Merge branch 'main' into aws-queue-0_16
This commit is contained in:
@@ -4450,6 +4450,24 @@ uint16_t mode_washing_machine(void) {
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static const char _data_FX_MODE_WASHING_MACHINE[] PROGMEM = "Washing Machine@!,!;;!";
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/*
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Image effect
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Draws a .gif image from filesystem on the matrix/strip
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*/
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uint16_t mode_image(void) {
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#ifndef WLED_ENABLE_GIF
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return mode_static();
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#else
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renderImageToSegment(SEGMENT);
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return FRAMETIME;
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#endif
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// if (status != 0 && status != 254 && status != 255) {
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// Serial.print("GIF renderer return: ");
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// Serial.println(status);
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// }
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}
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static const char _data_FX_MODE_IMAGE[] PROGMEM = "Image@!,;;;12;sx=128";
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/*
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Blends random colors across palette
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Modified, originally by Mark Kriegsman https://gist.github.com/kriegsman/1f7ccbbfa492a73c015e
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@@ -7734,7 +7752,9 @@ void WS2812FX::setupEffectData() {
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addEffect(FX_MODE_TWO_DOTS, &mode_two_dots, _data_FX_MODE_TWO_DOTS);
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addEffect(FX_MODE_FAIRYTWINKLE, &mode_fairytwinkle, _data_FX_MODE_FAIRYTWINKLE);
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addEffect(FX_MODE_RUNNING_DUAL, &mode_running_dual, _data_FX_MODE_RUNNING_DUAL);
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#ifdef WLED_ENABLE_GIF
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addEffect(FX_MODE_IMAGE, &mode_image, _data_FX_MODE_IMAGE);
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#endif
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addEffect(FX_MODE_TRICOLOR_CHASE, &mode_tricolor_chase, _data_FX_MODE_TRICOLOR_CHASE);
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addEffect(FX_MODE_TRICOLOR_WIPE, &mode_tricolor_wipe, _data_FX_MODE_TRICOLOR_WIPE);
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addEffect(FX_MODE_TRICOLOR_FADE, &mode_tricolor_fade, _data_FX_MODE_TRICOLOR_FADE);
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@@ -184,7 +184,7 @@ extern byte realtimeMode; // used in getMappedPixelIndex()
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#define FX_MODE_TWO_DOTS 50
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#define FX_MODE_FAIRYTWINKLE 51 //was Two Areas prior to 0.13.0-b6 (use "Two Dots" with full intensity)
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#define FX_MODE_RUNNING_DUAL 52
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// #define FX_MODE_HALLOWEEN 53 // removed in 0.14!
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#define FX_MODE_IMAGE 53
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#define FX_MODE_TRICOLOR_CHASE 54
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#define FX_MODE_TRICOLOR_WIPE 55
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#define FX_MODE_TRICOLOR_FADE 56
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@@ -199,6 +199,9 @@ void Segment::resetIfRequired() {
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if (data && _dataLen > 0) memset(data, 0, _dataLen); // prevent heap fragmentation (just erase buffer instead of deallocateData())
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next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0;
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reset = false;
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#ifdef WLED_ENABLE_GIF
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endImagePlayback(this);
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#endif
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}
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CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) {
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@@ -128,7 +128,7 @@
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<div style="padding: 8px 0;" id="btns">
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<button class="btn btn-xs" title="File editor" type="button" id="edit" onclick="window.location.href=getURL('/edit')"><i class="icons btn-icon"></i></button>
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<button class="btn btn-xs" title="Pixel Magic Tool" type="button" id="pxmb" onclick="window.location.href=getURL('/pxmagic.htm')"><i class="icons btn-icon"></i></button>
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<button class="btn btn-xs" title="Add custom palette" type="button" onclick="window.location.href=getURL('/cpal.htm')"><i class="icons btn-icon"></i></button>
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<button class="btn btn-xs" title="Add custom palette" type="button" id="adPal" onclick="window.location.href=getURL('/cpal.htm')"><i class="icons btn-icon"></i></button>
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<button class="btn btn-xs" title="Remove last custom palette" type="button" id="rmPal" onclick="palettesData=null;localStorage.removeItem('wledPalx');requestJson({rmcpal:true});setTimeout(loadPalettes,250,loadPalettesData);"><i class="icons btn-icon"></i></button>
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</div>
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<p class="labels hd" id="pall"><i class="icons sel-icon" onclick="tglHex()"></i> Color palette</p>
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@@ -273,20 +273,20 @@
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<option value="1">Fairy Dust</option>
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<option value="2">Swipe right</option>
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<option value="3">Swipe left</option>
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<option value="4">Push right</option>
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<option value="5">Push left</option>
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<option value="6">Pinch-out</option>
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<option value="7">Inside-out</option>
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<option value="8" data-type="2D">Swipe up</option>
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<option value="9" data-type="2D">Swipe down</option>
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<option value="10" data-type="2D">Open V</option>
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<option value="11" data-type="2D">Open H</option>
