Add and remove libs and components for Arduino Core 3 (#400)

* Add and remove libs and components for Arduino Core 3

* Add back NimBLE-Arduino in resources
This commit is contained in:
iranl
2024-06-20 18:34:49 +02:00
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parent 90d13068c9
commit b673fb4d5c
1217 changed files with 118233 additions and 140 deletions

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# Bluetooth 5.x features
## About extended advertising
Extended advertising allows for much more capability and flexibility.
* Allows for 251 bytes of advertisement data and up to 1650 bytes when chained (configuration dependant) vs 31.
* New PHY's (physical layers) that allow for faster data rate (2M PHY) or long range/slower data rates (CODED PHY) as well as the original 1M PHY.
* New periodic advertising, allowing the scanning device to sync with the advertisements of a beacon. This allows for the scanning device to sleep or perform other tasks before the next expected advertisement is sent, preserving cpu cycles and power (To be implemented).
<br/>
## Enabling extended advertising
Extended advertising is supported when enabled with the config option `CONFIG_BT_NIMBLE_EXT_ADV` set to a value of 1. This is done in menuconfig under `Component config > Bluetooth > NimBLE options > Enable extended advertising`, or set in `nimconfig.h` for Arduino, or in `build_flags` in PlatformIO.
When enabled the following will occur:
* `NimBLEScan::start` method will scan on both the 1M PHY and the coded PHY standards automatically.
* `NimBLEClient::connect` will use the primary PHY the device is listening on, unless specified (see below).
* `NimBLEClient::setConnectPhy` becomes available to specify the PHY's to connect with (default is all).
* `NimBLEAdvertising` is no longer available for use and is replaced by `NimBLEExtAdvertising`. `NimBLEDevice::getAdvertising` will now return an instance of `NimBLEExtAdvertising`.
* `NimBLEAdvertisementData` is no longer available for use and is replaced by `NimBLEExtAdvertisement`. This new class is where everything about the advertisement is configured, including the advertisement intervals and advertisement ended callback.

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# Improvements and updates
Many improvements have been made to this library vs the original, this is a brief overview of the most significant changes. Refer to the [class documentation](https://h2zero.github.io/esp-nimble-cpp/annotated.html) for further information on class specifics.
* [Server](#server)
* [Advertising](#advertising)
* [Client](#client)
* [General](#general)
<br/>
<a name="server"></a>
# Server
`NimBLEService::NimBLEService::createCharacteristic` takes a 3rd parameter to specify the maximum data size that can be stored by the characteristic. This allows for limiting the RAM use of the characteristic in cases where small amounts of data are expected.
<br/>
`NimBLECharacteristic::setValue(const T &s)`
`NimBLEDescriptor::setValue(const T &s)`
Now use the `NimbleAttValue` class and templates to accommodate standard and custom types/values.
**Example**
```
struct my_struct {
uint8_t one;
uint16_t two;
uint32_t four;
uint64_t eight;
float flt;
} myStruct;
myStruct.one = 1;
myStruct.two = 2;
myStruct.four = 4;
myStruct.eight = 8;
myStruct.flt = 1234.56;
pCharacteristic->setValue(myStruct);
// Arduino String support
String myString = "Hello";
pCharacteristic->setValue(myString);
```
This will send the struct to the receiving client when read or a notification sent.
`NimBLECharacteristic::getValue` now takes an optional timestamp parameter which will update it's value with the time the last value was received. In addition an overloaded template has been added to retrieve the value as a type specified by the user.
**Example**
```
time_t timestamp;
myStruct = pCharacteristic->getValue<myStruct>(&timestamp); // timestamp optional
```
<br/>
**Advertising will automatically start when a client disconnects.**
A new method `NimBLEServer::advertiseOnDisconnect(bool)` has been implemented to control this, true(default) = enabled.
<br/>
`NimBLEServer::removeService` takes an additional parameter `bool deleteSvc` that if true will delete the service and all characteristics / descriptors belonging to it and invalidating any pointers to them.
If false the service is only removed from visibility by clients. The pointers to the service and it's characteristics / descriptors will remain valid and the service can be re-added in the future using `NimBLEServer::addService`.
<br/>
<a name="advertising"></a>
# Advertising
`NimBLEAdvertising::start`
Now takes 2 optional parameters, the first is the duration to advertise for (in milliseconds), the second is a callback that is invoked when advertising ends and takes a pointer to a `NimBLEAdvertising` object (similar to the `NimBLEScan::start` API).
This provides an opportunity to update the advertisement data if desired.
Also now returns a bool value to indicate if advertising successfully started or not.
<br/>
<a name="client"></a>
# Client
`NimBLERemoteCharacteristic::readValue(time_t\*, bool)`
`NimBLERemoteDescriptor::readValue(bool)`
Have been added as templates to allow reading the values as any specified type.
**Example**
```
struct my_struct{
uint8_t one;
uint16_t two;
uint32_t four;
uint64_t eight;
float flt;
}myStruct;
time_t timestamp;
myStruct = pRemoteCharacteristic->readValue<myStruct>(&timestamp); // timestamp optional
```
<br/>
`NimBLERemoteCharacteristic::registerForNotify`
Has been removed.
`NimBLERemoteCharacteristic::subscribe` and `NimBLERemoteCharacteristic::unsubscribe` have been implemented to replace it.
