Add and remove libs and components for Arduino Core 3 (#400)

* Add and remove libs and components for Arduino Core 3

* Add back NimBLE-Arduino in resources
This commit is contained in:
iranl
2024-06-20 18:34:49 +02:00
committed by GitHub
parent 90d13068c9
commit b673fb4d5c
1217 changed files with 118233 additions and 140 deletions

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#include <AsyncTCP.h>
#include "config.h"
static void replyToServer(void* arg) {
AsyncClient* client = reinterpret_cast<AsyncClient*>(arg);
// send reply
if (client->space() > 32 && client->canSend()) {
char message[32];
client->add(message, strlen(message));
client->send();
}
}
/* event callbacks */
static void handleData(void* arg, AsyncClient* client, void *data, size_t len) {
Serial.printf("\n data received from %s \n", client->remoteIP().toString().c_str());
Serial.write((uint8_t*)data, len);
}
void onConnect(void* arg, AsyncClient* client) {
Serial.printf("\n client has been connected to %s on port %d \n", SERVER_HOST_NAME, TCP_PORT);
replyToServer(client);
}
void setup() {
Serial.begin(115200);
delay(20);
AsyncClient* client = new AsyncClient;
client->onData(&handleData, client);
client->onConnect(&onConnect, client);
client->connect(SERVER_HOST_NAME, TCP_PORT);
}
void loop() {
}

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#ifndef CONFIG_H
#define CONFIG_H
/*
* This example demonstrate how to use asynchronous client & server APIs
* in order to establish tcp socket connections in client server manner.
* server is running (on port 7050) on one ESP, acts as AP, and other clients running on
* remaining ESPs acts as STAs. after connection establishment between server and clients
* there is a simple message transfer in every 2s. clients connect to server via it's host name
* (in this case 'esp_server') with help of DNS service running on server side.
*
* Note: default MSS for ESPAsyncTCP is 536 byte and defualt ACK timeout is 5s.
*/
#define SSID "ESP-TEST"
#define PASSWORD "123456789"
#define SERVER_HOST_NAME "esp_server"
#define TCP_PORT 7050
#define DNS_PORT 53
#endif // CONFIG_H