Reduce fxdata size by about 200 bytes

Removed redundant commas before semicolon delimiter (`,;` -> `;`)
No need to transmit `@` in /json/fxdata
This commit is contained in:
cschwinne
2022-11-11 03:10:41 +01:00
parent d370f67f60
commit c0a783198e
6 changed files with 1972 additions and 1981 deletions

View File

@@ -120,7 +120,7 @@ uint16_t blink(uint32_t color1, uint32_t color2, bool strobe, bool do_palette) {
uint16_t mode_blink(void) {
return blink(SEGCOLOR(0), SEGCOLOR(1), false, true);
}
static const char _data_FX_MODE_BLINK[] PROGMEM = "Blink@!,Duty cycle;!,!,;!;1d";
static const char _data_FX_MODE_BLINK[] PROGMEM = "Blink@!,Duty cycle;!,!;!;1d";
/*
@@ -129,7 +129,7 @@ static const char _data_FX_MODE_BLINK[] PROGMEM = "Blink@!,Duty cycle;!,!,;!;1d"
uint16_t mode_blink_rainbow(void) {
return blink(SEGMENT.color_wheel(SEGENV.call & 0xFF), SEGCOLOR(1), false, false);
}
static const char _data_FX_MODE_BLINK_RAINBOW[] PROGMEM = "Blink Rainbow@Frequency,Blink duration;!,!,;!;1d";
static const char _data_FX_MODE_BLINK_RAINBOW[] PROGMEM = "Blink Rainbow@Frequency,Blink duration;!,!;!;1d";
/*
@@ -138,7 +138,7 @@ static const char _data_FX_MODE_BLINK_RAINBOW[] PROGMEM = "Blink Rainbow@Frequen
uint16_t mode_strobe(void) {
return blink(SEGCOLOR(0), SEGCOLOR(1), true, true);
}
static const char _data_FX_MODE_STROBE[] PROGMEM = "Strobe@!,;!,!,;!;1d";
static const char _data_FX_MODE_STROBE[] PROGMEM = "Strobe@!;!,!;!;1d";
/*
@@ -147,7 +147,7 @@ static const char _data_FX_MODE_STROBE[] PROGMEM = "Strobe@!,;!,!,;!;1d";
uint16_t mode_strobe_rainbow(void) {
return blink(SEGMENT.color_wheel(SEGENV.call & 0xFF), SEGCOLOR(1), true, false);
}
static const char _data_FX_MODE_STROBE_RAINBOW[] PROGMEM = "Strobe Rainbow@!,;,!,;!;1d";
static const char _data_FX_MODE_STROBE_RAINBOW[] PROGMEM = "Strobe Rainbow@!;,!;!;1d";
/*
@@ -213,7 +213,7 @@ uint16_t color_wipe(bool rev, bool useRandomColors) {
uint16_t mode_color_wipe(void) {
return color_wipe(false, false);
}
static const char _data_FX_MODE_COLOR_WIPE[] PROGMEM = "Wipe@!,!;!,!,;!;1d";
static const char _data_FX_MODE_COLOR_WIPE[] PROGMEM = "Wipe@!,!;!,!;!;1d";
/*
@@ -222,7 +222,7 @@ static const char _data_FX_MODE_COLOR_WIPE[] PROGMEM = "Wipe@!,!;!,!,;!;1d";
uint16_t mode_color_sweep(void) {
return color_wipe(true, false);
}
static const char _data_FX_MODE_COLOR_SWEEP[] PROGMEM = "Sweep@!,!;!,!,;!;1d";
static const char _data_FX_MODE_COLOR_SWEEP[] PROGMEM = "Sweep@!,!;!,!;!;1d";
/*
@@ -232,7 +232,7 @@ static const char _data_FX_MODE_COLOR_SWEEP[] PROGMEM = "Sweep@!,!;!,!,;!;1d";
uint16_t mode_color_wipe_random(void) {
return color_wipe(false, true);
}
