Const and 2D box blur
- added 2D blur
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@@ -1226,15 +1226,18 @@ uint16_t mode_fireworks() {
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}
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SEGMENT.fade_out(128);
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bool valid1 = (SEGENV.aux0 < width*height);
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bool valid2 = (SEGENV.aux1 < width*height);
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uint8_t x = SEGENV.aux0%width, y = SEGENV.aux0/width; // 2D coordinates stored in upper and lower byte
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uint32_t sv1 = 0, sv2 = 0;
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if (valid1) sv1 = SEGMENT.is2D() ? SEGMENT.getPixelColorXY(x, y) : SEGMENT.getPixelColor(SEGENV.aux0); // get spark color
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if (valid2) sv2 = SEGMENT.is2D() ? SEGMENT.getPixelColorXY(x, y) : SEGMENT.getPixelColor(SEGENV.aux1);
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if (!SEGENV.step) SEGMENT.blur(16);
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if (valid1) { if (SEGMENT.is2D()) SEGMENT.setPixelColorXY(x, y, sv1); else SEGMENT.setPixelColor(SEGENV.aux0, sv1); } // restore spark color after blur
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if (valid2) { if (SEGMENT.is2D()) SEGMENT.setPixelColorXY(x, y, sv2); else SEGMENT.setPixelColor(SEGENV.aux1, sv2); } // restore old spark color after blur
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if (!SEGENV.step) {
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// fireworks mode (blur flares)
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bool valid1 = (SEGENV.aux0 < width*height);
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bool valid2 = (SEGENV.aux1 < width*height);
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uint32_t sv1 = 0, sv2 = 0;
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if (valid1) sv1 = SEGMENT.is2D() ? SEGMENT.getPixelColorXY(x, y) : SEGMENT.getPixelColor(SEGENV.aux0); // get spark color
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if (valid2) sv2 = SEGMENT.is2D() ? SEGMENT.getPixelColorXY(x, y) : SEGMENT.getPixelColor(SEGENV.aux1);
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SEGMENT.blur(16); // used in mode_rain()
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if (valid1) { if (SEGMENT.is2D()) SEGMENT.setPixelColorXY(x, y, sv1); else SEGMENT.setPixelColor(SEGENV.aux0, sv1); } // restore spark color after blur
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if (valid2) { if (SEGMENT.is2D()) SEGMENT.setPixelColorXY(x, y, sv2); else SEGMENT.setPixelColor(SEGENV.aux1, sv2); } // restore old spark color after blur
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}
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for (int i=0; i<max(1, width/20); i++) {
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if (random8(129 - (SEGMENT.intensity >> 1)) == 0) {
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@@ -1261,7 +1264,7 @@ uint16_t mode_rain() {
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SEGENV.step += FRAMETIME;
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if (SEGENV.call && SEGENV.step > SPEED_FORMULA_L) {
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SEGENV.step = 1;
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if (strip.isMatrix) {
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if (SEGMENT.is2D()) {
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//uint32_t ctemp[width];
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//for (int i = 0; i<width; i++) ctemp[i] = SEGMENT.getPixelColorXY(i, height-1);
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SEGMENT.move(6, 1, true); // move all pixels down
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@@ -3651,7 +3654,7 @@ uint16_t mode_exploding_fireworks(void)
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else SEGMENT.setPixelColor(int(sparks[i].posX) ? rows - int(sparks[i].pos) - 1 : int(sparks[i].pos), c.red, c.green, c.blue);
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}
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}
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SEGMENT.blur(16);
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if (SEGMENT.check3) SEGMENT.blur(16);
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*dying_gravity *= .8f; // as sparks burn out they fall slower
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} else {
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SEGENV.aux0 = 6 + random8(10); //wait for this many frames
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@@ -3666,7 +3669,7 @@ uint16_t mode_exploding_fireworks(void)
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return FRAMETIME;
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}
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#undef MAX_SPARKS
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static const char _data_FX_MODE_EXPLODING_FIREWORKS[] PROGMEM = "Fireworks 1D@Gravity,Firing side;!,!;!;12;pal=11,ix=128";
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static const char _data_FX_MODE_EXPLODING_FIREWORKS[] PROGMEM = "Fireworks 1D@Gravity,Firing side,,,,,,Blur;!,!;!;12;pal=11,ix=128";
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/*
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@@ -4890,11 +4893,11 @@ uint16_t mode_2DBlackHole(void) { // By: Stepko https://editor.soulma
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// central white dot
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SEGMENT.setPixelColorXY(cols/2, rows/2, WHITE);
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// blur everything a bit
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SEGMENT.blur(cols*rows > 100 ? 16 : 0);
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if (SEGMENT.check3) SEGMENT.blur(16, cols*rows < 100);
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return FRAMETIME;
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} // mode_2DBlackHole()
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static const char _data_FX_MODE_2DBLACKHOLE[] PROGMEM = "Black Hole@Fade rate,Outer Y freq.,Outer X freq.,Inner X freq.,Inner Y freq.,Solid;!;!;2;pal=11";
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static const char _data_FX_MODE_2DBLACKHOLE[] PROGMEM = "Black Hole@Fade rate,Outer Y freq.,Outer X freq.,Inner X freq.,Inner Y freq.,Solid,,Blur;!;!;2;pal=11";
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////////////////////////////
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@@ -5636,7 +5639,7 @@ uint16_t mode_2DPulser(void) { // By: ldirko https://edi
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int y = map((sin8(a * 5) + sin8(a * 4) + sin8(a * 2)), 0, 765, rows-1, 0);
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SEGMENT.setPixelColorXY(x, y, ColorFromPalette(SEGPALETTE, map(y, 0, rows-1, 0, 255), 255, LINEARBLEND));
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SEGMENT.blur(1 + (SEGMENT.intensity>>4));
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SEGMENT.blur(SEGMENT.intensity>>4);
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return FRAMETIME;
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} // mode_2DPulser()
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@@ -6219,7 +6222,7 @@ uint16_t mode_2Ddriftrose(void) {
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uint32_t y = (CY + (cos_t(angle) * (beatsin8(i, 0, L*2)-L))) * 255.f;
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SEGMENT.wu_pixel(x, y, CHSV(i * 10, 255, 255));
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}
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SEGMENT.blur((SEGMENT.intensity>>4)+1);
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SEGMENT.blur(SEGMENT.intensity>>4);
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return FRAMETIME;
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}
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@@ -6475,11 +6478,11 @@ uint16_t mode_2DWaverly(void) {
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SEGMENT.addPixelColorXY((cols - 1) - i, (rows - 1) - j, ColorFromPalette(SEGPALETTE, map(j, 0, thisMax, 250, 0), 255, LINEARBLEND));
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}
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}
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SEGMENT.blur(cols*rows > 100 ? 16 : 0);
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if (SEGMENT.check3) SEGMENT.blur(16, cols*rows < 100);
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return FRAMETIME;
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} // mode_2DWaverly()
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static const char _data_FX_MODE_2DWAVERLY[] PROGMEM = "Waverly@Amplification,Sensitivity;;!;2v;ix=64,si=0"; // Beatsin
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static const char _data_FX_MODE_2DWAVERLY[] PROGMEM = "Waverly@Amplification,Sensitivity,,,,,Blur;;!;2v;ix=64,si=0"; // Beatsin
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#endif // WLED_DISABLE_2D
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