- rotation scale is now exactly 180° (divide slider input by 255 instead of 256)
- removed shift offset: offset is now zero at slider 0, to hit 128 on touch input devices is really hard
- added a 90° shift to input rotation, enabling to rotate from 0 to 180° instead of +90 to -90 (which is not useful in 1D)
- changed default settings values to more closely match the old 1D effect
Fixed point calculation for improved accuracy, dithering in debug builds only.
Averaging and optional multiplier can be set as compile flags, example for speed testing with long averaging and a 10x multiplier:
-D FPS_CALC_AVG=200
-D FPS_MULTIPLIER=10
The calculation resolution is limited (9.7bit fixed point) so values larger than 200 can hit resolution limit and get stuck before reaching the final value.
If WLED_DEBUG is defined, dithering is added to the returned value so sub-frame accuracy is possible in post-processingwithout enabling the multiplier.
- increase WLED_MAX_BUSSES for C3 (fixes#4215)
- fix for #4228
- fix for very long running effect (strip.now, strip.timebase)
- C++ API change to allow `seg.setColor().setOpacity()`
Fix for LED and Scenes uncontrollable using Alexa.
Weird behavior regarding to the device names and shared scenes fixed with this.
Seen in issue Aircoookie/Espalexa#228 and fixed from @ams-hh
Tested by myself and works just fine. Created second pull request here because the library seems to be a bit different from the official Espalexa repo.
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Co-authored-by: Frank <91616163+softhack007@users.noreply.github.com>
Co-authored-by: Blaz Kristan <blaz@kristan-sp.si>
This is a platform feature that asks forgiveness for PROGMEM misuse:
it adds a handler such that incorrectly used PROGMEM will work without
crashing, just really, *really* inefficiently.
Given that most of our real-world use cases for PROGMEM strings are
relatively infrequent text calls, we can err on the side of developer
convenience and address performance problems if and when they arise.
-replaced all PI references with M_PI version
-there is no need to do the angle-modulo in float, casting it to an integer does the same BUT it has to be cast to an `int` first, see comment.
* fixed the positioning of the download button
* fixed space after "Download the latest binary:" disapering after building
* fixed typo
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Co-authored-by: maxi4329 <maxi4329>