static const char _data_FX_MODE_COLOR_WIPE_RANDOM[] PROGMEM = "Wipe Random@!,;1,2,3;!;1d";
static const char _data_FX_MODE_COLOR_WIPE_RANDOM[] PROGMEM = "Wipe Random@!;1,2,3;!;1d";
/*
@@ -348,7 +348,7 @@ uint16_t mode_breath(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_BREATH[] PROGMEM = "Breathe@!,;!,!;!;1d";
static const char _data_FX_MODE_BREATH[] PROGMEM = "Breathe@!;!,!;!;1d";
/*
@@ -364,7 +364,7 @@ uint16_t mode_fade(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_FADE[] PROGMEM = "Fade@!,;!,!,;!;1d";
static const char _data_FX_MODE_FADE[] PROGMEM = "Fade@!;!,!;!;1d";
/*
@@ -488,7 +488,7 @@ uint16_t running(uint32_t color1, uint32_t color2, bool theatre = false) {
uint16_t mode_theater_chase(void) {
return running(SEGCOLOR(0), SEGCOLOR(1), true);
}
static const char _data_FX_MODE_THEATER_CHASE[] PROGMEM = "Theater@!,Gap size;!,!,;!;1d";
static const char _data_FX_MODE_THEATER_CHASE[] PROGMEM = "Theater@!,Gap size;!,!;!;1d";
/*
@@ -550,7 +550,7 @@ static const char _data_FX_MODE_RUNNING_DUAL[] PROGMEM = "Running Dual";
uint16_t mode_running_lights(void) {
return running_base(false);
}
static const char _data_FX_MODE_RUNNING_LIGHTS[] PROGMEM = "Running@!,Wave width;!,!,;!;1d";
static const char _data_FX_MODE_RUNNING_LIGHTS[] PROGMEM = "Running@!,Wave width;!,!;!;1d";
/*
@@ -559,7 +559,7 @@ static const char _data_FX_MODE_RUNNING_LIGHTS[] PROGMEM = "Running@!,Wave width
uint16_t mode_saw(void) {
return running_base(true);
}
static const char _data_FX_MODE_SAW[] PROGMEM = "Saw@!,Width;!,!,;!;1d";
static const char _data_FX_MODE_SAW[] PROGMEM = "Saw@!,Width;!,!;!;1d";
/*
@@ -596,7 +596,7 @@ uint16_t mode_twinkle(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_TWINKLE[] PROGMEM = "Twinkle@!,;!,!,;!;mp12=0,1d"; //pixels
static const char _data_FX_MODE_TWINKLE[] PROGMEM = "Twinkle@!;!,!;!;mp12=0,1d"; //pixels
/*
@@ -642,7 +642,7 @@ uint16_t dissolve(uint32_t color) {
uint16_t mode_dissolve(void) {
return dissolve(SEGCOLOR(0));
}
static const char _data_FX_MODE_DISSOLVE[] PROGMEM = "Dissolve@Repeat speed,Dissolve speed;!,!,;!;1d";
static const char _data_FX_MODE_DISSOLVE[] PROGMEM = "Dissolve@Repeat speed,Dissolve speed;!,!;!;1d";
/*
@@ -651,7 +651,7 @@ static const char _data_FX_MODE_DISSOLVE[] PROGMEM = "Dissolve@Repeat speed,Diss
uint16_t mode_dissolve_random(void) {
return dissolve(SEGMENT.color_wheel(random8()));
}
static const char _data_FX_MODE_DISSOLVE_RANDOM[] PROGMEM = "Dissolve Rnd@Repeat speed,Dissolve speed;,!,;!;1d";
static const char _data_FX_MODE_DISSOLVE_RANDOM[] PROGMEM = "Dissolve Rnd@Repeat speed,Dissolve speed;,!;!;1d";
/*
@@ -673,7 +673,7 @@ uint16_t mode_sparkle(void) {
SEGMENT.setPixelColor(SEGENV.aux0, SEGCOLOR(0));
