Refactoring WS2812FX class.
- effect functions no longer part of class - methods to access private members - separate Segment, Segment_runtime, ColorTransition from WS2812FX
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@@ -1,9 +1,54 @@
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#include "wled.h"
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/*
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* Color conversion methods
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* Color conversion & utility methods
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*/
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/*
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* color blend function
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*/
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uint32_t IRAM_ATTR color_blend(uint32_t color1, uint32_t color2, uint16_t blend, bool b16) {
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if(blend == 0) return color1;
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uint16_t blendmax = b16 ? 0xFFFF : 0xFF;
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if(blend == blendmax) return color2;
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uint8_t shift = b16 ? 16 : 8;
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uint32_t w1 = W(color1);
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uint32_t r1 = R(color1);
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uint32_t g1 = G(color1);
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uint32_t b1 = B(color1);
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uint32_t w2 = W(color2);
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uint32_t r2 = R(color2);
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uint32_t g2 = G(color2);
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uint32_t b2 = B(color2);
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uint32_t w3 = ((w2 * blend) + (w1 * (blendmax - blend))) >> shift;
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uint32_t r3 = ((r2 * blend) + (r1 * (blendmax - blend))) >> shift;
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uint32_t g3 = ((g2 * blend) + (g1 * (blendmax - blend))) >> shift;
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uint32_t b3 = ((b2 * blend) + (b1 * (blendmax - blend))) >> shift;
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return RGBW32(r3, g3, b3, w3);
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}
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/*
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* color add function that preserves ratio
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* idea: https://github.com/Aircoookie/WLED/pull/2465 by https://github.com/Proto-molecule
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*/
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uint32_t color_add(uint32_t c1, uint32_t c2)
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{
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uint32_t r = R(c1) + R(c2);
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uint32_t g = G(c1) + G(c2);
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uint32_t b = B(c1) + B(c2);
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uint32_t w = W(c1) + W(c2);
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uint16_t max = r;
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if (g > max) max = g;
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if (b > max) max = b;
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if (w > max) max = w;
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if (max < 256) return RGBW32(r, g, b, w);
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else return RGBW32(r * 255 / max, g * 255 / max, b * 255 / max, w * 255 / max);
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}
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void setRandomColor(byte* rgb)
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{
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lastRandomIndex = strip.get_random_wheel_index(lastRandomIndex);
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