Removed dynamic JSON buffer entirely.
Temporary presets in RAM (ESP32) Async loading of presets (stability). Other minor fixes. Bumped version to 0.13.1-bl6
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@@ -71,12 +71,10 @@ void decBrightness()
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// apply preset or fallback to a effect and palette if it doesn't exist
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void presetFallback(uint8_t presetID, uint8_t effectID, uint8_t paletteID)
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{
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byte prevError = errorFlag;
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if (!applyPreset(presetID, CALL_MODE_BUTTON_PRESET)) {
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effectCurrent = effectID;
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effectPalette = paletteID;
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errorFlag = prevError; //clear error 12 from non-existent preset
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}
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applyPreset(presetID, CALL_MODE_BUTTON_PRESET);
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//these two will be overwritten if preset exists in handlePresets()
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effectCurrent = effectID;
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effectPalette = paletteID;
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}
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/*
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@@ -575,11 +573,7 @@ void decodeIRJson(uint32_t code)
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JsonObject fdo;
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JsonObject jsonCmdObj;
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#ifdef WLED_USE_DYNAMIC_JSON
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DynamicJsonDocument doc(JSON_BUFFER_SIZE);
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#else
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if (!requestJSONBufferLock(13)) return;
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#endif
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sprintf_P(objKey, PSTR("\"0x%lX\":"), (unsigned long)code);
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@@ -614,9 +608,9 @@ void decodeIRJson(uint32_t code)
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lastValidCode = code;
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decBrightness();
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} else if (cmdStr.startsWith(F("!presetF"))) { //!presetFallback
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uint8_t p1 = fdo["PL"] ? fdo["PL"] : 1;
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uint8_t p2 = fdo["FX"] ? fdo["FX"] : random8(MODE_COUNT);
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uint8_t p3 = fdo["FP"] ? fdo["FP"] : 0;
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uint8_t p1 = fdo["PL"] | 1;
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uint8_t p2 = fdo["FX"] | random8(MODE_COUNT);
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uint8_t p3 = fdo["FP"] | 0;
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presetFallback(p1, p2, p3);
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}
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} else {
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