return FRAMETIME;
}
static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!,;!,!,;!;mp12=0,1d";
static const char _data_FX_MODE_SPARKLE[] PROGMEM = "Sparkle@!;!,!;!;mp12=0,1d";
/*
@@ -694,7 +694,7 @@ uint16_t mode_flash_sparkle(void) {
}
return FRAMETIME;
}
static const char _data_FX_MODE_FLASH_SPARKLE[] PROGMEM = "Sparkle Dark@!,!;Bg,Fx,;!;mp12=0,1d";
static const char _data_FX_MODE_FLASH_SPARKLE[] PROGMEM = "Sparkle Dark@!,!;Bg,Fx;!;mp12=0,1d";
/*
@@ -717,7 +717,7 @@ uint16_t mode_hyper_sparkle(void) {
}
return FRAMETIME;
}
static const char _data_FX_MODE_HYPER_SPARKLE[] PROGMEM = "Sparkle+@!,!;Bg,Fx,;!;mp12=0,1d";
static const char _data_FX_MODE_HYPER_SPARKLE[] PROGMEM = "Sparkle+@!,!;Bg,Fx;!;mp12=0,1d";
/*
@@ -747,7 +747,7 @@ uint16_t mode_multi_strobe(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_MULTI_STROBE[] PROGMEM = "Strobe Mega@!,!;!,!,;!;1d";
static const char _data_FX_MODE_MULTI_STROBE[] PROGMEM = "Strobe Mega@!,!;!,!;!;1d";
/*
@@ -799,7 +799,7 @@ uint16_t mode_android(void) {
return 3 + ((8 * (uint32_t)(255 - SEGMENT.speed)) / SEGLEN);
}
static const char _data_FX_MODE_ANDROID[] PROGMEM = "Android@!,Width;!,!,;!;mp12=1,1d"; //vertical
static const char _data_FX_MODE_ANDROID[] PROGMEM = "Android@!,Width;!,!;!;mp12=1,1d"; //vertical
/*
@@ -903,7 +903,7 @@ uint16_t mode_chase_rainbow(void) {
return chase(color, SEGCOLOR(0), SEGCOLOR(1), false);
}
static const char _data_FX_MODE_CHASE_RAINBOW[] PROGMEM = "Chase Rainbow@!,Width;!,!,;;1d";
static const char _data_FX_MODE_CHASE_RAINBOW[] PROGMEM = "Chase Rainbow@!,Width;!,!;;1d";
/*
@@ -917,7 +917,7 @@ uint16_t mode_chase_rainbow_white(void) {
return chase(SEGCOLOR(0), color2, color3, false);
}
static const char _data_FX_MODE_CHASE_RAINBOW_WHITE[] PROGMEM = "Rainbow Runner@!,Size;Bg,,;;1d";
static const char _data_FX_MODE_CHASE_RAINBOW_WHITE[] PROGMEM = "Rainbow Runner@!,Size;Bg;;1d";
/*
@@ -993,7 +993,7 @@ uint16_t mode_traffic_light(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_TRAFFIC_LIGHT[] PROGMEM = "Traffic Light@!,;,!,;!;1d";
static const char _data_FX_MODE_TRAFFIC_LIGHT[] PROGMEM = "Traffic Light@!;,!;!;1d";
/*
@@ -1023,7 +1023,7 @@ uint16_t mode_chase_flash(void) {
}
return delay;
}
static const char _data_FX_MODE_CHASE_FLASH[] PROGMEM = "Chase Flash@!,;Bg,Fx,!;!;1d";
static const char _data_FX_MODE_CHASE_FLASH[] PROGMEM = "Chase Flash@!;Bg,Fx,!;!;1d";
/*
@@ -1058,7 +1058,7 @@ uint16_t mode_chase_flash_random(void) {
}
return delay;
}
static const char _data_FX_MODE_CHASE_FLASH_RANDOM[] PROGMEM = "Chase Flash Rnd@!,;,Fx,;0;1d";
static const char _data_FX_MODE_CHASE_FLASH_RANDOM[] PROGMEM = "Chase Flash Rnd@!;,Fx;0;1d";
