Merge branch 'main' into selall-bugfix
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@@ -2022,7 +2022,7 @@ function setSeg(s)
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var startY = parseInt(sY.value);
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var stopY = parseInt(eY.value);
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if (startY<sY.min || startY>sY.max) {sY.value=sY.min; return;} // prevent out of bounds
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if (stopY<eY.min || stop>eY.max) {eY.value=eY.max; return;} // prevent out of bounds
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if (stopY<eY.min || stopY>eY.max) {eY.value=eY.max; return;} // prevent out of bounds
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obj.seg.startY = startY;
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obj.seg.stopY = (cfg.comp.seglen?startY:0)+stopY;
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}
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@@ -2196,12 +2196,12 @@ function setPreset(i)
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{
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var obj = {"ps":i};
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if (pJson && pJson[i] && (!pJson[i].win || pJson[i].win.indexOf("Please") <= 0)) {
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// we will send complete preset content as to avoid delay introduced by
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// async nature of applyPreset(). json.cpp has to decide wether to call applyPreset()
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// or not (by looking at the JSON content, if "ps" only)
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// we will send the complete preset content as to avoid delay introduced by
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// async nature of applyPreset() and having to read the preset from file system.
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obj = {"pd":i}; // use "pd" instead of "ps" to indicate that we are sending the preset content directly
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Object.assign(obj, pJson[i]);
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delete obj.ql; // no need for quick load
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delete obj.n; // no need for name
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delete obj.ql; // no need for quick load
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delete obj.n; // no need for name
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}
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if (isPlaylist(i)) obj.on = true; // force on
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showToast("Loading preset " + pName(i) +" (" + i + ")");
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