The internally stored characteristic value is now updated when notification/indication is recieved. Making a callback no longer required to get the most recent value unless timing is important. Instead, the application can call `NimBLERemoteCharacteristic::getValue` to get the most recent value any time.
<br/>
The `notify_callback` function is now defined as a `std::function` to take advantage of using `std::bind` to specify a class member function for the callback.
Example:
```
using namespace std::placeholders;
notify_callback callback = std::bind(&<ClassName>::<memberFunctionCallbackName>, this, _1, _2, _3, _4);
<remoteCharacteristicInstance>->subscribe(true, callback);
```
`NimBLERemoteCharacteristic::readValue` and `NimBLERemoteCharacteristic::getValue` take an optional timestamp parameter which will update it's value with
the time the last value was received.
> NimBLEClient::getService
> NimBLERemoteService::getCharacteristic
> NimBLERemoteCharacteristic::getDescriptor
These methods will now check the respective vectors for the attribute object and, if not found, will retrieve (only)
the specified attribute from the peripheral.
These changes allow more control for the user to manage the resources used for the attributes.
<br/>
`NimBLEClient::connect()` can now be called without an address or advertised device parameter. This will connect to the device with the address previously set when last connected or set with `NimBLEDevice::setPeerAddress()`.
<a name="general"></a>
# General
To reduce resource use all instances of `std::map` have been replaced with `std::vector`.
Use of `FreeRTOS::Semaphore` has been removed as it was consuming too much ram, the related files have been left in place to accomodate application use.
Operators `==`, `!=` and `std::string` have been added to `NimBLEAddress` and `NimBLEUUID` for easier comparison and logging.
New constructor for `NimBLEUUID(uint32_t, uint16_t, uint16_t, uint64_t)` added to lower memory use vs string construction. See: [#21](https://github.com/h2zero/NimBLE-Arduino/pull/21).
Security/pairing operations are now handled in the respective `NimBLEClientCallbacks` and `NimBLEServerCallbacks` classes, `NimBLESecurity`(deprecated) remains for backward compatibility.
Configuration options have been added to add or remove debugging information, when disabled (default) significantly reduces binary size.
In ESP-IDF the options are in menuconfig: `Main menu -> ESP-NimBLE-cpp configuration`.
For Arduino the options must be commented / uncommented in nimconfig.h.
Characteristics and descriptors now use the `NimBLEAttValue` class to store their data. This is a polymorphic container class capable of converting to/from many different types efficiently. See: [#286](https://github.com/h2zero/NimBLE-Arduino/pull/286)

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# Migrating from Bluedroid to NimBLE
This guide describes the required changes to existing projects migrating from the original bluedroid API to NimBLE.
**The changes listed here are only the required changes that must be made**, and a short overview of options for migrating existing applications.
For more information on the improvements and additions please refer to the [class documentation](https://h2zero.github.io/NimBLE-Arduino/annotated.html) and [Improvements and updates](Improvements_and_updates.md)
* [General Changes](#general-information)
* [Server](#server-api)
* [Services](#services)
* [Characteristics](#characteristics)
* [Characteristic Callbacks](#characteristic-callbacks)
* [Descriptors](#descriptors)
* [Descriptor Callbacks](#descriptor-callbacks)
* [Security](#server-security)
* [Advertising](#advertising-api)
* [Client](#client-api)
* [Remote Services](#remote-services)
* [Remote characteristics](#remote-characteristics)
* [Client Callbacks](#client-callbacks)
* [Security](#client-security)
* [Scanning](#scan-api)
* [General Security](#security-api)
* [Configuration](#arduino-configuration)
<br/>
<a name="general-information"></a>
## General Information
### Header Files
All classes are accessible by including `NimBLEDevice.h` in your application, no further headers need to be included.
(Mainly for Arduino) You may choose to include `NimBLELog.h` in your application if you want to use the `NIMBLE_LOGx` macros for debugging. These macros are used the same way as the `ESP_LOGx` macros.
<br/>
### Class Names
Class names remain the same as the original with the addition of a "Nim" prefix.
For example `BLEDevice` is now `NimBLEDevice` and `BLEServer` is now `NimBLEServer` etc.
For convenience definitions have been added to allow applications to use either name for all classes this means **no class names need to be changed in existing code** and makes migrating easier.
<br/>
### BLE Addresses
`BLEAddress` (`NimBLEAddress`) When constructing an address the constructor now takes an *(optional)* `uint8_t type` parameter to specify the address type. Default is (0) Public static address.
For example `BLEAddress addr(11:22:33:44:55:66, 1)` will create the address object with an address type of: 1 (Random).
As this parameter is optional no changes to existing code are needed, it is mentioned here for information.
`BLEAddress::getNative` (`NimBLEAddress::getNative`) returns a uint8_t pointer to the native address byte array. In this library the address bytes are stored in reverse order from the original library. This is due to the way the NimBLE stack expects addresses to be presented to it. All other functions such as `toString` are not affected as the endian change is made within them.
<br/>
<a name="server-api"></a>
## Server API
Creating a `BLEServer` instance is the same as original, no changes required.
For example `BLEDevice::createServer()` will work just as it did before.
`BLEServerCallbacks` (`NimBLEServerCallbacks`) has new methods for handling security operations.
