Merge branch 'main' into aws-queue-0_16

This commit is contained in:
Will Tatam
2025-01-26 16:07:15 +00:00
10 changed files with 240 additions and 45 deletions

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@@ -4450,6 +4450,24 @@ uint16_t mode_washing_machine(void) {
static const char _data_FX_MODE_WASHING_MACHINE[] PROGMEM = "Washing Machine@!,!;;!";
/*
Image effect
Draws a .gif image from filesystem on the matrix/strip
*/
uint16_t mode_image(void) {
#ifndef WLED_ENABLE_GIF
return mode_static();
#else
renderImageToSegment(SEGMENT);
return FRAMETIME;
#endif
// if (status != 0 && status != 254 && status != 255) {
// Serial.print("GIF renderer return: ");
// Serial.println(status);
// }
}
static const char _data_FX_MODE_IMAGE[] PROGMEM = "Image@!,;;;12;sx=128";
/*
Blends random colors across palette
Modified, originally by Mark Kriegsman https://gist.github.com/kriegsman/1f7ccbbfa492a73c015e
@@ -7734,7 +7752,9 @@ void WS2812FX::setupEffectData() {
addEffect(FX_MODE_TWO_DOTS, &mode_two_dots, _data_FX_MODE_TWO_DOTS);
addEffect(FX_MODE_FAIRYTWINKLE, &mode_fairytwinkle, _data_FX_MODE_FAIRYTWINKLE);
addEffect(FX_MODE_RUNNING_DUAL, &mode_running_dual, _data_FX_MODE_RUNNING_DUAL);
#ifdef WLED_ENABLE_GIF
addEffect(FX_MODE_IMAGE, &mode_image, _data_FX_MODE_IMAGE);
#endif
addEffect(FX_MODE_TRICOLOR_CHASE, &mode_tricolor_chase, _data_FX_MODE_TRICOLOR_CHASE);
addEffect(FX_MODE_TRICOLOR_WIPE, &mode_tricolor_wipe, _data_FX_MODE_TRICOLOR_WIPE);
addEffect(FX_MODE_TRICOLOR_FADE, &mode_tricolor_fade, _data_FX_MODE_TRICOLOR_FADE);

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@@ -184,7 +184,7 @@ extern byte realtimeMode; // used in getMappedPixelIndex()
#define FX_MODE_TWO_DOTS 50
#define FX_MODE_FAIRYTWINKLE 51 //was Two Areas prior to 0.13.0-b6 (use "Two Dots" with full intensity)
#define FX_MODE_RUNNING_DUAL 52
// #define FX_MODE_HALLOWEEN 53 // removed in 0.14!
#define FX_MODE_IMAGE 53
#define FX_MODE_TRICOLOR_CHASE 54
#define FX_MODE_TRICOLOR_WIPE 55
#define FX_MODE_TRICOLOR_FADE 56

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@@ -199,6 +199,9 @@ void Segment::resetIfRequired() {
if (data && _dataLen > 0) memset(data, 0, _dataLen); // prevent heap fragmentation (just erase buffer instead of deallocateData())
next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0;
reset = false;
#ifdef WLED_ENABLE_GIF
endImagePlayback(this);
#endif
}
CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) {

