRemoteCharacteristic->writeValue((uint8_t*)buf, strlen(buf), false);
}else if(doScan){
BLEDevice::getScan()->start(0); // this is just eample to start scan after disconnect, most likely there is better way to do it
}
vTaskDelay(1000/portTICK_PERIOD_MS); // Delay a second between loops.
}
vTaskDelete(NULL);
} // End of loop
void app_main(void) {
printf("Starting BLE Client application...\n");
BLEDevice::init("");
// Retrieve a Scanner and set the callback we want to use to be informed when we
// have detected a new device. Specify that we want active scanning and start the
// scan to run for 5 seconds.
BLEScan* pBLEScan = BLEDevice::getScan();
pBLEScan->setScanCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setInterval(1349);
pBLEScan->setWindow(449);
pBLEScan->setActiveScan(true);
xTaskCreate(connectTask, "connectTask", 5000, NULL, 1, NULL);
pBLEScan->start(5 * 1000, false);
} // End of setup.

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# Override some defaults so BT stack is enabled
# in this example
#
# BT config
#
CONFIG_BT_ENABLED=y
CONFIG_BTDM_CTRL_MODE_BLE_ONLY=y
CONFIG_BTDM_CTRL_MODE_BR_EDR_ONLY=n
CONFIG_BTDM_CTRL_MODE_BTDM=n
CONFIG_BT_BLUEDROID_ENABLED=n
CONFIG_BT_NIMBLE_ENABLED=y

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# The following lines of boilerplate have to be in your project's
# CMakeLists in this exact order for cmake to work correctly
cmake_minimum_required(VERSION 3.5)
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
set(SUPPORTED_TARGETS esp32)
project(BLE_notify)

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PROJECT_NAME := BLE_notify
include $(IDF_PATH)/make/project.mk

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set(COMPONENT_SRCS "main.cpp")
set(COMPONENT_ADD_INCLUDEDIRS ".")
register_component()

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#
# "main" pseudo-component makefile.
#
# (Uses default behaviour of compiling all source files in directory, adding 'include' to include path.)

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/*
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
Ported to Arduino ESP32 by Evandro Copercini
updated by chegewara
Refactored back to IDF by H2zero
Create a BLE server that, once we receive a connection, will send periodic notifications.
The service advertises itself as: 4fafc201-1fb5-459e-8fcc-c5c9c331914b
And has a characteristic of: beb5483e-36e1-4688-b7f5-ea07361b26a8
The design of creating the BLE server is:
1. Create a BLE Server
2. Create a BLE Service
3. Create a BLE Characteristic on the Service
4. Create a BLE Descriptor on the characteristic
5. Start the service.
6. Start advertising.
A connect hander associated with the server starts a background task that performs notification
every couple of seconds.
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
***********************/
#include <NimBLEDevice.h>
extern "C" {void app_main(void);}
BLEServer* pServer = NULL;
BLECharacteristic* pCharacteristic = NULL;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint32_t value = 0;
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
/** None of these are required as they will be handled by the library with defaults. **
** Remove as you see fit for your needs */
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer, BLEConnInfo& connInfo) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer, BLEConnInfo& connInfo, int reason) {
deviceConnected = false;
}
/***************** New - Security handled here ********************
****** Note: these are the same return values as defaults ********/
uint32_t onPassKeyDisplay(){
printf("Server Passkey Display\n");
/** This should return a random 6 digit number for security
* or make your own static passkey as done here.
*/
return 123456;
};
void onConfirmPIN(const NimBLEConnInfo& connInfo, uint32_t pass_key){
printf("The passkey YES/NO number: %" PRIu32 "\n", pass_key);
/** Inject false if passkeys don't match. */
NimBLEDevice::injectConfirmPIN(connInfo, true);
};
void onAuthenticationComplete(const NimBLEConnInfo& connInfo){
/** Check that encryption was successful, if not we disconnect the client */
if(!connInfo.isEncrypted()) {
NimBLEDevice::getServer()->disconnect(connInfo.getConnHandle());
printf("Encrypt connection failed - disconnecting client\n");
return;
}
printf("Starting BLE work!");
};
/*******************************************************************/
};
void connectedTask (void * parameter){
for(;;) {
// notify changed value
if (deviceConnected) {
pCharacteristic->setValue((uint8_t*)&value, 4);
pCharacteristic->notify();
value++;
vTaskDelay(100/portTICK_PERIOD_MS); // bluetooth stack will go into congestion, if too many packets are sent
}
// disconnecting
if (!deviceConnected && oldDeviceConnected) {
vTaskDelay(500/portTICK_PERIOD_MS); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
printf("start advertising\n");
oldDeviceConnected = deviceConnected;
}
// connecting
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
vTaskDelay(10/portTICK_PERIOD_MS); // Delay between loops to reset watchdog timer
}
vTaskDelete(NULL);
}
void app_main(void) {
// Create the BLE Device
BLEDevice::init("ESP32");
// Create the BLE Server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
// Create the BLE Service
BLEService *pService = pServer->createService(SERVICE_UUID);
// Create a BLE Characteristic
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
/******* Enum Type NIMBLE_PROPERTY now *******
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY |
BLECharacteristic::PROPERTY_INDICATE
);
**********************************************/
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE |
NIMBLE_PROPERTY::NOTIFY |
NIMBLE_PROPERTY::INDICATE
);
// Create a BLE Descriptor
/***************************************************
NOTE: DO NOT create a 2902 descriptor.
it will be created automatically if notifications
or indications are enabled on a characteristic.
pCharacteristic->addDescriptor(new BLE2902());
****************************************************/
// Start the service
pService->start();
// Start advertising
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(SERVICE_UUID);
pAdvertising->setScanResponse(false);
/** This method had been removed **
pAdvertising->setMinPreferred(0x0); // set value to 0x00 to not advertise this parameter
**/
xTaskCreate(connectedTask, "connectedTask", 5000, NULL, 1, NULL);
BLEDevice::startAdvertising();
printf("Waiting a client connection to notify...\n");
}

