Replace myVals from audio_reactive.h to SEGMENT.data
(position in um_data reserved as free, could be cleaned up later)
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@@ -403,7 +403,6 @@ class AudioReactive : public Usermod {
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struct audioSyncPacket {
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char header[6];
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uint8_t myVals[32]; // 32 Bytes
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int sampleAgc; // 04 Bytes
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int sample; // 04 Bytes
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float sampleAvg; // 04 Bytes
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@@ -423,7 +422,6 @@ class AudioReactive : public Usermod {
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// variables used in effects
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uint8_t maxVol = 10; // Reasonable value for constant volume for 'peak detector', as it won't always trigger
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uint8_t binNum = 8; // Used to select the bin for FFT based beat detection.
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uint8_t myVals[32]; // Used to store a pile of samples because WLED frame rate and WLED sample rate are not synchronized. Frame rate is too low.
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bool samplePeak = 0; // Boolean flag for peak. Responding routine must reset this flag
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int16_t sample; // either sampleRaw or rawSampleAgc depending on soundAgc
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float sampleSmth; // either sampleAvg or sampleAgc depending on soundAgc; smoothed sample
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@@ -742,10 +740,6 @@ class AudioReactive : public Usermod {
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audioSyncPacket transmitData;
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strncpy_P(transmitData.header, PSTR(UDP_SYNC_HEADER), 6);
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for (int i = 0; i < 32; i++) {
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transmitData.myVals[i] = myVals[i];
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}
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transmitData.sampleAgc = sampleAgc;
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transmitData.sample = sampleRaw;
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transmitData.sampleAvg = sampleAvg;
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@@ -786,8 +780,6 @@ class AudioReactive : public Usermod {
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if (packetSize == sizeof(audioSyncPacket) && !(isValidUdpSyncVersion((const char *)fftBuff))) {
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audioSyncPacket *receivedPacket = reinterpret_cast<audioSyncPacket*>(fftBuff);
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for (int i = 0; i < 32; i++) myVals[i] = receivedPacket->myVals[i];
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sampleAgc = receivedPacket->sampleAgc;
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rawSampleAgc = receivedPacket->sampleAgc;
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sampleRaw = receivedPacket->sample;
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@@ -854,8 +846,8 @@ class AudioReactive : public Usermod {
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um_data->u_type[12] = UMT_FLOAT;
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um_data->u_data[13] = &sampleGain; //*used (for debugging) (Gravimeter, Binmap)
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um_data->u_type[13] = UMT_FLOAT;
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um_data->u_data[14] = myVals; //*used (only once, Pixels)
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um_data->u_type[14] = UMT_UINT16_ARR;
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um_data->u_data[14] = 0; //*free (used for myVals / Pixels before)
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um_data->u_type[14] = UMT_BYTE;
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um_data->u_data[15] = &soundSquelch; //*used (for debugging) (only once, Binmap)
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um_data->u_type[15] = UMT_BYTE;
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um_data->u_data[16] = fftBin; //*used (for debugging) (only once, Binmap)
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@@ -1011,8 +1003,6 @@ class AudioReactive : public Usermod {
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getSample(); // Sample the microphone
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agcAvg(); // Calculated the PI adjusted value as sampleAvg
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myVals[millis()%32] = sampleAgc; // filling values semi randomly (why?)
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uint8_t knownMode = strip.getFirstSelectedSeg().mode; // 1st selected segment is more appropriate than main segment
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if (lastMode != knownMode) { // only execute if mode changes
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