Remove oappend
Remove the large stack buffer as we're just going to copy it in to a heap buffer anyways. Later we can refine the length estimation or use a rope-style dynamic data structure like DynamicBufferList.
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@@ -839,10 +839,6 @@ WLED_GLOBAL time_t sunrise _INIT(0);
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WLED_GLOBAL time_t sunset _INIT(0);
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WLED_GLOBAL Toki toki _INIT(Toki());
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// Temp buffer
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WLED_GLOBAL char* obuf;
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WLED_GLOBAL uint16_t olen _INIT(0);
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// General filesystem
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WLED_GLOBAL size_t fsBytesUsed _INIT(0);
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WLED_GLOBAL size_t fsBytesTotal _INIT(0);
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