Minor correction (slider names)
"Time delay" is actually "speed" - bigger values make the effect run faster.
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		| @@ -6840,7 +6840,7 @@ uint16_t mode_freqmatrix(void) {                // Freqmatrix. By Andreas Plesch | ||||
|  | ||||
|   return FRAMETIME; | ||||
| } // mode_freqmatrix() | ||||
| static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Time delay,Sound effect,Low bin,High bin,Sensivity;;;1f;m12=3,si=0"; // Corner, Beatsin | ||||
| static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Speed,Sound effect,Low bin,High bin,Sensivity;;;1f;m12=3,si=0"; // Corner, Beatsin | ||||
|  | ||||
|  | ||||
| ////////////////////// | ||||
| @@ -6944,7 +6944,7 @@ uint16_t mode_freqwave(void) {                  // Freqwave. By Andreas Pleschun | ||||
|  | ||||
|   return FRAMETIME; | ||||
| } // mode_freqwave() | ||||
| static const char _data_FX_MODE_FREQWAVE[] PROGMEM = "Freqwave@Time delay,Sound effect,Low bin,High bin,Pre-amp;;;1f;m12=2,si=0"; // Circle, Beatsin | ||||
| static const char _data_FX_MODE_FREQWAVE[] PROGMEM = "Freqwave@Speed,Sound effect,Low bin,High bin,Pre-amp;;;1f;m12=2,si=0"; // Circle, Beatsin | ||||
|  | ||||
|  | ||||
| /////////////////////// | ||||
|   | ||||
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