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# Override some defaults so BT stack is enabled
# in this example
#
# BT config
#
CONFIG_BT_ENABLED=y
CONFIG_BTDM_CTRL_MODE_BLE_ONLY=y
CONFIG_BTDM_CTRL_MODE_BR_EDR_ONLY=n
CONFIG_BTDM_CTRL_MODE_BTDM=n
CONFIG_BT_BLUEDROID_ENABLED=n
CONFIG_BT_NIMBLE_ENABLED=y

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# The following lines of boilerplate have to be in your project's
# CMakeLists in this exact order for cmake to work correctly
cmake_minimum_required(VERSION 3.5)
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
set(SUPPORTED_TARGETS esp32)
project(BLE_scan)

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PROJECT_NAME := BLE_scan
include $(IDF_PATH)/make/project.mk

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set(COMPONENT_SRCS "main.cpp")
set(COMPONENT_ADD_INCLUDEDIRS ".")
register_component()

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#
# "main" pseudo-component makefile.
#
# (Uses default behaviour of compiling all source files in directory, adding 'include' to include path.)

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/*
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleScan.cpp
Ported to Arduino ESP32 by Evandro Copercini
Refactored back to IDF by H2zero
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEScan.h>
#include <BLEAdvertisedDevice.h>
***********************/
#include <NimBLEDevice.h>
extern "C"{void app_main(void);}
int scanTime = 5 * 1000; // In milliseconds, 0 = scan forever
BLEScan* pBLEScan;
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
void onResult(BLEAdvertisedDevice* advertisedDevice) {
printf("Advertised Device: %s \n", advertisedDevice->toString().c_str());
}
};
void scanTask (void * parameter){
for(;;) {
// put your main code here, to run repeatedly:
BLEScanResults foundDevices = pBLEScan->getResults(scanTime, false);
printf("Devices found: %d\n", foundDevices.getCount());
printf("Scan done!\n");
pBLEScan->clearResults(); // delete results fromBLEScan buffer to release memory
vTaskDelay(2000/portTICK_PERIOD_MS); // Delay a second between loops.
}
vTaskDelete(NULL);
}
void app_main(void) {
printf("Scanning...\n");
BLEDevice::init("");
pBLEScan = BLEDevice::getScan(); //create new scan
pBLEScan->setScanCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setActiveScan(true); //active scan uses more power, but get results faster
pBLEScan->setInterval(100);
pBLEScan->setWindow(99); // less or equal setInterval value
xTaskCreate(scanTask, "scanTask", 5000, NULL, 1, NULL);
}

