fixed include, bugfix in random palette handling
This commit is contained in:
@@ -223,7 +223,7 @@ CRGBPalette16 IRAM_ATTR &Segment::loadPalette(CRGBPalette16 &targetPalette, uint
|
||||
case 1: {//periodically replace palette with a random one
|
||||
unsigned long timeSinceLastChange = millis() - _lastPaletteChange;
|
||||
if (timeSinceLastChange > randomPaletteChangeTime * 1000U) {
|
||||
_randomPalette = _newRandomPalette;
|
||||
//_randomPalette = _newRandomPalette;
|
||||
_newRandomPalette = generateRandomPalette(&_randomPalette);
|
||||
_lastPaletteChange = millis();
|
||||
handleRandomPalette(); // do a 1st pass of blend
|
||||
|
||||
Reference in New Issue
Block a user