Removed double buffer.
Moved bri scaling into UDP function. Prevent double DDP port allocation.
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@@ -552,7 +552,7 @@ void sendSysInfoUDP()
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uint8_t sequenceNumber = 0; // this needs to be shared across all outputs
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uint8_t realtimeBroadcast(uint8_t type, IPAddress client, uint16_t length, uint8_t *buffer, bool isRGBW) {
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uint8_t realtimeBroadcast(uint8_t type, IPAddress client, uint16_t length, uint8_t *buffer, uint8_t bri, bool isRGBW) {
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if (!interfacesInited) return 1; // network not initialised
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WiFiUDP ddpUdp;
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@@ -610,9 +610,9 @@ uint8_t realtimeBroadcast(uint8_t type, IPAddress client, uint16_t length, uint8
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// write the colors, the write write(const uint8_t *buffer, size_t size)
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// function is just a loop internally too
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for (uint16_t i = 0; i < packetSize; i += 3) {
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ddpUdp.write(buffer[bufferOffset++]); // R
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ddpUdp.write(buffer[bufferOffset++]); // G
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ddpUdp.write(buffer[bufferOffset++]); // B
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ddpUdp.write(scale8(buffer[bufferOffset++], bri)); // R
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ddpUdp.write(scale8(buffer[bufferOffset++], bri)); // G
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ddpUdp.write(scale8(buffer[bufferOffset++], bri)); // B
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if (isRGBW) bufferOffset++;
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}
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