Support for ESP-NOW Wireless Remote Control (#3237)
* Initial checkin for ESP-NOW remote feature * cleanup irrelevant comment * don't bring in espnow package includes when feature disabled * Formatting and removing inaccurate call mode hardcoding * Fork ESP Now code by platform (8266 v. esp32) * compiled html update * Disable ESP-NOW remote by default on ESP32 until tested * Enable ESP-NOW remote for ESP32 * Rename ESP NOW define --------- Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
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wled00/remote.cpp
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wled00/remote.cpp
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#include "wled.h"
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#define ESP_NOW_STATE_UNINIT 0
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#define ESP_NOW_STATE_ON 1
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#define ESP_NOW_STATE_ERROR 2
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#define NIGHT_MODE_DEACTIVATED -1
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#define NIGHT_MODE_BRIGHTNESS 5
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#define WIZMOTE_BUTTON_ON 1
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#define WIZMOTE_BUTTON_OFF 2
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#define WIZMOTE_BUTTON_NIGHT 3
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#define WIZMOTE_BUTTON_ONE 16
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#define WIZMOTE_BUTTON_TWO 17
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#define WIZMOTE_BUTTON_THREE 18
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#define WIZMOTE_BUTTON_FOUR 19
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#define WIZMOTE_BUTTON_BRIGHT_UP 9
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#define WIZMOTE_BUTTON_BRIGHT_DOWN 8
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#ifdef WLED_DISABLE_ESPNOW
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void handleRemote(){}
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#else
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// This is kind of an esoteric strucure because it's pulled from the "Wizmote"
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// product spec. That remote is used as the baseline for behavior and availability
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// since it's broadly commercially available and works out of the box as a drop-in
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typedef struct message_structure {
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uint8_t program; // 0x91 for ON button, 0x81 for all others
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uint8_t seq[4]; // Incremetal sequence number 32 bit unsigned integer LSB first
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uint8_t byte5 = 32; // Unknown
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uint8_t button; // Identifies which button is being pressed
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uint8_t byte8 = 1; // Unknown, but always 0x01
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uint8_t byte9 = 100; // Unnkown, but always 0x64
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uint8_t byte10; // Unknown, maybe checksum
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uint8_t byte11; // Unknown, maybe checksum
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uint8_t byte12; // Unknown, maybe checksum
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uint8_t byte13; // Unknown, maybe checksum
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} message_structure;
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static int esp_now_state = ESP_NOW_STATE_UNINIT;
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static uint32_t last_seq = -1;
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static int brightnessBeforeNightMode = NIGHT_MODE_DEACTIVATED;
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static message_structure incoming;
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// Pulled from the IR Remote logic but reduced to 10 steps with a constant of 3
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const byte brightnessSteps[] = {
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6, 9, 14, 22, 33, 50, 75, 113, 170, 255
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};
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const size_t numBrightnessSteps = sizeof(brightnessSteps) / sizeof(uint8_t);
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bool nightModeActive() {
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return brightnessBeforeNightMode != NIGHT_MODE_DEACTIVATED;
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}
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void activateNightMode() {
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brightnessBeforeNightMode = bri;
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bri = NIGHT_MODE_BRIGHTNESS;
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}
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bool resetNightMode() {
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if (!nightModeActive()) {
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return false;
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}
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bri = brightnessBeforeNightMode;
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brightnessBeforeNightMode = NIGHT_MODE_DEACTIVATED;
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return true;
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}
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// increment `bri` to the next `brightnessSteps` value
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void brightnessUp() {
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if (nightModeActive()) { return; }
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// dumb incremental search is efficient enough for so few items
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for (uint8_t index = 0; index < numBrightnessSteps; ++index) {
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if (brightnessSteps[index] > bri) {
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bri = brightnessSteps[index];
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break;
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}
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}
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}
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// decrement `bri` to the next `brightnessSteps` value
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void brightnessDown() {
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if (nightModeActive()) { return; }
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// dumb incremental search is efficient enough for so few items
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for (int index = numBrightnessSteps - 1; index >= 0; --index) {
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if (brightnessSteps[index] < bri) {
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bri = brightnessSteps[index];
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break;
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}
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}
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}
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void setOn() {
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if (resetNightMode()) {
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stateUpdated(CALL_MODE_BUTTON);