/*
@@ -1067,7 +1067,7 @@ static const char _data_FX_MODE_CHASE_FLASH_RANDOM[] PROGMEM = "Chase Flash Rnd@
uint16_t mode_running_color(void) {
return running(SEGCOLOR(0), SEGCOLOR(1));
}
static const char _data_FX_MODE_RUNNING_COLOR[] PROGMEM = "Chase 2@!,Width;!,!,;!;1d";
static const char _data_FX_MODE_RUNNING_COLOR[] PROGMEM = "Chase 2@!,Width;!,!;!;1d";
/*
@@ -1146,7 +1146,7 @@ uint16_t larson_scanner(bool dual) {
uint16_t mode_larson_scanner(void){
return larson_scanner(false);
}
static const char _data_FX_MODE_LARSON_SCANNER[] PROGMEM = "Scanner@!,Fade rate;!,!,;!;mp12=0,1d";
static const char _data_FX_MODE_LARSON_SCANNER[] PROGMEM = "Scanner@!,Fade rate;!,!;!;mp12=0,1d";
/*
@@ -1156,7 +1156,7 @@ static const char _data_FX_MODE_LARSON_SCANNER[] PROGMEM = "Scanner@!,Fade rate;
uint16_t mode_dual_larson_scanner(void){
return larson_scanner(true);
}
static const char _data_FX_MODE_DUAL_LARSON_SCANNER[] PROGMEM = "Scanner Dual@!,Fade rate;!,!,;!;mp12=0,1d";
static const char _data_FX_MODE_DUAL_LARSON_SCANNER[] PROGMEM = "Scanner Dual@!,Fade rate;!,!;!;mp12=0,1d";
/*
@@ -1221,7 +1221,7 @@ uint16_t mode_fireworks() {
}
return FRAMETIME;
}
static const char _data_FX_MODE_FIREWORKS[] PROGMEM = "Fireworks@,Frequency;!,!,;!;ix=192,pal=11,1d,2d";
static const char _data_FX_MODE_FIREWORKS[] PROGMEM = "Fireworks@,Frequency;!,!;!;ix=192,pal=11,1d,2d";
//Twinkling LEDs running. Inspired by https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/Rain.h
@@ -1256,7 +1256,7 @@ uint16_t mode_rain()
}
return mode_fireworks();
}
static const char _data_FX_MODE_RAIN[] PROGMEM = "Rain@!,Spawning rate;!,!,;;ix=128,pal=0,1d,2d";
static const char _data_FX_MODE_RAIN[] PROGMEM = "Rain@!,Spawning rate;!,!;;ix=128,pal=0,1d,2d";
/*
@@ -1285,7 +1285,7 @@ uint16_t mode_fire_flicker(void) {
SEGENV.step = it;
return FRAMETIME;
}
static const char _data_FX_MODE_FIRE_FLICKER[] PROGMEM = "Fire Flicker@!,!;!,,;!;1d";
static const char _data_FX_MODE_FIRE_FLICKER[] PROGMEM = "Fire Flicker@!,!;!;!;1d";
/*
@@ -1323,7 +1323,7 @@ uint16_t gradient_base(bool loading) {
uint16_t mode_gradient(void) {
return gradient_base(false);
}
static const char _data_FX_MODE_GRADIENT[] PROGMEM = "Gradient@!,Spread;!,!,;!;ix=16,1d";
static const char _data_FX_MODE_GRADIENT[] PROGMEM = "Gradient@!,Spread;!,!;!;ix=16,1d";
/*
@@ -1332,7 +1332,7 @@ static const char _data_FX_MODE_GRADIENT[] PROGMEM = "Gradient@!,Spread;!,!,;!;i
uint16_t mode_loading(void) {
return gradient_base(true);
}
static const char _data_FX_MODE_LOADING[] PROGMEM = "Loading@!,Fade;!,!,;!;ix=16,1d";
static const char _data_FX_MODE_LOADING[] PROGMEM = "Loading@!,Fade;!,!;!;ix=16,1d";
