Sunrise and sunset calculation and sunrise/sunset triggered presets.
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129
wled00/ntp.cpp
129
wled00/ntp.cpp
@@ -198,6 +198,9 @@ bool checkNTPResponse()
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setTime(epoch);
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DEBUG_PRINTLN(epoch);
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if (countdownTime - now() > 0) countdownOverTriggered = false;
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// if time changed re-calculate sunrise/sunset
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updateLocalTime();
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calculateSunriseAndSunset();
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return true;
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}
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return false;
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@@ -219,9 +222,7 @@ void getTimeString(char* out)
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if (hr > 11) hr -= 12;
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if (hr == 0) hr = 12;
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}
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sprintf(out,"%i-%i-%i, %i:%s%i:%s%i",year(localTime), month(localTime), day(localTime),
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hr,(minute(localTime)<10)?"0":"",minute(localTime),
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(second(localTime)<10)?"0":"",second(localTime));
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sprintf_P(out,PSTR("%i-%i-%i, %02d:%02d:%02d"),year(localTime), month(localTime), day(localTime), hr, minute(localTime), second(localTime));
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if (useAMPM)
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{
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strcat(out,(hour(localTime) > 11)? " PM":" AM");
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@@ -264,16 +265,136 @@ void checkTimers()
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if (lastTimerMinute != minute(localTime)) //only check once a new minute begins
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{
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lastTimerMinute = minute(localTime);
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// re-calculate sunrise and sunset just after midnight
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if (!hour(localTime) && minute(localTime)==1) calculateSunriseAndSunset();
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DEBUG_PRINTF("Local time: %02d:%02d\n", hour(localTime), minute(localTime));
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for (uint8_t i = 0; i < 8; i++)
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{
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if (timerMacro[i] != 0
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&& (timerHours[i] == hour(localTime) || timerHours[i] == 24) //if hour is set to 24, activate every hour
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&& timerMinutes[i] == minute(localTime)
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&& (timerWeekday[i] & 0x01) //timer is enabled
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&& timerWeekday[i] >> weekdayMondayFirst() & 0x01) //timer should activate at current day of week
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&& ((timerWeekday[i] >> weekdayMondayFirst()) & 0x01)) //timer should activate at current day of week
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{
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applyPreset(timerMacro[i]);
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}
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}
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// sunrise macro
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if (sunrise) {
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time_t tmp = sunrise + timerMinutes[8]*60; // NOTE: may not be ok
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DEBUG_PRINTF("Trigger time: %02d:%02d\n", hour(tmp), minute(tmp));
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if (timerMacro[8] != 0
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&& hour(tmp) == hour(localTime)
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&& minute(tmp) == minute(localTime)
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&& (timerWeekday[8] & 0x01) //timer is enabled
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&& ((timerWeekday[8] >> weekdayMondayFirst()) & 0x01)) //timer should activate at current day of week
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{
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applyPreset(timerMacro[8]);
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DEBUG_PRINTF("Sunrise macro %d triggered.",timerMacro[8]);
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}
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}
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// sunset macro
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if (sunset) {
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time_t tmp = sunset + timerMinutes[9]*60; // NOTE: may not be ok
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DEBUG_PRINTF("Trigger time: %02d:%02d\n", hour(tmp), minute(tmp));
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if (timerMacro[9] != 0
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&& hour(tmp) == hour(localTime)
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&& minute(tmp) == minute(localTime)
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&& (timerWeekday[9] & 0x01) //timer is enabled
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&& ((timerWeekday[9] >> weekdayMondayFirst()) & 0x01)) //timer should activate at current day of week
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{
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applyPreset(timerMacro[9]);
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DEBUG_PRINTF("Sunset macro %d triggered.",timerMacro[9]);
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}
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}
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}
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}
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#define ZENITH -0.83
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// get sunrise (or sunset) time (in minutes) for a given day at a given geo location
