Merge branch 'main' into blending-styles
This commit is contained in:
@@ -66,6 +66,89 @@ typedef struct WiFiConfig {
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} wifi_config;
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//colors.cpp
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#define ColorFromPalette ColorFromPaletteWLED // override fastled version
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// CRGBW can be used to manipulate 32bit colors faster. However: if it is passed to functions, it adds overhead compared to a uint32_t color
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// use with caution and pay attention to flash size. Usually converting a uint32_t to CRGBW to extract r, g, b, w values is slower than using bitshifts
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// it can be useful to avoid back and forth conversions between uint32_t and fastled CRGB
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struct CRGBW {
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union {
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uint32_t color32; // Access as a 32-bit value (0xWWRRGGBB)
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struct {
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uint8_t b;
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uint8_t g;
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uint8_t r;
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uint8_t w;
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};
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uint8_t raw[4]; // Access as an array in the order B, G, R, W
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};
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// Default constructor
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inline CRGBW() __attribute__((always_inline)) = default;
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// Constructor from a 32-bit color (0xWWRRGGBB)
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constexpr CRGBW(uint32_t color) __attribute__((always_inline)) : color32(color) {}
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// Constructor with r, g, b, w values
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constexpr CRGBW(uint8_t red, uint8_t green, uint8_t blue, uint8_t white = 0) __attribute__((always_inline)) : b(blue), g(green), r(red), w(white) {}
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// Constructor from CRGB
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constexpr CRGBW(CRGB rgb) __attribute__((always_inline)) : b(rgb.b), g(rgb.g), r(rgb.r), w(0) {}
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// Access as an array
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inline const uint8_t& operator[] (uint8_t x) const __attribute__((always_inline)) { return raw[x]; }
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// Assignment from 32-bit color
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inline CRGBW& operator=(uint32_t color) __attribute__((always_inline)) { color32 = color; return *this; }
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// Assignment from r, g, b, w
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inline CRGBW& operator=(const CRGB& rgb) __attribute__((always_inline)) { b = rgb.b; g = rgb.g; r = rgb.r; w = 0; return *this; }
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// Conversion operator to uint32_t
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inline operator uint32_t() const __attribute__((always_inline)) {
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return color32;
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}
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/*
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// Conversion operator to CRGB
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inline operator CRGB() const __attribute__((always_inline)) {
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return CRGB(r, g, b);
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}
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CRGBW& scale32 (uint8_t scaledown) // 32bit math
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{
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if (color32 == 0) return *this; // 2 extra instructions, worth it if called a lot on black (which probably is true) adding check if scaledown is zero adds much more overhead as its 8bit
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uint32_t scale = scaledown + 1;
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uint32_t rb = (((color32 & 0x00FF00FF) * scale) >> 8) & 0x00FF00FF; // scale red and blue
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uint32_t wg = (((color32 & 0xFF00FF00) >> 8) * scale) & 0xFF00FF00; // scale white and green
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color32 = rb | wg;
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return *this;
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}*/
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};
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struct CHSV32 { // 32bit HSV color with 16bit hue for more accurate conversions
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union {
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struct {
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uint16_t h; // hue
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uint8_t s; // saturation
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uint8_t v; // value
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};
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uint32_t raw; // 32bit access
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};
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inline CHSV32() __attribute__((always_inline)) = default; // default constructor
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/// Allow construction from hue, saturation, and value
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/// @param ih input hue
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/// @param is input saturation
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/// @param iv input value
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inline CHSV32(uint16_t ih, uint8_t is, uint8_t iv) __attribute__((always_inline)) // constructor from 16bit h, s, v
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: h(ih), s(is), v(iv) {}
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inline CHSV32(uint8_t ih, uint8_t is, uint8_t iv) __attribute__((always_inline)) // constructor from 8bit h, s, v
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: h((uint16_t)ih << 8), s(is), v(iv) {}
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inline CHSV32(const CHSV& chsv) __attribute__((always_inline)) // constructor from CHSV
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: h((uint16_t)chsv.h << 8), s(chsv.s), v(chsv.v) {}
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inline operator CHSV() const { return CHSV((uint8_t)(h >> 8), s, v); } // typecast to CHSV
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};
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// similar to NeoPixelBus NeoGammaTableMethod but allows dynamic changes (superseded by NPB::NeoGammaDynamicTableMethod)
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class NeoGammaWLEDMethod {
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public:
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@@ -78,13 +161,18 @@ class NeoGammaWLEDMethod {
