- move source file according with platformio standard directory structure
- remove lib_deps from platformio.ini since they are already in libs folder
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,3 +3,6 @@ build
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cmake-build-debug
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cmake-build-debug
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cmake-build-release
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cmake-build-release
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cmake-build-release-s3
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cmake-build-release-s3
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.pio
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.vscode
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.project
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@@ -42,34 +42,34 @@ include_directories(${PROJECT_NAME}
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)
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)
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set(SRCFILES
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set(SRCFILES
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Config.h
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src/Config.h
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NukiDeviceId.cpp
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src/NukiDeviceId.cpp
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CharBuffer.cpp
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src/CharBuffer.cpp
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Network.cpp
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src/Network.cpp
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MqttReceiver.h
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src/MqttReceiver.h
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NetworkLock.cpp
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src/NetworkLock.cpp
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NetworkOpener.cpp
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src/NetworkOpener.cpp
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networkDevices/NetworkDevice.h
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src/networkDevices/NetworkDevice.h
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networkDevices/NetworkDevice.cpp
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src/networkDevices/NetworkDevice.cpp
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networkDevices/WifiDevice.cpp
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src/networkDevices/WifiDevice.cpp
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networkDevices/W5500Device.cpp
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src/networkDevices/W5500Device.cpp
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networkDevices/EthLan8720Device.cpp
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src/networkDevices/EthLan8720Device.cpp
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networkDevices/ClientSyncW5500.cpp
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src/networkDevices/ClientSyncW5500.cpp
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networkDevices/espMqttClientW5500.cpp
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src/networkDevices/espMqttClientW5500.cpp
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networkDevices/IPConfiguration.cpp
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src/networkDevices/IPConfiguration.cpp
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LockActionResult.h
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src/LockActionResult.h
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QueryCommand.h
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src/QueryCommand.h
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NukiWrapper.cpp
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src/NukiWrapper.cpp
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NukiOpenerWrapper.cpp
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src/NukiOpenerWrapper.cpp
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MqttTopics.h
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src/MqttTopics.h
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Ota.cpp
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src/Ota.cpp
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WebCfgServerConstants.h
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src/WebCfgServerConstants.h
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WebCfgServer.cpp
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src/WebCfgServer.cpp
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PresenceDetection.cpp
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src/PresenceDetection.cpp
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PreferencesKeys.h
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src/PreferencesKeys.h
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Gpio.cpp
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src/Gpio.cpp
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Logger.cpp
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src/Logger.cpp
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RestartReason.h
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src/RestartReason.h
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# include/RTOS.h
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# include/RTOS.h
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lib/WiFiManager/WiFiManager.cpp
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lib/WiFiManager/WiFiManager.cpp
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lib/WiFiManager/wm_consts_en.h
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lib/WiFiManager/wm_consts_en.h
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@@ -114,7 +114,7 @@ file(GLOB_RECURSE SRCFILESREC
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)
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)
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add_executable(${PROJECT_NAME}
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add_executable(${PROJECT_NAME}
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main.cpp
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src/main.cpp
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${SRCFILES}
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${SRCFILES}
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${SRCFILESREC}
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${SRCFILESREC}
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)
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)
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@@ -14,14 +14,10 @@ RUN cd ~/arduino* && \
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RUN git clone --recurse-submodules https://github.com/technyon/Arduino-CMake-Toolchain.git ~/Arduino-CMake-Toolchain
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RUN git clone --recurse-submodules https://github.com/technyon/Arduino-CMake-Toolchain.git ~/Arduino-CMake-Toolchain
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COPY icon /usr/src/nuki_hub/icon
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COPY src /usr/src/nuki_hub/src
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COPY include /usr/src/nuki_hub/include
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COPY lib /usr/src/nuki_hub/lib
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COPY lib /usr/src/nuki_hub/lib
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COPY networkDevices /usr/src/nuki_hub/networkDevices
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COPY include /usr/src/nuki_hub/include
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COPY CMakeLists.txt /usr/src/nuki_hub
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COPY CMakeLists.txt /usr/src/nuki_hub
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COPY index.html /usr/src/nuki_hub
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COPY *.h /usr/src/nuki_hub/
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COPY *.cpp /usr/src/nuki_hub/
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RUN mkdir -p /usr/src/nuki_hub/build
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RUN mkdir -p /usr/src/nuki_hub/build
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39
include/README
Normal file
39
include/README
Normal file
@@ -0,0 +1,39 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
Normal file
46
lib/README
Normal file
@@ -0,0 +1,46 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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@@ -10,7 +10,6 @@
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[platformio]
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[platformio]
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default_envs = esp32dev
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default_envs = esp32dev
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src_dir = .
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[env]
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[env]
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platform = espressif32
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platform = espressif32
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@@ -34,18 +33,11 @@ build_flags =
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; -DDEBUG_NUKI_HEX_DATA
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; -DDEBUG_NUKI_HEX_DATA
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; -DDEBUG_NUKI_READABLE_DATA
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; -DDEBUG_NUKI_READABLE_DATA
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lib_deps =
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lib_deps =
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https://github.com/technyon/nuki_ble.git
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bertmelis/espMqttClient@1.6.0
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bblanchon/ArduinoJson@7.0.4
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monitor_speed = 115200
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monitor_speed = 115200
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monitor_filters =
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monitor_filters =
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esp32_exception_decoder
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esp32_exception_decoder
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time
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time
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build_src_filter =
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-<*>
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+<*.cpp>
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+<*.h>
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+<networkDevices>
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[env:esp32dev]
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[env:esp32dev]
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board = esp32dev
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board = esp32dev
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@@ -5,7 +5,7 @@
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#include "Logger.h"
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#include "Logger.h"
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#include "PreferencesKeys.h"
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#include "PreferencesKeys.h"
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#include "RestartReason.h"
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#include "RestartReason.h"
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#include "lib/gpio2go/src/Gpio2Go.h"
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#include "../lib/gpio2go/src/Gpio2Go.h"
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Gpio* Gpio::_inst = nullptr;
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Gpio* Gpio::_inst = nullptr;
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unsigned long Gpio::_debounceTs = 0;
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unsigned long Gpio::_debounceTs = 0;
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11
test/README
Normal file
11
test/README
Normal file
@@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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Reference in New Issue
Block a user