Added spots and two dots effects
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@@ -645,6 +645,12 @@ void WS2812FX::blur(uint8_t blur_amount)
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}
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}
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uint16_t WS2812FX::triwave16(uint16_t in)
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{
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if (in < 0x8000) return in *2;
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return 0xFFFF - (in - 0x8000)*2;
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}
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/*
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* Put a value 0 to 255 in to get a color value.
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* The colours are a transition r -> g -> b -> back to r
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