<br/>
`BLEServerCallbacks::onConnect` (`NimBLEServerCallbacks::onConnect`) only has a single callback declaration which takes an additional (required) parameter `NimBLEConnInfo & connInfo`, which has methods to get information about the connected peer.
```
void onConnect(NimBLEServer* pServer, NimBLEConnInfo& connInfo)`
```
<br/>
`BLEServerCallbacks::onDisconnect` (`NimBLEServerCallbacks::onDisconnect`) only has a single callback declaration which takes 2 additional (required) parameters `NimBLEConnInfo & connInfo`, which provides information about the peer and `int reason`, which gives the reason code for disconnection.
```
void onDisconnect(NimBLEServer* pServer, NimBLEConnInfo& connInfo, int reason)`
```
<br/>
`BLEServerCallbacks::onMtuChanged` (`NimBLEServerCallbacks::onMtuChanged`) takes the parameter `NimBLEConnInfo & connInfo` instead of `esp_ble_gatts_cb_param_t`, which has methods to get information about the connected peer.
```
onMTUChange(uint16_t MTU, NimBLEConnInfo& connInfo)
```
**Note:** All callback methods have default implementations which allows the application to implement only the methods applicable.
<br/>
<a name="services"></a>
### Services
Creating a `BLEService` (`NimBLEService`) instance is the same as original, no changes required.
For example `BLEServer::createService(SERVICE_UUID)` will work just as it did before.
<br/>
<a name="characteristics"></a>
### Characteristics
`BLEService::createCharacteristic` (`NimBLEService::createCharacteristic`) is used the same way as originally except the properties parameter has changed.
When creating a characteristic the properties are now set with `NIMBLE_PROPERTY::XXXX` instead of `BLECharacteristic::XXXX`.
#### Originally
> BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE
#### Is Now
> NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE
<br/>
#### The full list of properties
> NIMBLE_PROPERTY::READ
NIMBLE_PROPERTY::READ_ENC
NIMBLE_PROPERTY::READ_AUTHEN
NIMBLE_PROPERTY::READ_AUTHOR
NIMBLE_PROPERTY::WRITE
NIMBLE_PROPERTY::WRITE_NR
NIMBLE_PROPERTY::WRITE_ENC
NIMBLE_PROPERTY::WRITE_AUTHEN
NIMBLE_PROPERTY::WRITE_AUTHOR
NIMBLE_PROPERTY::BROADCAST
NIMBLE_PROPERTY::NOTIFY
NIMBLE_PROPERTY::INDICATE
<br/>
**Example:**
```
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE
);
```
Needs to be changed to:
```
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE
);
```
<br/>
<a name="characteristic-callbacks"></a>
#### Characteristic callbacks
`BLECharacteristicCallbacks` (`NimBLECharacteristicCallbacks`) has a new method `NimBLECharacteristicCallbacks::onSubscribe` which is called when a client subscribes to notifications/indications.
`BLECharacteristicCallbacks::onRead` (`NimBLECharacteristicCallbacks::onRead`) only has a single callback declaration, which takes an additional (required) parameter of `NimBLEConnInfo& connInfo`, which provides connection information about the peer.
`BLECharacteristicCallbacks::onWrite` (`NimBLECharacteristicCallbacks::onWrite`) only has a single callback declaration, which takes an additional (required) parameter of `NimBLEConnInfo& connInfo`, which provides connection information about the peer.
`BLECharacteristicCallbacks::onStatus` (`NimBLECharacteristicCallbacks::onStatus`) has had the status parameter removed as it was unnecessary since the status code from the BLE stack was also provided. The status code for success is 0 for notifications and BLE_HS_EDONE for indications, any other value is an error.
**Note:** All callback methods have default implementations which allows the application to implement only the methods applicable.
<br/>
> BLECharacteristic::getData
**Has been removed from the API.**
Originally this returned a `uint8_t*` to the internal data, which is volatile.
To prevent possibly throwing exceptions this has been removed and `NimBLECharacteristic::getValue` should be used
to get a copy of the data first which can then safely be accessed via pointer.
**Example:**
```
std::string value = pCharacteristic->getValue();
uint8_t *pData = (uint8_t*)value.data();
```
Alternatively use the `getValue` template:
```
my_struct_t myStruct = pChr->getValue<my_struct_t>();
```
<br/>
<a name="descriptors"></a>
### Descriptors
Descriptors are now created using the `NimBLECharacteristic::createDescriptor` method.
BLE2902 or NimBLE2902 class has been removed.
NimBLE automatically creates the 0x2902 descriptor if a characteristic has a notification or indication property assigned to it.
It was no longer useful to have a class for the 0x2902 descriptor as a new callback `NimBLECharacteristicCallbacks::onSubscribe` was added
to handle callback functionality and the client subscription status is handled internally.
**Note:** Attempting to create a 0x2902 descriptor will trigger an assert to notify the error,
allowing the creation of it would cause a fault in the NimBLE stack.
All other descriptors are now created just as characteristics are by using the `NimBLECharacteristic::createDescriptor` method (except 0x2904, see below).
