Merge pull request #4435 from TripleWhy/TripleWhy/issue4425
palette effect overflow fix
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		| @@ -2032,7 +2032,7 @@ uint16_t mode_palette() { | ||||
|       const mathType sourceX = xtSinTheta + ytCosTheta + centerX; | ||||
|       // The computation was scaled just right so that the result should always be in range [0, maxXOut], but enforce this anyway | ||||
|       // to account for imprecision. Then scale it so that the range is [0, 255], which we can use with the palette. | ||||
|       int colorIndex = (std::min(std::max(sourceX, mathType(0)), maxXOut * sInt16Scale) * 255) / (sInt16Scale * maxXOut); | ||||
|       int colorIndex = (std::min(std::max(sourceX, mathType(0)), maxXOut * sInt16Scale) * wideMathType(255)) / (sInt16Scale * maxXOut); | ||||
|       // inputSize determines by how much we want to scale the palette: | ||||
|       // values < 128 display a fraction of a palette, | ||||
|       // values > 128 display multiple palettes. | ||||
|   | ||||
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