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};
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#define gamma32(c) NeoGammaWLEDMethod::Correct32(c)
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#define gamma8(c) NeoGammaWLEDMethod::rawGamma8(c)
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[[gnu::hot]] uint32_t color_blend(uint32_t,uint32_t,uint16_t,bool b16=false);
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[[gnu::hot]] uint32_t color_add(uint32_t,uint32_t, bool fast=false);
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[[gnu::hot]] uint32_t color_blend(uint32_t c1, uint32_t c2 , uint8_t blend);
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inline uint32_t color_blend16(uint32_t c1, uint32_t c2, uint16_t b) { return color_blend(c1, c2, b >> 8); };
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[[gnu::hot]] uint32_t color_add(uint32_t, uint32_t, bool preserveCR = false);
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[[gnu::hot]] uint32_t color_fade(uint32_t c1, uint8_t amount, bool video=false);
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[[gnu::hot]] uint32_t ColorFromPaletteWLED(const CRGBPalette16 &pal, unsigned index, uint8_t brightness = (uint8_t)255U, TBlendType blendType = LINEARBLEND);
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CRGBPalette16 generateHarmonicRandomPalette(CRGBPalette16 &basepalette);
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CRGBPalette16 generateRandomPalette();
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inline uint32_t colorFromRgbw(byte* rgbw) { return uint32_t((byte(rgbw[3]) << 24) | (byte(rgbw[0]) << 16) | (byte(rgbw[1]) << 8) | (byte(rgbw[2]))); }
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void colorHStoRGB(uint16_t hue, byte sat, byte* rgb); //hue, sat to rgb
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void hsv2rgb(const CHSV32& hsv, uint32_t& rgb);
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void colorHStoRGB(uint16_t hue, byte sat, byte* rgb);
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void rgb2hsv(const uint32_t rgb, CHSV32& hsv);
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inline CHSV rgb2hsv(const CRGB c) { CHSV32 hsv; rgb2hsv((uint32_t((byte(c.r) << 16) | (byte(c.g) << 8) | (byte(c.b)))), hsv); return CHSV(hsv); } // CRGB to hsv
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void colorKtoRGB(uint16_t kelvin, byte* rgb);
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void colorCTtoRGB(uint16_t mired, byte* rgb); //white spectrum to rgb
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void colorXYtoRGB(float x, float y, byte* rgb); // only defined if huesync disabled TODO
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@@ -301,7 +389,7 @@ class Usermod {
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virtual bool handleButton(uint8_t b) { return false; } // button overrides are possible here
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virtual bool getUMData(um_data_t **data) { if (data) *data = nullptr; return false; }; // usermod data exchange [see examples for audio effects]
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virtual void connected() {} // called when WiFi is (re)connected
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virtual void appendConfigData() {} // helper function called from usermod settings page to add metadata for entry fields
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virtual void appendConfigData(Print& settingsScript); // helper function called from usermod settings page to add metadata for entry fields
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virtual void addToJsonState(JsonObject& obj) {} // add JSON objects for WLED state
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virtual void addToJsonInfo(JsonObject& obj) {} // add JSON objects for UI Info page
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virtual void readFromJsonState(JsonObject& obj) {} // process JSON messages received from web server
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@@ -313,38 +401,49 @@ class Usermod {
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virtual void onUpdateBegin(bool) {} // fired prior to and after unsuccessful firmware update
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virtual void onStateChange(uint8_t mode) {} // fired upon WLED state change
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virtual uint16_t getId() {return USERMOD_ID_UNSPECIFIED;}
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// API shims
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private:
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static Print* oappend_shim;
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// old form of appendConfigData; called by default appendConfigData(Print&) with oappend_shim set up
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// private so it is not accidentally invoked except via Usermod::appendConfigData(Print&)
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virtual void appendConfigData() {}
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protected:
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// Shim for oappend(), which used to exist in utils.cpp
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template<typename T> static inline void oappend(const T& t) { oappend_shim->print(t); };
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#ifdef ESP8266
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// Handle print(PSTR()) without crashing by detecting PROGMEM strings
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static void oappend(const char* c) { if ((intptr_t) c >= 0x40000000) oappend_shim->print(FPSTR(c)); else oappend_shim->print(c); };
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#endif
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};
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class UsermodManager {
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private:
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static Usermod* ums[WLED_MAX_USERMODS];
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static byte numMods;
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namespace UsermodManager {
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extern byte numMods;
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public:
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static void loop();
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static void handleOverlayDraw();
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static bool handleButton(uint8_t b);
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static bool getUMData(um_data_t **um_data, uint8_t mod_id = USERMOD_ID_RESERVED); // USERMOD_ID_RESERVED will poll all usermods
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static void setup();
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static void connected();
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static void appendConfigData();
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static void addToJsonState(JsonObject& obj);
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static void addToJsonInfo(JsonObject& obj);
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static void readFromJsonState(JsonObject& obj);
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static void addToConfig(JsonObject& obj);
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static bool readFromConfig(JsonObject& obj);
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void loop();