//American Police Light with all LEDs Red and Blue
@@ -1360,7 +1360,7 @@ uint16_t police_base(uint32_t color1, uint32_t color2)
// SEGMENT.fill(SEGCOLOR(1));
// return police_base(RED, BLUE);
//}
//static const char _data_FX_MODE_POLICE[] PROGMEM = "Police@!,Width;,Bg,;0";
//static const char _data_FX_MODE_POLICE[] PROGMEM = "Police@!,Width;,Bg;0";
//Police Lights with custom colors
@@ -1621,7 +1621,7 @@ uint16_t mode_tricolor_wipe(void)
return FRAMETIME;
}
static const char _data_FX_MODE_TRICOLOR_WIPE[] PROGMEM = "Tri Wipe@!,;1,2,3;0;1d";
static const char _data_FX_MODE_TRICOLOR_WIPE[] PROGMEM = "Tri Wipe@!;1,2,3;0;1d";
/*
@@ -1894,7 +1894,7 @@ uint16_t mode_pride_2015(void)
SEGENV.aux0 = sHue16;
return FRAMETIME;
}
static const char _data_FX_MODE_PRIDE_2015[] PROGMEM = "Pride 2015@!,;;;1d";
static const char _data_FX_MODE_PRIDE_2015[] PROGMEM = "Pride 2015@!;;;1d";
//eight colored dots, weaving in and out of sync with each other
@@ -1911,7 +1911,7 @@ uint16_t mode_juggle(void){
}
return FRAMETIME;
}
static const char _data_FX_MODE_JUGGLE[] PROGMEM = "Juggle@!,Trail;!,!,;!;sx=16,ix=240,1d";
static const char _data_FX_MODE_JUGGLE[] PROGMEM = "Juggle@!,Trail;!,!;!;sx=16,ix=240,1d";
uint16_t mode_palette()
@@ -1931,7 +1931,7 @@ uint16_t mode_palette()
}
return FRAMETIME;
}
static const char _data_FX_MODE_PALETTE[] PROGMEM = "Palette@Cycle speed,;1,2,3;!;1d";
static const char _data_FX_MODE_PALETTE[] PROGMEM = "Palette@Cycle speed;1,2,3;!;1d";
// WLED limitation: Analog Clock overlay will NOT work when Fire2012 is active
@@ -2087,7 +2087,7 @@ uint16_t mode_bpm()
}
return FRAMETIME;
}
static const char _data_FX_MODE_BPM[] PROGMEM = "Bpm@!,;1,2,3;!;sx=64,1d";
static const char _data_FX_MODE_BPM[] PROGMEM = "Bpm@!;1,2,3;!;sx=64,1d";
uint16_t mode_fillnoise8()
@@ -2269,7 +2269,7 @@ uint16_t mode_lake() {
}
return FRAMETIME;
}
static const char _data_FX_MODE_LAKE[] PROGMEM = "Lake@!,;1,2,3;!;1d";
static const char _data_FX_MODE_LAKE[] PROGMEM = "Lake@!;1,2,3;!;1d";
// meteor effect
@@ -2306,7 +2306,7 @@ uint16_t mode_meteor() {
return FRAMETIME;
}
static const char _data_FX_MODE_METEOR[] PROGMEM = "Meteor@!,Trail length;!,,;!;1d";
static const char _data_FX_MODE_METEOR[] PROGMEM = "Meteor@!,Trail length;!;!;1d";
// smooth meteor effect
@@ -2345,7 +2345,7 @@ uint16_t mode_meteor_smooth() {
SEGENV.step += SEGMENT.speed +1;
return FRAMETIME;
}
static const char _data_FX_MODE_METEOR_SMOOTH[] PROGMEM = "Meteor Smooth@!,Trail length;!,,;!;1d";
static const char _data_FX_MODE_METEOR_SMOOTH[] PROGMEM = "Meteor Smooth@!,Trail length;!;!;1d";
//Railway Crossing / Christmas Fairy lights
@@ -2684,7 +2684,7 @@ uint16_t mode_halloween_eyes()