Which are defined as:
```
NimBLEDescriptor* createDescriptor(const char* uuid,
uint32_t properties =
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE,
uint16_t max_len = 100);
NimBLEDescriptor* createDescriptor(NimBLEUUID uuid,
uint32_t properties =
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE,
uint16_t max_len = 100);
```
##### Example
```
pDescriptor = pCharacteristic->createDescriptor("ABCD",
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE |
NIMBLE_PROPERTY::WRITE_ENC,
25);
```
Would create a descriptor with the UUID 0xABCD, publicly readable but only writable if paired/bonded (encrypted) and has a max value length of 25 bytes.
<br/>
For the 0x2904, there is a special class that is created when you call `createDescriptor("2904").
The pointer returned is of the base class `NimBLEDescriptor` but the call will create the derived class of `NimBLE2904` so you must cast the returned pointer to
`NimBLE2904` to access the specific class methods.
##### Example
```
p2904 = (NimBLE2904*)pCharacteristic->createDescriptor("2904");
```
<br/>
<a name="descriptor-callbacks"></a>
#### Descriptor callbacks
> `BLEDescriptorCallbacks::onRead` (`NimBLEDescriptorCallbacks::onRead`)
`BLEDescriptorCallbacks::onwrite` (`NimBLEDescriptorCallbacks::onwrite`)
The above descriptor callbacks take an additional (required) parameter `NimBLEConnInfo& connInfo`, which contains the connection information of the peer.
<br/>
<a name="server-security"></a>
### Server Security
Security is set on the characteristic or descriptor properties by applying one of the following:
> NIMBLE_PROPERTY::READ_ENC
NIMBLE_PROPERTY::READ_AUTHEN
NIMBLE_PROPERTY::READ_AUTHOR
NIMBLE_PROPERTY::WRITE_ENC
NIMBLE_PROPERTY::WRITE_AUTHEN
NIMBLE_PROPERTY::WRITE_AUTHOR
<br/>
When a peer wants to read or write a characteristic or descriptor with any of these properties applied it will trigger the pairing process. By default the "just-works" pairing will be performed automatically.
This can be changed to use passkey authentication or numeric comparison. See [Security API](#security-api) for details.
<br/>
<a name="advertising-api"></a>
## Advertising API
Advertising works the same as the original API except:
Calling `NimBLEAdvertising::setAdvertisementData` will entirely replace any data set with `NimBLEAdvertising::addServiceUUID`, or
`NimBLEAdvertising::setAppearance` or similar methods. You should set all the data you wish to advertise within the `NimBLEAdvertisementData` instead.
<br/>
> BLEAdvertising::start (NimBLEAdvertising::start)
Now takes 2 optional parameters, the first is the duration to advertise for (in milliseconds), the second is a callback that is invoked when advertising ends and takes a pointer to a `NimBLEAdvertising` object (similar to the `NimBLEScan::start` API).
This provides an opportunity to update the advertisement data if desired.
<br/>
<a name="client-api"></a>
## Client API
Client instances are created just as before with `BLEDevice::createClient` (`NimBLEDevice::createClient`).
Multiple client instances can be created, up to the maximum number of connections set in the config file (default: 3). To delete a client instance you must use `NimBLEDevice::deleteClient`.
`BLEClient::connect`(`NimBLEClient::connect`) Has had it's parameters altered.
Defined as:
> NimBLEClient::connect(bool deleteServices = true);
> NimBLEClient::connect(NimBLEAdvertisedDevice\* device, bool deleteServices = true);
> NimBLEClient::connect(NimBLEAddress address, bool deleteServices = true);
The type parameter has been removed and a new bool parameter has been added to indicate if the client should delete the attribute database previously retrieved (if applicable) for the peripheral, default value is true.
If set to false the client will use the attribute database it retrieved from the peripheral when previously connected.
This allows for faster connections and power saving if the devices dropped connection and are reconnecting.
<br/>
> `BLEClient::getServices` (`NimBLEClient::getServices`)
This method now takes an optional (bool) parameter to indicate if the services should be retrieved from the server (true) or the currently known database returned (false : default).
Also now returns a pointer to `std::vector` instead of `std::map`.
<br/>
**Removed:** the automatic discovery of all peripheral attributes as they consumed time and resources for data the user may not be interested in.
**Added:** `NimBLEClient::discoverAttributes` for the user to discover all the peripheral attributes to replace the the removed automatic functionality.
<br/>
<a name="remote-services"></a>
### Remote Services
`BLERemoteService` (`NimBLERemoteService`) Methods remain mostly unchanged with the exceptions of:
> BLERemoteService::getCharacteristicsByHandle
This method has been removed.
<br/>
> `BLERemoteService::getCharacteristics` (`NimBLERemoteService::getCharacteristics`)
This method now takes an optional (bool) parameter to indicate if the characteristics should be retrieved from the server (true) or
the currently known database returned (false : default).
Also now returns a pointer to `std::vector` instead of `std::map`.
<br/>
<a name="remote-characteristics"></a>
### Remote Characteristics
`BLERemoteCharacteristic` (`NimBLERemoteCharacteristic`)
There have been a few changes to the methods in this class:
> `BLERemoteCharacteristic::writeValue` (`NimBLERemoteCharacteristic::writeValue`)
Now returns true or false to indicate success or failure so you can choose to disconnect or try again.
<br/>
> `BLERemoteCharacteristic::registerForNotify`
Has been removed.