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void handleOverlayDraw();
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bool handleButton(uint8_t b);
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bool getUMData(um_data_t **um_data, uint8_t mod_id = USERMOD_ID_RESERVED); // USERMOD_ID_RESERVED will poll all usermods
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void setup();
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void connected();
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void appendConfigData(Print&);
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void addToJsonState(JsonObject& obj);
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void addToJsonInfo(JsonObject& obj);
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void readFromJsonState(JsonObject& obj);
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void addToConfig(JsonObject& obj);
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bool readFromConfig(JsonObject& obj);
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#ifndef WLED_DISABLE_MQTT
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static void onMqttConnect(bool sessionPresent);
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static bool onMqttMessage(char* topic, char* payload);
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void onMqttConnect(bool sessionPresent);
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bool onMqttMessage(char* topic, char* payload);
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#endif
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#ifndef WLED_DISABLE_ESPNOW
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static bool onEspNowMessage(uint8_t* sender, uint8_t* payload, uint8_t len);
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bool onEspNowMessage(uint8_t* sender, uint8_t* payload, uint8_t len);
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#endif
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static void onUpdateBegin(bool);
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static void onStateChange(uint8_t);
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static bool add(Usermod* um);
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static Usermod* lookup(uint16_t mod_id);
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static inline byte getModCount() {return numMods;};
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void onUpdateBegin(bool);
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void onStateChange(uint8_t);
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bool add(Usermod* um);
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Usermod* lookup(uint16_t mod_id);
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inline byte getModCount() {return numMods;};
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};
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//usermods_list.cpp
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@@ -356,15 +455,22 @@ void userConnected();
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void userLoop();
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//util.cpp
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#ifdef ESP8266
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#define HW_RND_REGISTER RANDOM_REG32
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#else // ESP32 family
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#include "soc/wdev_reg.h"
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#define HW_RND_REGISTER REG_READ(WDEV_RND_REG)
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#endif
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int getNumVal(const String* req, uint16_t pos);
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void parseNumber(const char* str, byte* val, byte minv=0, byte maxv=255);
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bool getVal(JsonVariant elem, byte* val, byte minv=0, byte maxv=255);
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bool getVal(JsonVariant elem, byte* val, byte minv=0, byte maxv=255); // getVal supports inc/decrementing and random ("X~Y(r|~[w][-][Z])" form)
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bool getBoolVal(JsonVariant elem, bool dflt);
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bool updateVal(const char* req, const char* key, byte* val, byte minv=0, byte maxv=255);
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bool oappend(const char* txt); // append new c string to temp buffer efficiently
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bool oappendi(int i); // append new number to temp buffer efficiently
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void sappend(char stype, const char* key, int val);
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void sappends(char stype, const char* key, char* val);
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size_t printSetFormCheckbox(Print& settingsScript, const char* key, int val);
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size_t printSetFormValue(Print& settingsScript, const char* key, int val);
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size_t printSetFormValue(Print& settingsScript, const char* key, const char* val);
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size_t printSetFormIndex(Print& settingsScript, const char* key, int index);
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size_t printSetClassElementHTML(Print& settingsScript, const char* key, const int index, const char* val);
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void prepareHostname(char* hostname);
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bool isAsterisksOnly(const char* str, byte maxLen);
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bool requestJSONBufferLock(uint8_t module=255);
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@@ -374,12 +480,32 @@ uint8_t extractModeSlider(uint8_t mode, uint8_t slider, char *dest, uint8_t maxL
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int16_t extractModeDefaults(uint8_t mode, const char *segVar);
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void checkSettingsPIN(const char *pin);
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uint16_t crc16(const unsigned char* data_p, size_t length);
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uint16_t beatsin88_t(accum88 beats_per_minute_88, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0);
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uint16_t beatsin16_t(accum88 beats_per_minute, uint16_t lowest = 0, uint16_t highest = 65535, uint32_t timebase = 0, uint16_t phase_offset = 0);
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uint8_t beatsin8_t(accum88 beats_per_minute, uint8_t lowest = 0, uint8_t highest = 255, uint32_t timebase = 0, uint8_t phase_offset = 0);
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um_data_t* simulateSound(uint8_t simulationId);
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void enumerateLedmaps();
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uint8_t get_random_wheel_index(uint8_t pos);
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float mapf(float x, float in_min, float in_max, float out_min, float out_max);
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uint32_t hashInt(uint32_t s);
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// fast (true) random numbers using hardware RNG, all functions return values in the range lowerlimit to upperlimit-1
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// note: for true random numbers with high entropy, do not call faster than every 200ns (5MHz)