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<option value="12" data-type="2D">Push up</option>
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<option value="13" data-type="2D">Push down</option>
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<option value="14" data-type="2D">Push TL</option>
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<option value="15" data-type="2D">Push TR</option>
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<option value="16" data-type="2D">Push BR</option>
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<option value="17" data-type="2D">Push BL</option>
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<option value="16">Push right</option>
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<option value="17">Push left</option>
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<option value="4">Pinch-out</option>
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<option value="5">Inside-out</option>
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<option value="6" data-type="2D">Swipe up</option>
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<option value="7" data-type="2D">Swipe down</option>
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<option value="8" data-type="2D">Open H</option>
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<option value="9" data-type="2D">Open V</option>
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<option value="18" data-type="2D">Push up</option>
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<option value="19" data-type="2D">Push down</option>
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<option value="20" data-type="2D">Push TL</option>
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<option value="21" data-type="2D">Push TR</option>
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<option value="22" data-type="2D">Push BR</option>
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<option value="23" data-type="2D">Push BL</option>
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</select>
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</p>
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<p id="ledmap" class="hide"></p>
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@@ -219,6 +219,19 @@ void onHueConnect(void* arg, AsyncClient* client);
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void sendHuePoll();
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void onHueData(void* arg, AsyncClient* client, void *data, size_t len);
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#include "FX.h" // must be below colors.cpp declarations (potentially due to duplicate declarations of e.g. color_blend)
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//image_loader.cpp
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#ifdef WLED_ENABLE_GIF
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bool fileSeekCallback(unsigned long position);
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unsigned long filePositionCallback(void);
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int fileReadCallback(void);
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int fileReadBlockCallback(void * buffer, int numberOfBytes);
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int fileSizeCallback(void);
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byte renderImageToSegment(Segment &seg);
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void endImagePlayback(Segment* seg);
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#endif
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//improv.cpp
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enum ImprovRPCType {
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Command_Wifi = 0x01,
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144
wled00/image_loader.cpp
Normal file
144
wled00/image_loader.cpp
Normal file
@@ -0,0 +1,144 @@
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#include "wled.h"
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#ifdef WLED_ENABLE_GIF
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#include "GifDecoder.h"
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/*
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* Functions to render images from filesystem to segments, used by the "Image" effect
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*/
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File file;
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char lastFilename[34] = "/";
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GifDecoder<320,320,12,true> decoder;
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bool gifDecodeFailed = false;
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unsigned long lastFrameDisplayTime = 0, currentFrameDelay = 0;
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bool fileSeekCallback(unsigned long position) {
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return file.seek(position);
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}
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unsigned long filePositionCallback(void) {
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return file.position();
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}
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int fileReadCallback(void) {
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return file.read();
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}
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int fileReadBlockCallback(void * buffer, int numberOfBytes) {
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return file.read((uint8_t*)buffer, numberOfBytes);
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}
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int fileSizeCallback(void) {
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return file.size();
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}
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bool openGif(const char *filename) {
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file = WLED_FS.open(filename, "r");
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if (!file) return false;
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return true;
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}
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Segment* activeSeg;
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uint16_t gifWidth, gifHeight;
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void screenClearCallback(void) {
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activeSeg->fill(0);
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}
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void updateScreenCallback(void) {}
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void drawPixelCallback(int16_t x, int16_t y, uint8_t red, uint8_t green, uint8_t blue) {
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// simple nearest-neighbor scaling
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int16_t outY = y * activeSeg->height() / gifHeight;
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int16_t outX = x * activeSeg->width() / gifWidth;
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// set multiple pixels if upscaling