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# Override some defaults so BT stack is enabled
# in this example
#
# BT config
#
CONFIG_BT_ENABLED=y
CONFIG_BTDM_CTRL_MODE_BLE_ONLY=y
CONFIG_BTDM_CTRL_MODE_BR_EDR_ONLY=n
CONFIG_BTDM_CTRL_MODE_BTDM=n
CONFIG_BT_BLUEDROID_ENABLED=n
CONFIG_BT_NIMBLE_ENABLED=y

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# The following lines of boilerplate have to be in your project's
# CMakeLists in this exact order for cmake to work correctly
cmake_minimum_required(VERSION 3.5)
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
set(SUPPORTED_TARGETS esp32)
project(BLE_server)

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PROJECT_NAME := BLE_server
include $(IDF_PATH)/make/project.mk

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set(COMPONENT_SRCS "main.cpp")
set(COMPONENT_ADD_INCLUDEDIRS ".")
register_component()

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#
# "main" pseudo-component makefile.
#
# (Uses default behaviour of compiling all source files in directory, adding 'include' to include path.)

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/*
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleServer.cpp
Ported to Arduino ESP32 by Evandro Copercini
updates by chegewara
Refactored back to IDF by H2zero
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
***********************/
#include <NimBLEDevice.h>
extern "C"{void app_main(void);}
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
void app_main(void) {
printf("Starting BLE work!\n");
BLEDevice::init("Long name works now");
BLEServer *pServer = BLEDevice::createServer();
BLEService *pService = pServer->createService(SERVICE_UUID);
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
/***** Enum Type NIMBLE_PROPERTY now *****
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE
);
*****************************************/
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE
);
pCharacteristic->setValue("Hello World says Neil");
pService->start();
// BLEAdvertising *pAdvertising = pServer->getAdvertising(); // this still is working for backward compatibility
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(SERVICE_UUID);
pAdvertising->setScanResponse(true);
/** These methods have been removed **
pAdvertising->setMinPreferred(0x06); // functions that help with iPhone connections issue
pAdvertising->setMinPreferred(0x12);
*/
BLEDevice::startAdvertising();
printf("Characteristic defined! Now you can read it in your phone!\n");
}

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# Override some defaults so BT stack is enabled
# in this example
#
# BT config
#
CONFIG_BT_ENABLED=y
CONFIG_BTDM_CTRL_MODE_BLE_ONLY=y
CONFIG_BTDM_CTRL_MODE_BR_EDR_ONLY=n
CONFIG_BTDM_CTRL_MODE_BTDM=n
CONFIG_BT_BLUEDROID_ENABLED=n
CONFIG_BT_NIMBLE_ENABLED=y

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# The following lines of boilerplate have to be in your project's
# CMakeLists in this exact order for cmake to work correctly
cmake_minimum_required(VERSION 3.5)
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
set(SUPPORTED_TARGETS esp32)
project(BLE_uart)

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PROJECT_NAME := BLE_uart
include $(IDF_PATH)/make/project.mk

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set(COMPONENT_SRCS "main.cpp")
set(COMPONENT_ADD_INCLUDEDIRS ".")
register_component()

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#
# "main" pseudo-component makefile.
#
# (Uses default behaviour of compiling all source files in directory, adding 'include' to include path.)