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// tests show it is still highly random reading it quickly in a loop (better than fastled PRNG)
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// for 8bit and 16bit random functions: no limit check is done for best speed
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// 32bit inputs are used for speed and code size, limits don't work if inverted or out of range
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// inlining does save code size except for random(a,b) and 32bit random with limits
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#define random hw_random // replace arduino random()
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inline uint32_t hw_random() { return HW_RND_REGISTER; };
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uint32_t hw_random(uint32_t upperlimit); // not inlined for code size
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int32_t hw_random(int32_t lowerlimit, int32_t upperlimit);
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inline uint16_t hw_random16() { return HW_RND_REGISTER; };
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inline uint16_t hw_random16(uint32_t upperlimit) { return (hw_random16() * upperlimit) >> 16; }; // input range 0-65535 (uint16_t)
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inline int16_t hw_random16(int32_t lowerlimit, int32_t upperlimit) { int32_t range = upperlimit - lowerlimit; return lowerlimit + hw_random16(range); }; // signed limits, use int16_t ranges
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inline uint8_t hw_random8() { return HW_RND_REGISTER; };
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inline uint8_t hw_random8(uint32_t upperlimit) { return (hw_random8() * upperlimit) >> 8; }; // input range 0-255
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inline uint8_t hw_random8(uint32_t lowerlimit, uint32_t upperlimit) { uint32_t range = upperlimit - lowerlimit; return lowerlimit + hw_random8(range); }; // input range 0-255
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// RAII guard class for the JSON Buffer lock
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// Modeled after std::lock_guard
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class JSONBufferGuard {
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@@ -405,27 +531,37 @@ void clearEEPROM();
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#endif
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//wled_math.cpp
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#if defined(ESP8266) && !defined(WLED_USE_REAL_MATH)
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template <typename T> T atan_t(T x);
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float cos_t(float phi);
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float sin_t(float x);
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float tan_t(float x);
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float acos_t(float x);
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float asin_t(float x);
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float floor_t(float x);
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float fmod_t(float num, float denom);
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#else
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#include <math.h>
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#define sin_t sinf
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#define cos_t cosf
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#define tan_t tanf
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#define asin_t asinf
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#define acos_t acosf
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#define atan_t atanf
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#define fmod_t fmodf
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#define floor_t floorf
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#endif
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//float cos_t(float phi); // use float math
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//float sin_t(float phi);
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//float tan_t(float x);
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int16_t sin16_t(uint16_t theta);
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int16_t cos16_t(uint16_t theta);
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uint8_t sin8_t(uint8_t theta);
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uint8_t cos8_t(uint8_t theta);
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float sin_approx(float theta); // uses integer math (converted to float), accuracy +/-0.0015 (compared to sinf())
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float cos_approx(float theta);
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float tan_approx(float x);
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float atan2_t(float y, float x);
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float acos_t(float x);
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float asin_t(float x);
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template <typename T> T atan_t(T x);
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float floor_t(float x);
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float fmod_t(float num, float denom);
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#define sin_t sin_approx
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#define cos_t cos_approx
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#define tan_t tan_approx
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/*
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#include <math.h> // standard math functions. use a lot of flash
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#define sin_t sinf
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#define cos_t cosf
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#define tan_t tanf
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#define asin_t asinf
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#define acos_t acosf
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#define atan_t atanf
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#define fmod_t fmodf
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#define floor_t floorf
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*/
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//wled_serial.cpp
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void handleSerial();
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void updateBaudRate(uint32_t rate);
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@@ -444,7 +580,7 @@ void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventTyp
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void sendDataWs(AsyncWebSocketClient * client = nullptr);
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//xml.cpp
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void XML_response(AsyncWebServerRequest *request, char* dest = nullptr);
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void getSettingsJS(byte subPage, char* dest);
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void XML_response(Print& dest);
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void getSettingsJS(byte subPage, Print& dest);
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#endif
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