Variable button count (up to 32)
- adds ability to configure variable number of buttons during runtime - fixes #4692
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@@ -6,7 +6,7 @@
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<title>LED Settings</title>
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<script src="common.js" async type="text/javascript"></script>
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<script>
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var maxB=1,maxD=1,maxA=1,maxV=0,maxM=4000,maxPB=2048,maxL=1664,maxCO=5; //maximum bytes for LED allocation: 4kB for 8266, 32kB for 32
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var maxB=1,maxD=1,maxA=1,maxV=0,maxM=4000,maxPB=2048,maxL=1664,maxCO=5,maxBT=10; //maximum bytes for LED allocation: 4kB for 8266, 32kB for 32
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var oMaxB=1;
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var customStarts=false,startsDirty=[];
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function off(n) { gN(n).value = -1;}
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@@ -42,7 +42,7 @@
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}); // If we set async false, file is loaded and executed, then next statement is processed
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if (loc) d.Sf.action = getURL('/settings/leds');
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}
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function bLimits(b,v,p,m,l,o=5,d=2,a=6) {
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function bLimits(b,v,p,m,l,o=5,d=2,a=6,n=10) {
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oMaxB = maxB = b; // maxB - max buses (can be changed if using ESP32 parallel I2S): 20 - ESP32, 14 - S3/S2, 6 - C3, 4 - 8266
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maxD = d; // maxD - max digital channels (can be changed if using ESP32 parallel I2S): 17 - ESP32, 12 - S3/S2, 2 - C3, 3 - 8266
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maxA = a; // maxA - max analog channels: 16 - ESP32, 8 - S3/S2, 6 - C3, 5 - 8266
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@@ -51,6 +51,7 @@
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maxM = m; // maxM - max LED memory
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maxL = l; // maxL - max LEDs (will serve to determine ESP >1664 == ESP32)
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maxCO = o; // maxCO - max Color Order mappings
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maxBT = n; // maxBT - max buttons
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}
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function pinsOK() {
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var ok = true;
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@@ -560,9 +561,10 @@ Swap: <select id="xw${s}" name="XW${s}">
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}
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function addBtn(i,p,t) {
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var c = gId("btns").innerHTML;
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var b = gId("btns");
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var c = b.innerHTML;
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var s = chrID(i);
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c += `Button ${i} GPIO: <input type="number" name="BT${s}" onchange="UI()" class="xs" value="${p}">`;
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c += `<div id="btn${i}">#${i} GPIO: <input type="number" name="BT${s}" onchange="UI()" min="-1" max="${d.max_gpio}" class="xs" value="${p}">`;
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c += ` <select name="BE${s}">`
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c += `<option value="0" ${t==0?"selected":""}>Disabled</option>`;
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c += `<option value="2" ${t==2?"selected":""}>Pushbutton</option>`;
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@@ -574,8 +576,22 @@ Swap: <select id="xw${s}" name="XW${s}">
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c += `<option value="8" ${t==8?"selected":""}>Analog inverted</option>`;
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c += `<option value="9" ${t==9?"selected":""}>Touch (switch)</option>`;
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c += `</select>`;
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c += `<span style="cursor: pointer;" onclick="off('BT${s}')"> ✕</span><br>`;
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gId("btns").innerHTML = c;
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c += `<span style="cursor: pointer;" onclick="off('BT${s}')"> ✕</span><br></div>`;
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b.innerHTML = c;
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btnBtn();
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UI();
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}
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function remBtn() {
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var b = gId("btns");
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if (b.children.length <= 1) return;
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b.lastElementChild.remove();
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btnBtn();
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UI();
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}
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function btnBtn() {
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var b = gId("btns");
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gId("btn_rem").style.display = (b.children.length > 1) ? "inline" : "none";
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gId("btn_add").style.display = (b.children.length < maxBT) ? "inline" : "none";
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}
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function tglSi(cs) {
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customStarts = cs;
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@@ -827,10 +843,16 @@ Swap: <select id="xw${s}" name="XW${s}">
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<div id="com_entries"></div>
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<hr class="sml">
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<button type="button" id="com_add" onclick="addCOM()">+</button>
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<button type="button" id="com_rem" onclick="remCOM()">-</button><br>
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<button type="button" id="com_rem" onclick="remCOM()">-</button>
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</div>
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<hr class="sml">
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<div id="btns"></div>
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<div id="btn_wrap">
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Buttons:
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<div id="btns"></div>
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<hr class="sml">
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<button type="button" id="btn_add" onclick="addBtn(gId('btns').children.length,-1,0)">+</button>
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<button type="button" id="btn_rem" onclick="remBtn()">-</button>
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</div>
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Disable internal pull-up/down: <input type="checkbox" name="IP"><br>
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Touch threshold: <input type="number" class="s" min="0" max="100" name="TT" required><br>
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<hr class="sml">
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