> `NimBLERemoteCharacteristic::subscribe`
> `NimBLERemoteCharacteristic::unsubscribe`
Are the new methods added to replace it.
<br/>
> `BLERemoteCharacteristic::readUInt8` (`NimBLERemoteCharacteristic::readUInt8`)
> `BLERemoteCharacteristic::readUInt16` (`NimBLERemoteCharacteristic::readUInt16`)
> `BLERemoteCharacteristic::readUInt32` (`NimBLERemoteCharacteristic::readUInt32`)
> `BLERemoteCharacteristic::readFloat` (`NimBLERemoteCharacteristic::readFloat`)
Are **deprecated** a template: `NimBLERemoteCharacteristic::readValue<type\>(time_t\*, bool)` has been added to replace them.
<br/>
> `BLERemoteCharacteristic::readRawData`
**Has been removed from the API**
Originally it stored an unnecessary copy of the data and was returning a `uint8_t` pointer to volatile internal data.
The user application should use `NimBLERemoteCharacteristic::readValue` or `NimBLERemoteCharacteristic::getValue`.
To obtain a copy of the data, then cast the returned std::string to the type required such as:
```
std::string value = pChr->readValue();
uint8_t *data = (uint8_t*)value.data();
```
Alternatively use the `readValue` template:
```
my_struct_t myStruct = pChr->readValue<my_struct_t>();
```
<br/>
> `BLERemoteCharacteristic::getDescriptors` (`NimBLERemoteCharacteristic::getDescriptors`)
This method now takes an optional (bool) parameter to indicate if the descriptors should be retrieved from the server (true) or
the currently known database returned (false : default).
Also now returns a pointer to `std::vector` instead of `std::map`.
<br/>
<a name="client-callbacks"></a>
### Client callbacks
> `BLEClientCallbacks::onDisconnect` (`NimBLEClientCallbacks::onDisconnect`)
This now takes a second parameter `int reason` which provides the reason code for disconnection.
<br/>
<a name="client-security"></a>
### Client Security
The client will automatically initiate security when the peripheral responds that it's required.
The default configuration will use "just-works" pairing with no bonding, if you wish to enable bonding see below.
<br/>
<a name="scan-api"></a>
## BLE Scan
The scan API is mostly unchanged from the original except for `NimBLEScan::start`, in which the duration parameter is now in milliseconds instead of seconds.
<br/>
<a name="security-api"></a>
## Security API
Security operations have been moved to `BLEDevice` (`NimBLEDevice`).
The security callback methods are now incorporated in the `NimBLEServerCallbacks` / `NimBLEClientCallbacks` classes.
The callback methods are:
> `bool onConfirmPIN(const NimBLEConnInfo& connInfo, uint32_t pin)`
Receives the pin when using numeric comparison authentication.
Call `NimBLEDevice::injectConfirmPIN(connInfo, true);` to accept or `NimBLEDevice::injectConfirmPIN(connInfo, false);` to reject.
<br/>
> `void onPassKeyEntry(const NimBLEConnInfo& connInfo)`
Client callback; client should respond with the passkey (pin) by calling `NimBLEDevice::injectPassKey(connInfo, 123456);`
<br/>
> `uint32_t onPassKeyDisplay()`
Server callback; should return the passkey (pin) expected from the client.
<br/>
> `void onAuthenticationComplete(const NimBLEConnInfo& connInfo)`
Authentication complete, success or failed information is available from the `NimBLEConnInfo` methods.
<br/>
Security settings and IO capabilities are now set by the following methods of NimBLEDevice.
> `NimBLEDevice::setSecurityAuth(bool bonding, bool mitm, bool sc)`
> `NimBLEDevice::setSecurityAuth(uint8_t auth_req)`
Sets the authorization mode for this device.
<br/>
> `NimBLEDevice::setSecurityIOCap(uint8_t iocap)`
Sets the Input/Output capabilities of this device.
<br/>
> `NimBLEDevice::setSecurityInitKey(uint8_t init_key)`
If we are the initiator of the security procedure this sets the keys we will distribute.
<br/>
> `NimBLEDevice::setSecurityRespKey(uint8_t resp_key)`
Sets the keys we are willing to accept from the peer during pairing.
<br/>
<a name="arduino-configuration"></a>
## Arduino Configuration
Unlike the original library pre-packaged in the esp32-arduino, this library has all the configuration options that are normally set in menuconfig available in the *src/nimconfig.h* file.
This allows Arduino users to fully customize the build, such as increasing max connections or loading the BLE stack into external PSRAM.
For details on the options, they are fully commented in *nimconfig.h*
<br/>

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# New User Guide
**Note:** If you are migrating an existing project from the original Bluedroid library please see the [Migration Guide.](Migration_guide.md)
If you are a new user this will guide you through a simple server and client application.
* [Creating a Server](#creating-a-server)
* [Creating a Client](#creating-a-client)
<br/>
## Include Files
At the top of your application file add `#include NimBLEDevice.h`, this is the only header required and provides access to all classes.
<br/>
## Using the Library
In order to perform any BLE tasks you must first initialize the library, this prepares the NimBLE stack to be ready for commands.
To do this you must call `NimBLEDevice::init("your device name here")`, the parameter passed is a character string containing the name you want to advertise.
