Merge remote-tracking branch 'upstream/main' into 0_15__speed_improvements
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@@ -161,7 +161,8 @@ class NeoGammaWLEDMethod {
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};
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#define gamma32(c) NeoGammaWLEDMethod::Correct32(c)
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#define gamma8(c) NeoGammaWLEDMethod::rawGamma8(c)
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[[gnu::hot]] uint32_t color_blend(uint32_t, uint32_t, uint16_t, bool b16=false);
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[[gnu::hot]] uint32_t color_blend(uint32_t c1, uint32_t c2 , uint8_t blend);
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inline uint32_t color_blend16(uint32_t c1, uint32_t c2, uint16_t b) { return color_blend(c1, c2, b >> 8); };
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[[gnu::hot]] uint32_t color_add(uint32_t, uint32_t, bool preserveCR = false);
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[[gnu::hot]] uint32_t color_fade(uint32_t c1, uint8_t amount, bool video=false);
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[[gnu::hot]] uint32_t ColorFromPaletteWLED(const CRGBPalette16 &pal, unsigned index, uint8_t brightness = (uint8_t)255U, TBlendType blendType = LINEARBLEND);
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@@ -459,7 +460,7 @@ void userLoop();
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//util.cpp
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int getNumVal(const String* req, uint16_t pos);
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void parseNumber(const char* str, byte* val, byte minv=0, byte maxv=255);
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bool getVal(JsonVariant elem, byte* val, byte minv=0, byte maxv=255);
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bool getVal(JsonVariant elem, byte* val, byte minv=0, byte maxv=255); // getVal supports inc/decrementing and random ("X~Y(r|~[w][-][Z])" form)
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bool getBoolVal(JsonVariant elem, bool dflt);
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bool updateVal(const char* req, const char* key, byte* val, byte minv=0, byte maxv=255);
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size_t printSetFormCheckbox(Print& settingsScript, const char* key, int val);
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@@ -476,6 +477,9 @@ uint8_t extractModeSlider(uint8_t mode, uint8_t slider, char *dest, uint8_t maxL
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int16_t extractModeDefaults(uint8_t mode, const char *segVar);
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void checkSettingsPIN(const char *pin);
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uint16_t crc16(const unsigned char* data_p, size_t length);
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uint16_t beatsin88_t(accum88 beats_per_minute_88, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0);
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uint16_t beatsin16_t(accum88 beats_per_minute, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0);
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uint8_t beatsin8_t(accum88 beats_per_minute, uint8_t lowest = 0, uint8_t highest = 255, uint32_t timebase = 0, uint8_t phase_offset = 0);
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um_data_t* simulateSound(uint8_t simulationId);
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void enumerateLedmaps();
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uint8_t get_random_wheel_index(uint8_t pos);
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@@ -506,27 +510,37 @@ void clearEEPROM();
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#endif
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//wled_math.cpp
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#if defined(ESP8266) && !defined(WLED_USE_REAL_MATH)
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template <typename T> T atan_t(T x);
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float cos_t(float phi);
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float sin_t(float x);
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float tan_t(float x);
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float acos_t(float x);
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float asin_t(float x);
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float floor_t(float x);
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float fmod_t(float num, float denom);
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#else
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#include <math.h>
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#define sin_t sinf
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#define cos_t cosf
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#define tan_t tanf
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#define asin_t asinf
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#define acos_t acosf
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#define atan_t atanf
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#define fmod_t fmodf
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#define floor_t floorf
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#endif
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//float cos_t(float phi); // use float math
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//float sin_t(float phi);
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//float tan_t(float x);
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int16_t sin16_t(uint16_t theta);
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int16_t cos16_t(uint16_t theta);
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uint8_t sin8_t(uint8_t theta);
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uint8_t cos8_t(uint8_t theta);
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float sin_approx(float theta); // uses integer math (converted to float), accuracy +/-0.0015 (compared to sinf())
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float cos_approx(float theta);
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float tan_approx(float x);
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float atan2_t(float y, float x);
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float acos_t(float x);
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float asin_t(float x);
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template <typename T> T atan_t(T x);
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float floor_t(float x);
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float fmod_t(float num, float denom);
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#define sin_t sin_approx
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#define cos_t cos_approx
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#define tan_t tan_approx
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/*
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#include <math.h> // standard math functions. use a lot of flash
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#define sin_t sinf
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#define cos_t cosf
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#define tan_t tanf
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#define asin_t asinf
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#define acos_t acosf
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#define atan_t atanf
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#define fmod_t fmodf
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#define floor_t floorf
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*/
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//wled_serial.cpp
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void handleSerial();
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void updateBaudRate(uint32_t rate);
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