Effect buffer optimisations

setMode() fix for selecting gap
UI error messages
This commit is contained in:
Blaz Kristan
2023-12-27 19:36:25 +01:00
parent 08d9f7d967
commit 6332ee6edb
8 changed files with 1437 additions and 1442 deletions

View File

@@ -143,27 +143,28 @@ Segment& Segment::operator= (Segment &&orig) noexcept {
return *this;
}
// allocates effect data buffer on heap and initialises (erases) it
bool IRAM_ATTR Segment::allocateData(size_t len) {
if (len == 0) return false; // nothing to do
if (data && _dataLen >= len) { // already allocated enough (reduce fragmentation)
if (call == 0) memset(data, 0, len); // erase buffer if called during effect initialisation
return true;
}
//DEBUG_PRINTF("-- Allocating data (%d): %p\n", len, this);
deallocateData();
if (len == 0) return false; // nothing to do
deallocateData(); // if the old buffer was smaller release it first
if (Segment::getUsedSegmentData() + len > MAX_SEGMENT_DATA) {
// not enough memory
DEBUG_PRINT(F("!!! Effect RAM depleted: "));
DEBUG_PRINTF("%d/%d !!!\n", len, Segment::getUsedSegmentData());
errorFlag = ERR_NORAM;
return false;
}
// do not use SPI RAM on ESP32 since it is slow
data = (byte*) malloc(len);
data = (byte*)calloc(len, sizeof(byte));
if (!data) { DEBUG_PRINTLN(F("!!! Allocation failed. !!!")); return false; } // allocation failed
Segment::addUsedSegmentData(len);
//DEBUG_PRINTF("--- Allocated data (%p): %d/%d -> %p\n", this, len, Segment::getUsedSegmentData(), data);
_dataLen = len;
memset(data, 0, len);
return true;
}
@@ -194,7 +195,7 @@ void IRAM_ATTR Segment::deallocateData() {
void Segment::resetIfRequired() {
if (!reset) return;
//DEBUG_PRINTF("-- Segment reset: %p\n", this);
deallocateData();
if (data && _dataLen > 0) memset(data, 0, _dataLen); // prevent heap fragmentation (just erase buffer instead of deallocateData())
next_time = 0; step = 0; call = 0; aux0 = 0; aux1 = 0;
reset = false;
}
@@ -561,35 +562,36 @@ void Segment::setOption(uint8_t n, bool val) {
}
void Segment::setMode(uint8_t fx, bool loadDefaults) {
// skip reserved
while (fx < strip.getModeCount() && strncmp_P("RSVD", strip.getModeData(fx), 4) == 0) fx++;
if (fx >= strip.getModeCount()) fx = 0; // set solid mode
// if we have a valid mode & is not reserved
if (fx < strip.getModeCount() && strncmp_P("RSVD", strip.getModeData(fx), 4)) {
if (fx != mode) {
if (fx != mode) {
#ifndef WLED_DISABLE_MODE_BLEND
if (modeBlending) startTransition(strip.getTransition()); // set effect transitions
if (modeBlending) startTransition(strip.getTransition()); // set effect transitions
#endif
mode = fx;
// load default values from effect string
if (loadDefaults) {
int16_t sOpt;
sOpt = extractModeDefaults(fx, "sx"); speed = (sOpt >= 0) ? sOpt : DEFAULT_SPEED;
sOpt = extractModeDefaults(fx, "ix"); intensity = (sOpt >= 0) ? sOpt : DEFAULT_INTENSITY;
sOpt = extractModeDefaults(fx, "c1"); custom1 = (sOpt >= 0) ? sOpt : DEFAULT_C1;
sOpt = extractModeDefaults(fx, "c2"); custom2 = (sOpt >= 0) ? sOpt : DEFAULT_C2;
sOpt = extractModeDefaults(fx, "c3"); custom3 = (sOpt >= 0) ? sOpt : DEFAULT_C3;
sOpt = extractModeDefaults(fx, "o1"); check1 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o2"); check2 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o3"); check3 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "m12"); if (sOpt >= 0) map1D2D = constrain(sOpt, 0, 7); else map1D2D = M12_Pixels; // reset mapping if not defined (2D FX may not work)
sOpt = extractModeDefaults(fx, "si"); if (sOpt >= 0) soundSim = constrain(sOpt, 0, 3);
sOpt = extractModeDefaults(fx, "rev"); if (sOpt >= 0) reverse = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mi"); if (sOpt >= 0) mirror = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "rY"); if (sOpt >= 0) reverse_y = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mY"); if (sOpt >= 0) mirror_y = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "pal"); if (sOpt >= 0) setPalette(sOpt); //else setPalette(0);
}
markForReset();
stateChanged = true; // send UDP/WS broadcast
mode = fx;
// load default values from effect string
if (loadDefaults) {
int16_t sOpt;
sOpt = extractModeDefaults(fx, "sx"); speed = (sOpt >= 0) ? sOpt : DEFAULT_SPEED;
sOpt = extractModeDefaults(fx, "ix"); intensity = (sOpt >= 0) ? sOpt : DEFAULT_INTENSITY;
sOpt = extractModeDefaults(fx, "c1"); custom1 = (sOpt >= 0) ? sOpt : DEFAULT_C1;
sOpt = extractModeDefaults(fx, "c2"); custom2 = (sOpt >= 0) ? sOpt : DEFAULT_C2;
sOpt = extractModeDefaults(fx, "c3"); custom3 = (sOpt >= 0) ? sOpt : DEFAULT_C3;
sOpt = extractModeDefaults(fx, "o1"); check1 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o2"); check2 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "o3"); check3 = (sOpt >= 0) ? (bool)sOpt : false;
sOpt = extractModeDefaults(fx, "m12"); if (sOpt >= 0) map1D2D = constrain(sOpt, 0, 7); else map1D2D = M12_Pixels; // reset mapping if not defined (2D FX may not work)
sOpt = extractModeDefaults(fx, "si"); if (sOpt >= 0) soundSim = constrain(sOpt, 0, 3);
sOpt = extractModeDefaults(fx, "rev"); if (sOpt >= 0) reverse = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mi"); if (sOpt >= 0) mirror = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "rY"); if (sOpt >= 0) reverse_y = (bool)sOpt;
sOpt = extractModeDefaults(fx, "mY"); if (sOpt >= 0) mirror_y = (bool)sOpt; // NOTE: setting this option is a risky business
sOpt = extractModeDefaults(fx, "pal"); if (sOpt >= 0) setPalette(sOpt); //else setPalette(0);
}
markForReset();
stateChanged = true; // send UDP/WS broadcast
}
}