Add Mapping 1D to 2D. Mapping12 and sound simulation effect independent
- add to segment: mapping 1D2D and Sound Simulation (WIP!) - Add sound simulation WeWillRockYou - All audio effects use segment soundSim - Redefine SEGLEN: strip.getMappingLength (depending on mapping12) - make setPixelColor aware of mapping12
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wled00/html_ui.h
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