return FRAMETIME;
}
static const char _data_FX_MODE_HALLOWEEN_EYES[] PROGMEM = "Halloween Eyes@Duration,Eye fade time;!,!,;!;1d,2d";
static const char _data_FX_MODE_HALLOWEEN_EYES[] PROGMEM = "Halloween Eyes@Duration,Eye fade time;!,!;!;1d,2d";
//Speed slider sets amount of LEDs lit, intensity sets unlit
@@ -2706,7 +2706,7 @@ uint16_t mode_static_pattern()
return FRAMETIME;
}
static const char _data_FX_MODE_STATIC_PATTERN[] PROGMEM = "Solid Pattern@Fg size,Bg size;Fg,Bg,;!;pal=0,1d";
static const char _data_FX_MODE_STATIC_PATTERN[] PROGMEM = "Solid Pattern@Fg size,Bg size;Fg,Bg;!;pal=0,1d";
uint16_t mode_tri_static_pattern()
@@ -2767,7 +2767,7 @@ uint16_t mode_spots()
{
return spots_base((255 - SEGMENT.speed) << 8);
}
static const char _data_FX_MODE_SPOTS[] PROGMEM = "Spots@Spread,Width;!,!,;!;1d";
static const char _data_FX_MODE_SPOTS[] PROGMEM = "Spots@Spread,Width;!,!;!;1d";
//Intensity slider sets number of "lights", LEDs per light fade in and out
@@ -2778,7 +2778,7 @@ uint16_t mode_spots_fade()
uint16_t tr = (t >> 1) + (t >> 2);
return spots_base(tr);
}
static const char _data_FX_MODE_SPOTS_FADE[] PROGMEM = "Spots Fade@Spread,Width;!,!,;!;1d";
static const char _data_FX_MODE_SPOTS_FADE[] PROGMEM = "Spots Fade@Spread,Width;!,!;!;1d";
//each needs 12 bytes
@@ -3087,14 +3087,14 @@ uint16_t mode_candle()
{
return candle(false);
}
static const char _data_FX_MODE_CANDLE[] PROGMEM = "Candle@Flicker rate,Flicker intensity;!,!,;!;sx=96,ix=224,pal=0,1d";
static const char _data_FX_MODE_CANDLE[] PROGMEM = "Candle@Flicker rate,Flicker intensity;!,!;!;sx=96,ix=224,pal=0,1d";
uint16_t mode_candle_multi()
{
return candle(true);
}
static const char _data_FX_MODE_CANDLE_MULTI[] PROGMEM = "Candle Multi@Flicker rate,Flicker intensity;!,!,;!;sx=96,ix=224,pal=0,1d";
static const char _data_FX_MODE_CANDLE_MULTI[] PROGMEM = "Candle Multi@Flicker rate,Flicker intensity;!,!;!;sx=96,ix=224,pal=0,1d";
/*
@@ -3227,7 +3227,7 @@ uint16_t mode_starburst(void) {
return FRAMETIME;
}
#undef STARBURST_MAX_FRAG
static const char _data_FX_MODE_STARBURST[] PROGMEM = "Fireworks Starburst@Chance,Fragments;,!,;!;pal=11,mp12=0,1d";
static const char _data_FX_MODE_STARBURST[] PROGMEM = "Fireworks Starburst@Chance,Fragments;,!;!;pal=11,mp12=0,1d";
/*
@@ -3363,7 +3363,7 @@ uint16_t mode_exploding_fireworks(void)
return FRAMETIME;
}
#undef MAX_SPARKS
static const char _data_FX_MODE_EXPLODING_FIREWORKS[] PROGMEM = "Fireworks 1D@Gravity,Firing side;!,!,;!=11;ix=128,1d,2d";
static const char _data_FX_MODE_EXPLODING_FIREWORKS[] PROGMEM = "Fireworks 1D@Gravity,Firing side;!,!;!=11;ix=128,1d,2d";
/*