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int getSunriseUTC(int year, int month, int day, float lat, float lon, bool sunset=false) {
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//1. first calculate the day of the year
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float N1 = floor(275 * month / 9);
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float N2 = floor((month + 9) / 12);
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float N3 = (1 + floor((year - 4 * floor(year / 4) + 2) / 3));
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float N = N1 - (N2 * N3) + day - 30;
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//2. convert the longitude to hour value and calculate an approximate time
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float lngHour = lon / 15.0;
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float t = N + (((sunset ? 18 : 6) - lngHour) / 24);
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//3. calculate the Sun's mean anomaly
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float M = (0.9856 * t) - 3.289;
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//4. calculate the Sun's true longitude
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float L = fmod(M + (1.916 * sin(DEG_TO_RAD*M)) + (0.020 * sin(2*DEG_TO_RAD*M)) + 282.634, 360.0);
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//5a. calculate the Sun's right ascension
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float RA = fmod(RAD_TO_DEG*atan(0.91764 * tan(DEG_TO_RAD*L)), 360.0);
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//5b. right ascension value needs to be in the same quadrant as L
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float Lquadrant = floor( L/90) * 90;
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float RAquadrant = floor(RA/90) * 90;
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RA = RA + (Lquadrant - RAquadrant);
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//5c. right ascension value needs to be converted into hours
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RA /= 15.;
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//6. calculate the Sun's declination
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float sinDec = 0.39782 * sin(DEG_TO_RAD*L);
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float cosDec = cos(asin(sinDec));
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//7a. calculate the Sun's local hour angle
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float cosH = (sin(DEG_TO_RAD*ZENITH) - (sinDec * sin(DEG_TO_RAD*lat))) / (cosDec * cos(DEG_TO_RAD*lat));
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if (cosH > 1 && !sunset) return 0; // the sun never rises on this location (on the specified date)
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if (cosH < -1 && sunset) return 0; // the sun never sets on this location (on the specified date)
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//7b. finish calculating H and convert into hours
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float H = sunset ? RAD_TO_DEG*acos(cosH) : 360 - RAD_TO_DEG*acos(cosH);
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H /= 15.;
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//8. calculate local mean time of rising/setting
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float T = H + RA - (0.06571 * t) - 6.622;
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//9. adjust back to UTC
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float UT = fmod(T - lngHour, 24.0);
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// return in minutes from midnight
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return UT*60;
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}
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// calculate sunrise and sunset (if longitude and latitude are set)
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void calculateSunriseAndSunset() {
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if ((int)(longitude*10.) || (int)(latitude*10.)) {
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struct tm tim_0;
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tim_0.tm_year = year(localTime)-1900;
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tim_0.tm_mon = month(localTime)-1;
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tim_0.tm_mday = day(localTime);
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tim_0.tm_sec = 0;
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tim_0.tm_isdst = 0;
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int minUTC = getSunriseUTC(year(localTime), month(localTime), day(localTime), latitude, longitude);
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if (minUTC) {
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// there is a sunrise
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tim_0.tm_hour = minUTC / 60;
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tim_0.tm_min = minUTC % 60;
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sunrise = tz->toLocal(mktime(&tim_0) - utcOffsetSecs);
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DEBUG_PRINTF("Sunrise: %02d:%02d\n", hour(sunrise), minute(sunrise));
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} else {
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sunrise = 0;
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}
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minUTC = getSunriseUTC(year(localTime), month(localTime), day(localTime), latitude, longitude, true);
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if (minUTC) {
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// there is a sunset
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tim_0.tm_hour = minUTC / 60;
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tim_0.tm_min = minUTC % 60;
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sunset = tz->toLocal(mktime(&tim_0) - utcOffsetSecs);
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DEBUG_PRINTF("Sunset: %02d:%02d\n", hour(sunset), minute(sunset));
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} else {
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sunset = 0;
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}
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}
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}
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