If you're not creating a server or do not want to advertise a name, simply pass an empty string for the parameter.
This can be called any time you wish to use BLE functions and does not need to be called from app_main(IDF) or setup(Arduino) but usually is.
<br/>
<a name="creating-a-server"></a>
## Creating a Server
BLE servers perform 2 tasks, they advertise their existence for clients to find them and they provide services which contain information for the connecting client.
After initializing the NimBLE stack we create a server by calling `NimBLEDevice::createServer()`, this will create a server instance and return a pointer to it.
Once we have created the server we need to tell it the services it hosts.
To do this we call `NimBLEServer::createService(const char* uuid)`. Which returns a pointer to an instance of `NimBLEService`.
The `uuid` parameter is a hexadecimal string with the uuid we want to give the service, it can be 16, 32, or 128 bits.
For this example we will keep it simple and use a 16 bit value: ABCD.
<br/>
**Example code:**
```
#include "NimBLEDevice.h"
// void setup() in Arduino
void app_main(void)
{
NimBLEDevice::init("NimBLE");
NimBLEServer *pServer = NimBLEDevice::createServer();
NimBLEService *pService = pServer->createService("ABCD");
}
```
Now we have NimBLE initialized, a server created and a service assigned to it.
We can't do much with this yet so now we should add a characteristic to the service to provide some data.
Next we call `NimBLEService::createCharacteristic` which returns a pointer to an instance of `NimBLECharacteristic`, and takes two parameters:
A `uuid` to specify the UUID of the characteristic and a bitmask of the properties we want applied to it.
Just as with the service UUID we will use a simple 16 bit value: 1234.
The properties bitmask is a little more involved. It is a combination of NIMBLE_PROPERTY:: values.
Here is the list of options:
> NIMBLE_PROPERTY\::READ
> NIMBLE_PROPERTY\::READ_ENC
> NIMBLE_PROPERTY\::READ_AUTHEN
> NIMBLE_PROPERTY\::READ_AUTHOR
> NIMBLE_PROPERTY\::WRITE
> NIMBLE_PROPERTY\::WRITE_NR
> NIMBLE_PROPERTY\::WRITE_ENC
> NIMBLE_PROPERTY\::WRITE_AUTHEN
> NIMBLE_PROPERTY\::WRITE_AUTHOR
> NIMBLE_PROPERTY\::BROADCAST
> NIMBLE_PROPERTY\::NOTIFY
> NIMBLE_PROPERTY\::INDICATE
For this example we won't need to specify these as the default value is `NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::WRITE`
which will allow reading and writing values to the characteristic without encryption or security.
The function call will simply be `pService->createCharacteristic("1234");`
<br/>
**Our example code now is:**
```
#include "NimBLEDevice.h"
// void setup() in Arduino
void app_main(void)
{
NimBLEDevice::init("NimBLE");
NimBLEServer *pServer = NimBLEDevice::createServer();
NimBLEService *pService = pServer->createService("ABCD");
NimBLECharacteristic *pCharacteristic = pService->createCharacteristic("1234");
}
```
All that's left to do now is start the service, give the characteristic a value and start advertising for clients.
Fist we start the service by calling `NimBLEService::start()`.
Next we need to call `NimBLECharacteristic::setValue` to set the characteristic value that the client will read.
There are many different types you can send as parameters for the value but for this example we will use a simple string.
`pCharacteristic->setValue("Hello BLE");`
Next we need to advertise for connections.
To do this we create an instance of `NimBLEAdvertising` add our service to it (optional) and start advertisng.
**The code for this will be:**
```
NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising(); // create advertising instance
pAdvertising->addServiceUUID("ABCD"); // tell advertising the UUID of our service
pAdvertising->start(); // start advertising
```
That's it, this will be enough to create a BLE server with a service and a characteristic and advertise for client connections.
**The full example code:**
```
#include "NimBLEDevice.h"
// void setup() in Arduino
void app_main(void)
{
NimBLEDevice::init("NimBLE");
NimBLEServer *pServer = NimBLEDevice::createServer();
NimBLEService *pService = pServer->createService("ABCD");
NimBLECharacteristic *pCharacteristic = pService->createCharacteristic("1234");
pService->start();
pCharacteristic->setValue("Hello BLE");
NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
pAdvertising->addServiceUUID("ABCD");
pAdvertising->start();
}
```
Now if you scan with your phone using nRFConnect or any other BLE app you should see a device named "NimBLE" with a service of "ABCD".
For more advanced features and options please see the server examples in the examples folder.
<br/>
<a name="creating-a-client"></a>
## Creating a Client
BLE clients perform 2 tasks, they scan for advertising servers and form connections to them to read and write to their characteristics/descriptors.
After initializing the NimBLE stack we create a scan instance by calling `NimBLEDevice::getScan()`, this will create a `NimBLEScan` instance and return a pointer to it.
Once we have created the scan we can start looking for advertising servers.
To do this we call `NimBLEScan::start(duration)`, the duration parameter is a uint32_t that specifies the number of milliseconds to scan for,
passing 0 will scan forever.
In this example we will scan for 10 seconds. This is a blocking function (a non blocking overload is also available).
This call returns an instance of `NimBLEScanResults` when the scan completes which can be parsed for advertisers we are interested in.
