some improvements to consider
no real difference in FPS but code is faster. also 160bytes smaller, meaning it is actually faster
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@@ -66,6 +66,7 @@ typedef struct WiFiConfig {
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} wifi_config;
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//colors.cpp
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#define ColorFromPalette ColorFromPaletteWLED // override fastled version
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// similar to NeoPixelBus NeoGammaTableMethod but allows dynamic changes (superseded by NPB::NeoGammaDynamicTableMethod)
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class NeoGammaWLEDMethod {
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public:
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@@ -81,6 +82,7 @@ class NeoGammaWLEDMethod {
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[[gnu::hot]] uint32_t color_blend(uint32_t,uint32_t,uint16_t,bool b16=false);
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[[gnu::hot]] uint32_t color_add(uint32_t,uint32_t, bool fast=false);
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[[gnu::hot]] uint32_t color_fade(uint32_t c1, uint8_t amount, bool video=false);
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CRGB ColorFromPaletteWLED(const CRGBPalette16 &pal, unsigned index, uint8_t brightness = (uint8_t)255U, TBlendType blendType = LINEARBLEND);
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CRGBPalette16 generateHarmonicRandomPalette(CRGBPalette16 &basepalette);
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CRGBPalette16 generateRandomPalette();
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inline uint32_t colorFromRgbw(byte* rgbw) { return uint32_t((byte(rgbw[3]) << 24) | (byte(rgbw[0]) << 16) | (byte(rgbw[1]) << 8) | (byte(rgbw[2]))); }
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