Add Aurora Borealis effect (#1589)
* Added aurora effect * Cosmetic changes prior to PR to match some guidelines * Update FX.cpp Moved mode_aurora function to end of FX.cpp * Cosmetic changes prior to PR - Changed new palette name to have a whitespace - Undid changes to platformio.ini * Removed commented out test palette * Improved memory handling Use SEGENV to allocate and manage dynamic memory needs of effect. Only allocate as much memory as needed for current amount of waves set. * Improvements to Aurora effect - Smoother on low speed - CRGB is trivially copiable - Replaced Red & Blue mode - Simplified logic and mem use a tiny bit - Aurora2 palette a bit less yellowish Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
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@@ -13,7 +13,7 @@
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#ifndef PalettesWLED_h
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#define PalettesWLED_h
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#define GRADIENT_PALETTE_COUNT 42
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#define GRADIENT_PALETTE_COUNT 43
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const byte ib_jul01_gp[] PROGMEM = {
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0, 194, 1, 1,
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@@ -631,6 +631,14 @@ const byte temperature_gp[] PROGMEM = {
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240, 80, 3, 3,
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255, 80, 3, 3};
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const byte Aurora2[] PROGMEM = {
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0, 17, 177, 13, //Greenish
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64, 121, 242, 5, //Greenish
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128, 25, 173, 121, //Turquoise
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192, 250, 77, 127, //Pink
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255, 171, 101, 221 //Purple
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};
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// Single array of defined cpt-city color palettes.
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// This will let us programmatically choose one based on
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// a number, rather than having to activate each explicitly
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@@ -677,7 +685,8 @@ const byte* const gGradientPalettes[] PROGMEM = {
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Atlantica_gp, //51-38 Atlantica
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C9_2_gp, //52-39 C9 2
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C9_new_gp, //53-40 C9 New
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temperature_gp //54-41 Temperature
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temperature_gp, //54-41 Temperature
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Aurora2 //55-42 Aurora 2
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};
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#endif
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