two more "shadowed locals"
In these case, there seem to be no bug, but simply renaming the "inner" variables improves code readability.
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@@ -300,10 +300,10 @@ byte PinManagerClass::allocateLedc(byte channels)
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if (ca >= channels) { //enough free channels
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byte in = (i + 1) - ca;
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for (byte j = 0; j < ca; j++) {
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byte b = in + j;
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byte by = b >> 3;
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byte bi = b - 8*by;
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bitWrite(ledcAlloc[by], bi, true);
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byte bChan = in + j;
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byte byChan = bChan >> 3;
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byte biChan = bChan - 8*byChan;
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bitWrite(ledcAlloc[byChan], biChan, true);
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}
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return in;
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}
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