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/*
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
Ported to Arduino ESP32 by Evandro Copercini
Refactored back to IDF by H2zero
Create a BLE server that, once we receive a connection, will send periodic notifications.
The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E
Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE"
Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with "NOTIFY"
The design of creating the BLE server is:
1. Create a BLE Server
2. Create a BLE Service
3. Create a BLE Characteristic on the Service
4. Create a BLE Descriptor on the characteristic
5. Start the service.
6. Start advertising.
In this example rxValue is the data received (only accessible inside that function).
And txValue is the data to be sent, in this example just a byte incremented every second.
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
***********************/
#include <NimBLEDevice.h>
extern "C"{void app_main(void);}
BLEServer *pServer = NULL;
BLECharacteristic * pTxCharacteristic;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint8_t txValue = 0;
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
/** None of these are required as they will be handled by the library with defaults. **
** Remove as you see fit for your needs */
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer, BLEConnInfo& connInfo) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer, BLEConnInfo& connInfo, int reason) {
deviceConnected = false;
}
/***************** New - Security handled here ********************
****** Note: these are the same return values as defaults ********/
uint32_t onPassKeyDisplay(){
printf("Server Passkey Display\n");
/** This should return a random 6 digit number for security
* or make your own static passkey as done here.
*/
return 123456;
};
void onConfirmPIN(const NimBLEConnInfo& connInfo, uint32_t pass_key){
printf("The passkey YES/NO number: %" PRIu32 "\n", pass_key);
/** Inject false if passkeys don't match. */
NimBLEDevice::injectConfirmPIN(connInfo, true);
};
void onAuthenticationComplete(const NimBLEConnInfo& connInfo){
/** Check that encryption was successful, if not we disconnect the client */
if(!connInfo.isEncrypted()) {
NimBLEDevice::getServer()->disconnect(connInfo.getConnHandle());
printf("Encrypt connection failed - disconnecting client\n");
return;
}
printf("Starting BLE work!");
};
/*******************************************************************/
};
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic, BLEConnInfo& connInfo) {
std::string rxValue = pCharacteristic->getValue();
if (rxValue.length() > 0) {
printf("*********\n");
printf("Received Value: ");
for (int i = 0; i < rxValue.length(); i++)
printf("%d", rxValue[i]);
printf("\n*********\n");
}
}
};
void connectedTask (void * parameter){
for(;;) {
if (deviceConnected) {
pTxCharacteristic->setValue(&txValue, 1);
pTxCharacteristic->notify();
txValue++;
}
// disconnecting
if (!deviceConnected && oldDeviceConnected) {
pServer->startAdvertising(); // restart advertising
printf("start advertising\n");
oldDeviceConnected = deviceConnected;
}
// connecting
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
vTaskDelay(10/portTICK_PERIOD_MS); // Delay between loops to reset watchdog timer
}
vTaskDelete(NULL);
}
void app_main(void) {
// Create the BLE Device
BLEDevice::init("UART Service");
// Create the BLE Server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
// Create the BLE Service
BLEService *pService = pServer->createService(SERVICE_UUID);
// Create a BLE Characteristic
pTxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
/******* Enum Type NIMBLE_PROPERTY now *******
BLECharacteristic::PROPERTY_NOTIFY
);
**********************************************/
NIMBLE_PROPERTY::NOTIFY
);
/***************************************************
NOTE: DO NOT create a 2902 descriptor
it will be created automatically if notifications
or indications are enabled on a characteristic.
pCharacteristic->addDescriptor(new BLE2902());
****************************************************/
BLECharacteristic * pRxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
/******* Enum Type NIMBLE_PROPERTY now *******
BLECharacteristic::PROPERTY_WRITE
);
*********************************************/
NIMBLE_PROPERTY::WRITE
);
pRxCharacteristic->setCallbacks(new MyCallbacks());
// Start the service
pService->start();
xTaskCreate(connectedTask, "connectedTask", 5000, NULL, 1, NULL);
// Start advertising
pServer->getAdvertising()->start();
printf("Waiting a client connection to notify...\n");
}

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@@ -0,0 +1,12 @@
# Override some defaults so BT stack is enabled
# in this example
#
# BT config
#
CONFIG_BT_ENABLED=y
CONFIG_BTDM_CTRL_MODE_BLE_ONLY=y
CONFIG_BTDM_CTRL_MODE_BR_EDR_ONLY=n
CONFIG_BTDM_CTRL_MODE_BTDM=n
CONFIG_BT_BLUEDROID_ENABLED=n
CONFIG_BT_NIMBLE_ENABLED=y