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}
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if (!bri) {
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toggleOnOff();
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}
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}
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void setOff() {
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if (resetNightMode()) {
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stateUpdated(CALL_MODE_BUTTON);
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}
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if (bri) {
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toggleOnOff();
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}
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}
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void presetWithFallback(uint8_t presetID, uint8_t effectID, uint8_t paletteID) {
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applyPresetWithFallback(presetID, CALL_MODE_BUTTON_PRESET, effectID, paletteID);
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}
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// Callback function that will be executed when data is received
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#ifdef ESP8266
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void OnDataRecv(uint8_t * mac, uint8_t *incomingData, uint8_t len) {
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#else
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void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) {
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#endif
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sprintf (last_signal_src, "%02x%02x%02x%02x%02x%02x",
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mac [0], mac [1], mac [2], mac [3], mac [4], mac [5]);
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if (strcmp(last_signal_src, linked_remote) != 0) {
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DEBUG_PRINT(F("ESP Now Message Received from Unlinked Sender: "));
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DEBUG_PRINTLN(last_signal_src);
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return;
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}
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if (len != sizeof(incoming)) {
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DEBUG_PRINT(F("Unknown incoming ESP Now message received of length "));
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DEBUG_PRINTLN(len);
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return;
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}
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memcpy(&(incoming.program), incomingData, sizeof(incoming));
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uint32_t cur_seq = incoming.seq[0] | (incoming.seq[1] << 8) | (incoming.seq[2] << 16) | (incoming.seq[3] << 24);
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if (cur_seq == last_seq) {
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return;
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}
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DEBUG_PRINT(F("Incoming ESP Now Packet["));
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DEBUG_PRINT(cur_seq);
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DEBUG_PRINT(F("] from sender["));
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DEBUG_PRINT(last_signal_src);
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DEBUG_PRINT(F("] button: "));
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DEBUG_PRINTLN(incoming.button);
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switch (incoming.button) {
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case WIZMOTE_BUTTON_ON : setOn(); stateUpdated(CALL_MODE_BUTTON); break;
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case WIZMOTE_BUTTON_OFF : setOff(); stateUpdated(CALL_MODE_BUTTON); break;
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case WIZMOTE_BUTTON_ONE : presetWithFallback(1, FX_MODE_STATIC, 0); resetNightMode(); break;
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case WIZMOTE_BUTTON_TWO : presetWithFallback(2, FX_MODE_BREATH, 0); resetNightMode(); break;
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case WIZMOTE_BUTTON_THREE : presetWithFallback(3, FX_MODE_FIRE_FLICKER, 0); resetNightMode(); break;
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case WIZMOTE_BUTTON_FOUR : presetWithFallback(4, FX_MODE_RAINBOW, 0); resetNightMode(); break;
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case WIZMOTE_BUTTON_NIGHT : activateNightMode(); stateUpdated(CALL_MODE_BUTTON); break;
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case WIZMOTE_BUTTON_BRIGHT_UP : brightnessUp(); stateUpdated(CALL_MODE_BUTTON); break;
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case WIZMOTE_BUTTON_BRIGHT_DOWN : brightnessDown(); stateUpdated(CALL_MODE_BUTTON); break;
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default: break;
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}
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last_seq = cur_seq;
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}
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void handleRemote() {
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if (enable_espnow_remote) {
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if (esp_now_state == ESP_NOW_STATE_UNINIT) {
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DEBUG_PRINTLN(F("Initializing ESP_NOW listener"));
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// Init ESP-NOW
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if (esp_now_init() != 0) {
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DEBUG_PRINTLN(F("Error initializing ESP-NOW"));
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esp_now_state = ESP_NOW_STATE_ERROR;
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}
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#ifdef ESP8266
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esp_now_set_self_role(ESP_NOW_ROLE_SLAVE);
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#endif
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esp_now_register_recv_cb(OnDataRecv);
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esp_now_state = ESP_NOW_STATE_ON;
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}
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} else {
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if (esp_now_state == ESP_NOW_STATE_ON) {
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DEBUG_PRINTLN(F("Disabling ESP-NOW Remote Listener"));
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if (esp_now_deinit() != 0) {
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DEBUG_PRINTLN(F("Error de-initializing ESP-NOW"));
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}
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esp_now_state = ESP_NOW_STATE_UNINIT;
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} else if (esp_now_state == ESP_NOW_STATE_ERROR) {
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//Clear any error states (allows retrying by cycling)
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esp_now_state = ESP_NOW_STATE_UNINIT;
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}
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}
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}
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#endif
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