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@@ -128,7 +128,7 @@
<div style="padding: 8px 0;" id="btns">
<button class="btn btn-xs" title="File editor" type="button" id="edit" onclick="window.location.href=getURL('/edit')"><i class="icons btn-icon">&#xe2c6;</i></button>
<button class="btn btn-xs" title="Pixel Magic Tool" type="button" id="pxmb" onclick="window.location.href=getURL('/pxmagic.htm')"><i class="icons btn-icon">&#xe410;</i></button>
<button class="btn btn-xs" title="Add custom palette" type="button" onclick="window.location.href=getURL('/cpal.htm')"><i class="icons btn-icon">&#xe18a;</i></button>
<button class="btn btn-xs" title="Add custom palette" type="button" id="adPal" onclick="window.location.href=getURL('/cpal.htm')"><i class="icons btn-icon">&#xe18a;</i></button>
<button class="btn btn-xs" title="Remove last custom palette" type="button" id="rmPal" onclick="palettesData=null;localStorage.removeItem('wledPalx');requestJson({rmcpal:true});setTimeout(loadPalettes,250,loadPalettesData);"><i class="icons btn-icon">&#xe037;</i></button>
</div>
<p class="labels hd" id="pall"><i class="icons sel-icon" onclick="tglHex()">&#xe2b3;</i> Color palette</p>
@@ -273,20 +273,20 @@
<option value="1">Fairy Dust</option>
<option value="2">Swipe right</option>
<option value="3">Swipe left</option>
<option value="4">Push right</option>
<option value="5">Push left</option>
<option value="6">Pinch-out</option>
<option value="7">Inside-out</option>
<option value="8" data-type="2D">Swipe up</option>
<option value="9" data-type="2D">Swipe down</option>
<option value="10" data-type="2D">Open V</option>
<option value="11" data-type="2D">Open H</option>
<option value="12" data-type="2D">Push up</option>
<option value="13" data-type="2D">Push down</option>
<option value="14" data-type="2D">Push TL</option>
<option value="15" data-type="2D">Push TR</option>
<option value="16" data-type="2D">Push BR</option>
<option value="17" data-type="2D">Push BL</option>
<option value="16">Push right</option>
<option value="17">Push left</option>
<option value="4">Pinch-out</option>
<option value="5">Inside-out</option>
<option value="6" data-type="2D">Swipe up</option>
<option value="7" data-type="2D">Swipe down</option>
<option value="8" data-type="2D">Open H</option>
<option value="9" data-type="2D">Open V</option>
<option value="18" data-type="2D">Push up</option>
<option value="19" data-type="2D">Push down</option>
<option value="20" data-type="2D">Push TL</option>
<option value="21" data-type="2D">Push TR</option>
<option value="22" data-type="2D">Push BR</option>
<option value="23" data-type="2D">Push BL</option>
</select>
</p>
<p id="ledmap" class="hide"></p>

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@@ -219,6 +219,19 @@ void onHueConnect(void* arg, AsyncClient* client);
void sendHuePoll();
void onHueData(void* arg, AsyncClient* client, void *data, size_t len);
#include "FX.h" // must be below colors.cpp declarations (potentially due to duplicate declarations of e.g. color_blend)
//image_loader.cpp
#ifdef WLED_ENABLE_GIF
bool fileSeekCallback(unsigned long position);
unsigned long filePositionCallback(void);
int fileReadCallback(void);
int fileReadBlockCallback(void * buffer, int numberOfBytes);
int fileSizeCallback(void);
byte renderImageToSegment(Segment &seg);
void endImagePlayback(Segment* seg);
#endif
//improv.cpp
enum ImprovRPCType {
Command_Wifi = 0x01,