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for (int16_t i = 0; i < (activeSeg->width()+(gifWidth-1)) / gifWidth; i++) {
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for (int16_t j = 0; j < (activeSeg->height()+(gifHeight-1)) / gifHeight; j++) {
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activeSeg->setPixelColorXY(outX + i, outY + j, gamma8(red), gamma8(green), gamma8(blue));
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}
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}
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}
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#define IMAGE_ERROR_NONE 0
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#define IMAGE_ERROR_NO_NAME 1
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#define IMAGE_ERROR_SEG_LIMIT 2
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#define IMAGE_ERROR_UNSUPPORTED_FORMAT 3
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#define IMAGE_ERROR_FILE_MISSING 4
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#define IMAGE_ERROR_DECODER_ALLOC 5
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#define IMAGE_ERROR_GIF_DECODE 6
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#define IMAGE_ERROR_FRAME_DECODE 7
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#define IMAGE_ERROR_WAITING 254
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#define IMAGE_ERROR_PREV 255
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// renders an image (.gif only; .bmp and .fseq to be added soon) from FS to a segment
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byte renderImageToSegment(Segment &seg) {
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if (!seg.name) return IMAGE_ERROR_NO_NAME;
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// disable during effect transition, causes flickering, multiple allocations and depending on image, part of old FX remaining
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if (seg.mode != seg.currentMode()) return IMAGE_ERROR_WAITING;
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if (activeSeg && activeSeg != &seg) return IMAGE_ERROR_SEG_LIMIT; // only one segment at a time
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activeSeg = &seg;
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if (strncmp(lastFilename +1, seg.name, 32) != 0) { // segment name changed, load new image
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strncpy(lastFilename +1, seg.name, 32);
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gifDecodeFailed = false;
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if (strcmp(lastFilename + strlen(lastFilename) - 4, ".gif") != 0) {
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gifDecodeFailed = true;
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return IMAGE_ERROR_UNSUPPORTED_FORMAT;
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}
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if (file) file.close();
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openGif(lastFilename);
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if (!file) { gifDecodeFailed = true; return IMAGE_ERROR_FILE_MISSING; }
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decoder.setScreenClearCallback(screenClearCallback);
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decoder.setUpdateScreenCallback(updateScreenCallback);
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decoder.setDrawPixelCallback(drawPixelCallback);
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decoder.setFileSeekCallback(fileSeekCallback);
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decoder.setFilePositionCallback(filePositionCallback);
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decoder.setFileReadCallback(fileReadCallback);
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decoder.setFileReadBlockCallback(fileReadBlockCallback);
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decoder.setFileSizeCallback(fileSizeCallback);
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decoder.alloc();
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DEBUG_PRINTLN(F("Starting decoding"));
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if(decoder.startDecoding() < 0) { gifDecodeFailed = true; return IMAGE_ERROR_GIF_DECODE; }
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DEBUG_PRINTLN(F("Decoding started"));
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}
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if (gifDecodeFailed) return IMAGE_ERROR_PREV;
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if (!file) { gifDecodeFailed = true; return IMAGE_ERROR_FILE_MISSING; }
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//if (!decoder) { gifDecodeFailed = true; return IMAGE_ERROR_DECODER_ALLOC; }
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// speed 0 = half speed, 128 = normal, 255 = full FX FPS
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// TODO: 0 = 4x slow, 64 = 2x slow, 128 = normal, 192 = 2x fast, 255 = 4x fast
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uint32_t wait = currentFrameDelay * 2 - seg.speed * currentFrameDelay / 128;
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// TODO consider handling this on FX level with a different frametime, but that would cause slow gifs to speed up during transitions
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if (millis() - lastFrameDisplayTime < wait) return IMAGE_ERROR_WAITING;
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decoder.getSize(&gifWidth, &gifHeight);
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int result = decoder.decodeFrame(false);
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if (result < 0) { gifDecodeFailed = true; return IMAGE_ERROR_FRAME_DECODE; }
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currentFrameDelay = decoder.getFrameDelay_ms();
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unsigned long tooSlowBy = (millis() - lastFrameDisplayTime) - wait; // if last frame was longer than intended, compensate
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currentFrameDelay = tooSlowBy > currentFrameDelay ? 0 : currentFrameDelay - tooSlowBy;
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lastFrameDisplayTime = millis();
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return IMAGE_ERROR_NONE;
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}
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void endImagePlayback(Segment *seg) {
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DEBUG_PRINTLN(F("Image playback end called"));
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if (!activeSeg || activeSeg != seg) return;
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if (file) file.close();
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decoder.dealloc();
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gifDecodeFailed = false;
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activeSeg = nullptr;
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lastFilename[1] = '\0';
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DEBUG_PRINTLN(F("Image playback ended"));
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}
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#endif
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