Update README.md

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cocktailyogi
2015-03-27 16:52:39 +01:00
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commit 77f9c1dbdf

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@@ -3,9 +3,10 @@ Eggduino
Arduino Firmware for Eggbot / Spherebot with Inkscape-Integration
Version 1.2
Version 1.3
tested with Inkscape Portable 0.91, Eggbot Extension and patched eggbot.py
Regards: Eggduino-Firmware by Joachim Cerny, 2014
Regards: Eggduino-Firmware by Joachim Cerny, 2015
Thanks for the nice libs ACCELSTEPPER and SERIALCOMMAND, which made this project much easier. Thanks to the Eggbot-Team for such a funny and enjoyable concept! Thanks to my wife and my daughter for their patience. :-)
@@ -31,19 +32,18 @@ http://wiki.evilmadscientist.com/Installing_software
It is quiete easy:
- Go to your Inkscape-Installationfolder and navigate to subfolder .\App\Inkscape\share\extensions
- open File "eggbot.py" in texteditor and search for: "self.svgSerialPort" around row 1348
- Replace "self.svgSerialPort" in "line serialPort = self.testSerialPort( self.svgSerialPort )" with your COM-port-number.
COM1 is 0
COM2 is 1
COM3 is 2 etc....
example:
So if your arduino / eggduino is located at COM3 it should look like:
"line serialPort = self.testSerialPort(2)"
- open File "eggbot.py" in texteditor and search for line:
"Try any devices which seem to have EBB boards attached"
- uncomment that block like this:
# Try any devices which seem to have EBB boards attached
# for strComPort in eggbot_scan.findEiBotBoards():
# serialPort = self.testSerialPort( strComPort )
# if serialPort:
# self.svgSerialPort = strComPort
# return serialPort
- In my version lines 1355-1360
Todos and Feature-Wishlist:
- collision control via penMin/penMax
- implement homing sequence via microswitch or optical device
- implement hardware-button , EGGBOT-Guys call it "PRG-Button"