144
wled00/image_loader.cpp Normal file
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@@ -0,0 +1,144 @@
#include "wled.h"
#ifdef WLED_ENABLE_GIF
#include "GifDecoder.h"
/*
* Functions to render images from filesystem to segments, used by the "Image" effect
*/
File file;
char lastFilename[34] = "/";
GifDecoder<320,320,12,true> decoder;
bool gifDecodeFailed = false;
unsigned long lastFrameDisplayTime = 0, currentFrameDelay = 0;
bool fileSeekCallback(unsigned long position) {
return file.seek(position);
}
unsigned long filePositionCallback(void) {
return file.position();
}
int fileReadCallback(void) {
return file.read();
}
int fileReadBlockCallback(void * buffer, int numberOfBytes) {
return file.read((uint8_t*)buffer, numberOfBytes);
}
int fileSizeCallback(void) {
return file.size();
}
bool openGif(const char *filename) {
file = WLED_FS.open(filename, "r");
if (!file) return false;
return true;
}
Segment* activeSeg;
uint16_t gifWidth, gifHeight;
void screenClearCallback(void) {
activeSeg->fill(0);
}
void updateScreenCallback(void) {}
void drawPixelCallback(int16_t x, int16_t y, uint8_t red, uint8_t green, uint8_t blue) {
// simple nearest-neighbor scaling
int16_t outY = y * activeSeg->height() / gifHeight;
int16_t outX = x * activeSeg->width() / gifWidth;
// set multiple pixels if upscaling
for (int16_t i = 0; i < (activeSeg->width()+(gifWidth-1)) / gifWidth; i++) {
for (int16_t j = 0; j < (activeSeg->height()+(gifHeight-1)) / gifHeight; j++) {
activeSeg->setPixelColorXY(outX + i, outY + j, gamma8(red), gamma8(green), gamma8(blue));
}
}
}
#define IMAGE_ERROR_NONE 0
#define IMAGE_ERROR_NO_NAME 1
#define IMAGE_ERROR_SEG_LIMIT 2
#define IMAGE_ERROR_UNSUPPORTED_FORMAT 3
#define IMAGE_ERROR_FILE_MISSING 4
#define IMAGE_ERROR_DECODER_ALLOC 5
#define IMAGE_ERROR_GIF_DECODE 6
#define IMAGE_ERROR_FRAME_DECODE 7
#define IMAGE_ERROR_WAITING 254
#define IMAGE_ERROR_PREV 255
// renders an image (.gif only; .bmp and .fseq to be added soon) from FS to a segment
byte renderImageToSegment(Segment &seg) {
if (!seg.name) return IMAGE_ERROR_NO_NAME;
// disable during effect transition, causes flickering, multiple allocations and depending on image, part of old FX remaining
if (seg.mode != seg.currentMode()) return IMAGE_ERROR_WAITING;
if (activeSeg && activeSeg != &seg) return IMAGE_ERROR_SEG_LIMIT; // only one segment at a time
activeSeg = &seg;
if (strncmp(lastFilename +1, seg.name, 32) != 0) { // segment name changed, load new image
strncpy(lastFilename +1, seg.name, 32);
gifDecodeFailed = false;
if (strcmp(lastFilename + strlen(lastFilename) - 4, ".gif") != 0) {
gifDecodeFailed = true;
return IMAGE_ERROR_UNSUPPORTED_FORMAT;
}
if (file) file.close();
openGif(lastFilename);
if (!file) { gifDecodeFailed = true; return IMAGE_ERROR_FILE_MISSING; }
decoder.setScreenClearCallback(screenClearCallback);
decoder.setUpdateScreenCallback(updateScreenCallback);
decoder.setDrawPixelCallback(drawPixelCallback);
decoder.setFileSeekCallback(fileSeekCallback);
decoder.setFilePositionCallback(filePositionCallback);
decoder.setFileReadCallback(fileReadCallback);
decoder.setFileReadBlockCallback(fileReadBlockCallback);
decoder.setFileSizeCallback(fileSizeCallback);
decoder.alloc();
DEBUG_PRINTLN(F("Starting decoding"));
if(decoder.startDecoding() < 0) { gifDecodeFailed = true; return IMAGE_ERROR_GIF_DECODE; }
DEBUG_PRINTLN(F("Decoding started"));
}
if (gifDecodeFailed) return IMAGE_ERROR_PREV;
if (!file) { gifDecodeFailed = true; return IMAGE_ERROR_FILE_MISSING; }
//if (!decoder) { gifDecodeFailed = true; return IMAGE_ERROR_DECODER_ALLOC; }
// speed 0 = half speed, 128 = normal, 255 = full FX FPS
// TODO: 0 = 4x slow, 64 = 2x slow, 128 = normal, 192 = 2x fast, 255 = 4x fast
uint32_t wait = currentFrameDelay * 2 - seg.speed * currentFrameDelay / 128;
// TODO consider handling this on FX level with a different frametime, but that would cause slow gifs to speed up during transitions
if (millis() - lastFrameDisplayTime < wait) return IMAGE_ERROR_WAITING;
decoder.getSize(&gifWidth, &gifHeight);
int result = decoder.decodeFrame(false);
if (result < 0) { gifDecodeFailed = true; return IMAGE_ERROR_FRAME_DECODE; }
currentFrameDelay = decoder.getFrameDelay_ms();
unsigned long tooSlowBy = (millis() - lastFrameDisplayTime) - wait; // if last frame was longer than intended, compensate
currentFrameDelay = tooSlowBy > currentFrameDelay ? 0 : currentFrameDelay - tooSlowBy;
lastFrameDisplayTime = millis();
return IMAGE_ERROR_NONE;
}
void endImagePlayback(Segment *seg) {
DEBUG_PRINTLN(F("Image playback end called"));
if (!activeSeg || activeSeg != seg) return;
if (file) file.close();
decoder.dealloc();
gifDecodeFailed = false;
activeSeg = nullptr;
lastFilename[1] = '\0';
DEBUG_PRINTLN(F("Image playback ended"));
}
#endif