**Example Code:**
```
#include "NimBLEDevice.h"
// void setup() in Arduino
void app_main(void)
{
NimBLEDevice::init("");
NimBLEScan *pScan = NimBLEDevice::getScan();
NimBLEScanResults results = pScan->getResults(10 * 1000);
}
```
<br/>
Now that we have scanned we need to check the results for any advertisers we are interested in connecting to.
To do this we iterate through the results and check if any of the devices found are advertising the service we want `ABCD`.
Each result in `NimBLEScanResults` is a `NimBLEAdvertisedDevice` instance that we can access data from.
We will check each device found for the `ABCD` service by calling `NimBLEAdvertisedDevice::isAdvertisingService`.
This takes an instance of `NimBLEUUID` as a parameter so we will need to create one.
**The code for this looks like:**
```
NimBLEUUID serviceUuid("ABCD");
for(int i = 0; i < results.getCount(); i++) {
NimBLEAdvertisedDevice device = results.getDevice(i);
if (device.isAdvertisingService(serviceUuid)) {
// create a client and connect
}
}
```
<br/>
Now that we can scan and parse advertisers we need to be able to create a `NimBLEClient` instance and use it to connect.
To do this we call `NimBLEDevice::createClient` which creates the `NimBLEClient` instance and returns a pointer to it.
After this we call `NimBLEClient::connect` to connect to the advertiser.
This takes a pointer to the `NimBLEAdvertisedDevice` and returns `true` if successful.
**Lets do that now:**
```
NimBLEUUID serviceUuid("ABCD");
for(int i = 0; i < results.getCount(); i++) {
NimBLEAdvertisedDevice device = results.getDevice(i);
if (device.isAdvertisingService(serviceUuid)) {
NimBLEClient *pClient = NimBLEDevice::createClient();
if(pClient->connect(&device)) {
//success
} else {
// failed to connect
}
}
}
```
As shown, the call to `NimBLEClient::connect` should have it's return value tested to make sure it succeeded before proceeding to get data.
<br/>
Next we need to access the servers data by asking it for the service and the characteristic we are interested in, then read the characteristic value.
To do this we call `NimBLEClient::getService`, which takes as a parameter the UUID of the service and returns
a pointer an instance to `NimBLERemoteService` or `nullptr` if the service was not found.
Next we will call `NimBLERemoteService::getCharacteristic` which takes as a parameter the UUID of the service and returns
a pointer to an instance of `NimBLERemoteCharacteristic` or `nullptr` if not found.
Finally we will read the characteristic value with `NimBLERemoteCharacteristic::readValue()`.
**Here is what that looks like:**
```
NimBLEUUID serviceUuid("ABCD");
for(int i = 0; i < results.getCount(); i++) {
NimBLEAdvertisedDevice device = results.getDevice(i);
if (device.isAdvertisingService(serviceUuid)) {
NimBLEClient *pClient = NimBLEDevice::createClient();
if (pClient->connect(&device)) {
NimBLERemoteService *pService = pClient->getService(serviceUuid);
if (pService != nullptr) {
NimBLERemoteCharacteristic *pCharacteristic = pService->getCharacteristic("1234");
if (pCharacteristic != nullptr) {
std::string value = pCharacteristic->readValue();
// print or do whatever you need with the value
}
}
} else {
// failed to connect
}
}
}
```
<br/>
The last thing we should do is clean up once we are done with the connection.
Because multiple clients are supported and can be created we should delete them when finished with them to conserve resources.
This is done by calling `NimBLEDevice::deleteClient`.
**Lets add that now:**
```
NimBLEUUID serviceUuid("ABCD");
for(int i = 0; i < results.getCount(); i++) {
NimBLEAdvertisedDevice device = results.getDevice(i);
if (device.isAdvertisingService(serviceUuid)) {
NimBLEClient *pClient = NimBLEDevice::createClient();
if (pClient->connect(&device)) {
NimBLERemoteService *pService = pClient->getService(serviceUuid);
if (pService != nullptr) {
NimBLERemoteCharacteristic *pCharacteristic = pService->getCharacteristic("1234");
if (pCharacteristic != nullptr) {
std::string value = pCharacteristic->readValue();
// print or do whatever you need with the value
}
}
} else {
// failed to connect
}
NimBLEDevice::deleteClient(pClient);
}
}
```
Note that there is no need to disconnect as that will be done when deleting the client instance.
<br/>
**Here is the full example code:**
```
#include "NimBLEDevice.h"
// void setup() in Arduino
void app_main(void)
{
NimBLEDevice::init("");
NimBLEScan *pScan = NimBLEDevice::getScan();
NimBLEScanResults results = pScan->start(10 * 1000);
NimBLEUUID serviceUuid("ABCD");
for(int i = 0; i < results.getCount(); i++) {
NimBLEAdvertisedDevice device = results.getDevice(i);
if (device.isAdvertisingService(serviceUuid)) {
NimBLEClient *pClient = NimBLEDevice::createClient();
if (pClient->connect(&device)) {
NimBLERemoteService *pService = pClient->getService(serviceUuid);
if (pService != nullptr) {
NimBLERemoteCharacteristic *pCharacteristic = pService->getCharacteristic("1234");
if (pCharacteristic != nullptr) {
std::string value = pCharacteristic->readValue();
// print or do whatever you need with the value
}
}
} else {
// failed to connect
}
NimBLEDevice::deleteClient(pClient);
}
}
}
```
<br/>
For more advanced features and options please see the client examples in the examples folder.