@@ -3538,7 +3538,7 @@ uint16_t mode_tetrix(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_TETRIX[] PROGMEM = "Tetrix@!,Width;!,!,;!;sx=0,ix=0,pal=11,mp12=1,1d";
static const char _data_FX_MODE_TETRIX[] PROGMEM = "Tetrix@!,Width;!,!;!;sx=0,ix=0,pal=11,mp12=1,1d";
/*
@@ -3564,7 +3564,7 @@ uint16_t mode_plasma(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_PLASMA[] PROGMEM = "Plasma@Phase,;1,2,3;!;1d";
static const char _data_FX_MODE_PLASMA[] PROGMEM = "Plasma@Phase;1,2,3;!;1d";
/*
@@ -3617,7 +3617,7 @@ uint16_t mode_percent(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_PERCENT[] PROGMEM = "Percent@,% of fill,,,,One color;!,!,;!;1d";
static const char _data_FX_MODE_PERCENT[] PROGMEM = "Percent@,% of fill,,,,One color;!,!;!;1d";
/*
@@ -3650,7 +3650,7 @@ uint16_t mode_heartbeat(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_HEARTBEAT[] PROGMEM = "Heartbeat@!,!;!,!,;!;mp12=1,1d";
static const char _data_FX_MODE_HEARTBEAT[] PROGMEM = "Heartbeat@!,!;!,!;!;mp12=1,1d";
// "Pacifica"
@@ -3782,7 +3782,7 @@ uint16_t mode_solid_glitter()
return FRAMETIME;
}
static const char _data_FX_MODE_SOLID_GLITTER[] PROGMEM = "Solid Glitter@,!;!,,;0;mp12=0,1d";
static const char _data_FX_MODE_SOLID_GLITTER[] PROGMEM = "Solid Glitter@,!;!;0;mp12=0,1d";
/*
@@ -3835,7 +3835,7 @@ uint16_t mode_sunrise() {
return FRAMETIME;
}
static const char _data_FX_MODE_SUNRISE[] PROGMEM = "Sunrise@Time [min],;;!;sx=60,1d";
static const char _data_FX_MODE_SUNRISE[] PROGMEM = "Sunrise@Time [min];;!;sx=60,1d";
/*
@@ -3891,7 +3891,7 @@ uint16_t mode_twinkleup(void) { // A very short twinkle routine
return FRAMETIME;
}
static const char _data_FX_MODE_TWINKLEUP[] PROGMEM = "Twinkleup@!,Intensity;!,!,;!;mp12=0,1d";
static const char _data_FX_MODE_TWINKLEUP[] PROGMEM = "Twinkleup@!,Intensity;!,!;!;mp12=0,1d";
// Peaceful noise that's slow and with gradually changing palettes. Does not support WLED palettes or default colours or controls.
@@ -4016,7 +4016,7 @@ uint16_t mode_chunchun(void)
}
return FRAMETIME;
}
static const char _data_FX_MODE_CHUNCHUN[] PROGMEM = "Chunchun@!,Gap size;!,!,;!;1d";
static const char _data_FX_MODE_CHUNCHUN[] PROGMEM = "Chunchun@!,Gap size;!,!;!;1d";
//13 bytes
@@ -4928,7 +4928,7 @@ uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https:
return FRAMETIME_FIXED * (128-(SEGMENT.speed>>1)); // update only when appropriate time passes (in 42 FPS slots)
} // mode_2Dgameoflife()
static const char _data_FX_MODE_2DGAMEOFLIFE[] PROGMEM = "Game Of Life@!,;!,!;!;2d";
static const char _data_FX_MODE_2DGAMEOFLIFE[] PROGMEM = "Game Of Life@!;!,!;!;2d";
/////////////////////////
@@ -5156,7 +5156,7 @@ uint16_t mode_2Dmatrix(void) { // Matrix2D. By Jeremy Williams.
return FRAMETIME;
} // mode_2Dmatrix()
static const char _data_FX_MODE_2DMATRIX[] PROGMEM = "Matrix@Falling speed,Spawning rate,Trail,,,Custom color,,;Spawn,Trail;;pal=0,2d";
static const char _data_FX_MODE_2DMATRIX[] PROGMEM = "Matrix@Falling speed,Spawning rate,Trail,,,Custom color;Spawn,Trail;;pal=0,2d";
/////////////////////////
@@ -5436,7 +5436,7 @@ uint16_t mode_2Dsquaredswirl(void) { // By: Mark Kriegsman. https://g
return FRAMETIME;
} // mode_2Dsquaredswirl()
static const char _data_FX_MODE_2DSQUAREDSWIRL[] PROGMEM = "Squared Swirl@,,,,Blur;,,;!;2d";
static const char _data_FX_MODE_2DSQUAREDSWIRL[] PROGMEM = "Squared Swirl@,,,,Blur;;!;2d";
//////////////////////////////
@@ -5830,7 +5830,7 @@ uint16_t mode_2Dfloatingblobs(void) {
return FRAMETIME;
}
#undef MAX_BLOBS
static const char _data_FX_MODE_2DBLOBS[] PROGMEM = "Blobs@!,# blobs,Blur;!,!,;!;c1=8,2d";
static const char _data_FX_MODE_2DBLOBS[] PROGMEM = "Blobs@!,# blobs,Blur;!,!;!;c1=8,2d";
////////////////////////////
@@ -6048,7 +6048,7 @@ uint16_t mode_ripplepeak(void) { // * Ripple peak. By Andrew Tuli
return FRAMETIME;
} // mode_ripplepeak()
static const char _data_FX_MODE_RIPPLEPEAK[] PROGMEM = "Ripple Peak@Fade rate,Max # of ripples,Select bin,Volume (minimum);!,!;!;c2=0,mp12=0,ssim=0,1d,vo"; // Pixel, Beatsin
static const char _data_FX_MODE_RIPPLEPEAK[] PROGMEM = "Ripple Peak@Fade rate,Max # of ripples,Select bin,Volume (min);!,!;!;c2=0,mp12=0,ssim=0,1d,vo"; // Pixel, Beatsin
#ifndef WLED_DISABLE_2D
@@ -6576,7 +6576,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline.
return FRAMETIME;
} // mode_puddlepeak()
static const char _data_FX_MODE_PUDDLEPEAK[] PROGMEM = "Puddlepeak@Fade rate,Puddle size,Select bin,Volume (minimum);!,!;!;c2=0,mp12=0,ssim=0,1d,vo"; // Pixels, Beatsin
static const char _data_FX_MODE_PUDDLEPEAK[] PROGMEM = "Puddlepeak@Fade rate,Puddle size,Select bin,Volume (min);!,!;!;c2=0,mp12=0,ssim=0,1d,vo"; // Pixels, Beatsin
//////////////////////
@@ -7078,7 +7078,7 @@ uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tulin
return FRAMETIME;
} // mode_waterfall()
static const char _data_FX_MODE_WATERFALL[] PROGMEM = "Waterfall@!,Adjust color,Select bin,Volume (minimum);!,!;!;c2=0,mp12=2,ssim=0,1d,fr"; // Circles, Beatsin
static const char _data_FX_MODE_WATERFALL[] PROGMEM = "Waterfall@!,Adjust color,Select bin,Volume (min);!,!;!;c2=0,mp12=2,ssim=0,1d,fr"; // Circles, Beatsin
#ifndef WLED_DISABLE_2D
@@ -7138,7 +7138,7 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma.
return FRAMETIME;
} // mode_2DGEQ()
static const char _data_FX_MODE_2DGEQ[] PROGMEM = "GEQ@Fade speed,Ripple decay,# of bands,,,Color bars,,;!,,Peak Color;!;c1=255,c2=64,pal=11,ssim=0,2d,fr"; // Beatsin
static const char _data_FX_MODE_2DGEQ[] PROGMEM = "GEQ@Fade speed,Ripple decay,# of bands,,,Color bars;!,,Peak Color;!;c1=255,c2=64,pal=11,ssim=0,2d,fr"; // Beatsin
/////////////////////////