<br/>

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# Usage Tips
## Put BLE functions in a task running on the NimBLE stack core
When commands are sent to the stack from a different core they can experience delays in execution.
This library detects this and invokes the esp32 IPC to reroute these commands through the correct core but this also increases overhead.
Therefore it is highly recommended to create tasks for BLE to run on the same core, the macro `CONFIG_BT_NIMBLE_PINNED_TO_CORE` can be used to set the core.
<br/>
## Do not delete client instances unless necessary or unused
When a client instance has been created and has connected to a peer device and it has retrieved service/characteristic information it will store that data for the life of the client instance.
If you are periodically connecting to the same devices and you have deleted the client instance or the services when connecting again it will cause a retrieval of that information from the peer again.
This results in significant energy drain on the battery of the devices, fragments heap, and reduces connection performance.
Client instances in this library use approximately 20% of the original bluedroid library, deleting them will provide much less gain than it did before.
It is recommended to retain the client instance in cases where the time between connecting to the same device is less than 5 minutes.
<br/>
## Only retrieve the services and characteristics needed
As a client the use of `NimBLEClient::getServices` or `NimBLERemoteService::getCharacteristics` and using `true` for the parameter should be limited to devices that are not known.
Instead `NimBLEClient::getService(NimBLEUUID)` or `NimBLERemoteService::getCharacteristic(NimBLEUUID)` should be used to access certain attributes that are useful to the application.
This reduces energy consumed, heap allocated, connection time and improves overall efficiency.
<br/>
## Check return values
Many user issues can be avoided by checking if a function returned successfully, by either testing for true/false such as when calling `NimBLEClient::connect`,
or nullptr such as when calling `NimBLEClient::getService`. The latter being a must, as calling a method on a nullptr will surely result in a crash.
Most of the functions in this library return something that should be checked before proceeding.
<br/>
## There will be bugs - please report them
No code is bug free and unit testing will not find them all on it's own. If you encounter a bug, please report it along with any logs and decoded backtrace if applicable.
Best efforts will be made to correct any errors ASAP.
Bug reports can be made at https://github.com/h2zero/NimBLE-Arduino/issues or https://github.com/h2zero/esp-nimble-cpp/issues.
Questions and suggestions will be happily accepted there as well.

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# Overview
This is a C++ BLE library for the ESP32 that uses the NimBLE host stack instead of bluedroid.
The aim is to maintain, as much as reasonable, the original bluedroid C++ & Arduino BLE API by while adding new features
and making improvements in performance, resource use, and stability.
**Testing shows a nearly 50% reduction in flash use and approx. 100kB less ram consumed vs the original!**
*Your results may vary*
<br/>
# What is NimBLE?
NimBLE is a completely open source Bluetooth Low Energy stack produced by [Apache](https://github.com/apache/mynewt-nimble).
It is more suited to resource constrained devices than bluedroid and has now been ported to the ESP32 by Espressif.
<br/>
# ESP-IDF Installation
### v4.0+
Download as .zip and extract or clone into the components folder in your esp-idf project.
Run menuconfig, go to `Component config->Bluetooth` enable Bluetooth and in `Bluetooth host` NimBLE.
Configure settings in `NimBLE Options`.
`#include "NimBLEDevice.h"` in main.cpp.
Call `NimBLEDevice::init` in `app_main`.
<br/>
### v3.2 & v3.3
The NimBLE component does not come with these versions of IDF (now included in 3.3.2 and above).
A backport that works in these versions has been created and is [available here](https://github.com/h2zero/esp-nimble-component).
Download or clone that repo into your project/components folder and run menuconfig.
Configure settings in `main menu -> NimBLE Options`.
`#include "NimBLEDevice.h"` in main.cpp.
Call `NimBLEDevice::init` in `app_main`.
<br/>
# Using
This library is intended to be compatible with the original ESP32 BLE functions and types with minor changes.
If you have not used the original Bluedroid library please refer to the [New user guide](New_user_guide.md).
If you are familiar with the original library, see: [The migration guide](Migration_guide.md) for details.
Also see [Improvements and updates](Improvements_and_updates.md) for information about non-breaking changes.
For more advanced usage see [Usage tips](Usage_tips.md) for more performance and optimization.
<br/>
# Need help? Have a question or suggestion?
Come chat on [gitter](https://gitter.im/NimBLE-Arduino/community?utm_source=share-link&utm_medium=link&utm_campaign=share-link) or open an issue at [NimBLE-Arduino](https://github.com/h2zero/NimBLE-Arduino/issues) or [esp-nimble-cpp](https://github.com/h2zero/esp-nimble-cpp/issues)
<br/>
# Acknowledgments
* [nkolban](https://github.com/nkolban) and [chegewara](https://github.com/chegewara) for the [original esp32 BLE library](https://github.com/nkolban/esp32-snippets/tree/master/cpp_utils) this project was derived from.
* [beegee-tokyo](https://github.com/beegee-tokyo) for contributing your time to test/debug and contributing the beacon examples.
* [Jeroen88](https://github.com/Jeroen88) for the amazing help debugging and improving the client code.
<br/>